#ifndef D_A_OBJ #define D_A_OBJ #include "f_op/f_op_actor_mng.h" namespace daObj { template int PrmAbstract(const fopAc_ac_c* actor, T width, T shift) { u32 param = fopAcM_GetParam(actor); return ((1 << width) - 1) & (param >> shift); } }; #endif /* D_A_OBJ */