#ifndef D_A_BGN3_H #define D_A_BGN3_H #include "f_op/f_op_actor.h" #include "d/d_cc_d.h" #include "m_Do/m_Do_ext.h" class bgn3_class : public fopAc_ac_c { public: /* 0x00290 */ u8 m00290[0x002E4 - 0x00290]; /* 0x002E4 */ bgn3_ke_s mHairs[40]; /* 0x01784 */ mDoExt_3DlineMat0_c mLineMat; /* 0x017A0 */ u8 m017A0[0x017CC - 0x017A0]; /* 0x017CC */ part_s3 mParts[10]; /* 0x0FD7C */ u8 m0FD7C[0x0FDDC - 0x0FD7C]; /* 0x0FDDC */ dCcD_GStts m0FDDC; /* 0x0FDFC */ dCcD_GObjInf m0FDFC; /* 0x0FEF4 */ u8 m0FEF4[0x0FF28 - 0x0FEF4]; /* 0x0FF28 */ dCcD_GObjInf m0FF28; /* 0x10020 */ u8 m10020[0x100B4 - 0x10020]; }; #endif /* D_A_BGN3_H */