#ifndef D_A_MOZO_H #define D_A_MOZO_H #include "f_op/f_op_actor.h" class daMozo_c : public fopAc_ac_c { public: void setProcess(void (daMozo_c::*)()) {} void set_mtx(); void anime_proc(); void wait_proc_init(); void wait_proc(); void search_beam_proc_init(); void search_beam_proc(); void search_fire_proc_init(); void search_fire_proc(); void towait_proc_init(); void towait_proc(); void checkRange(int); void setAnm(int, float); void getBeamActor(u32); void event_move(); public: /* Place member variables here */ }; #endif /* D_A_MOZO_H */