#ifndef D_COM_D_COM_INF_GAME_H #define D_COM_D_COM_INF_GAME_H #include "d/d_attention.h" #include "d/d_bg_s.h" #include "d/d_cc_s.h" #include "d/d_detect.h" #include "d/d_drawlist.h" #include "d/d_event.h" #include "d/d_event_manager.h" #include "d/d_particle.h" #include "d/d_resorce.h" #include "d/d_save.h" #include "d/d_stage.h" #include "d/d_vibration.h" #include "d/d_wood.h" class JKRArchive; class JKRExpHeap; class dPa_control_c; class dDemo_manager_c; class dMagma_packet_c; class dGrass_packet_c; class dTree_packet_c; class dFlower_packet_c; class Packet_c; class daPy_py_c; class daPy_lk_c; class daPy_npc_c; class daShip_c; class daAgb_c; class dTimer_c; class camera_class; class J2DOrthoGraph; class __d_timer_info_c { public: __d_timer_info_c() { mTimerMode = -1; mTimerLimitTimeMs = 0; mTimerNowTimeMs = 0; mTimerPtr = NULL; } /* 0x00 */ dTimer_c* mTimerPtr; /* 0x04 */ s32 mTimerNowTimeMs; /* 0x08 */ s32 mTimerLimitTimeMs; /* 0x0C */ s32 mTimerMode; /* 0x10 */ u8 mTimerType; }; class dADM { public: /* 0x00 */ int mBlockCount; /* 0x04 */ void* mpData; /* 0x08 */ u8 mCharTbl[0x90]; public: dADM(); void FindTag(u32, u32*, u32*); void SetData(void*); virtual ~dADM(); }; class dComIfG_camera_info_class { public: dComIfG_camera_info_class() {} ~dComIfG_camera_info_class() {} /* 0x00 */ camera_class* mpCamera; /* 0x04 */ u8 mDlstWindowIdx; /* 0x05 */ u8 mCamIdx; /* 0x06 */ u8 field_0x06; /* 0x07 */ u8 field_0x07; /* 0x08 */ u32 mCameraAttentionStatus; /* 0x0C */ f32 mCameraZoomScale; /* 0x10 */ f32 mCameraZoomForcus; /* 0x14 */ u8 field_0x14[0x34 - 0x14]; }; STATIC_ASSERT(sizeof(dComIfG_camera_info_class) == 0x34); class dComIfG_play_c { public: dComIfG_play_c() { ct(); } void ct(); void init(); void itemInit(); int getLayerNo(int i_roomNo); void createParticle(); void createDemo(); void removeDemo(); void executeEvtManager(); dMagma_packet_c* createMagma(); void removeMagma(); void executeMagma(); void drawMagma(); dGrass_packet_c* createGrass(); void removeGrass(); void executeGrass(); void drawGrass(); dFlower_packet_c* createFlower(); void removeFlower(); void executeFlower(); void drawFlower(); dTree_packet_c* createTree(); void removeTree(); void executeTree(); void drawTree(); dWood::Packet_c* createWood(); void removeWood(); void executeWood(); void drawWood(); ~dComIfG_play_c(); dStage_roomControl_c* getRoomControl() { return &mRoomCtrl; } dStage_stageDt_c& getStage() { return mStageData; } dEvt_control_c& getEvent() { return mEvtCtrl; } dEvent_manager_c& getEvtManager() { return mEvtManager; } dPa_control_c* getParticle() { return mParticle; } const char* getStartStageName() { return mCurStage.getName(); } s8 getStartStageRoomNo() { return mCurStage.getRoomNo(); } s8 getStartStageLayer() { return mCurStage.getLayer(); } s16 getStartStagePoint() { return mCurStage.getPoint(); } void setStartStageLayer(s8 layer) { mCurStage.setLayer(layer); } const char* getNextStageName() { return mNextStage.getName(); } dStage_startStage_c* getNextStartStage() { return &mNextStage; } s8 getNextStageRoomNo() { return mNextStage.getRoomNo(); } s8 getNextStageLayer() { return mNextStage.getLayer(); } s16 getNextStagePoint() { return mNextStage.getPoint(); } s8 getNextStageWipe() { return mNextStage.getWipe(); } bool isEnableNextStage() { return mNextStage.isEnable(); } void offEnableNextStage() { mNextStage.offEnable(); } void setNextStage(const char* i_stageName, s8 i_roomNo, s16 i_point, s8 i_layer, s8 i_wipe) { mNextStage.set(i_stageName, i_roomNo, i_point, i_layer, i_wipe); } fopAc_ac_c* getPlayerPtr(int idx) { return (fopAc_ac_c*)mpPlayerPtr[idx]; } fopAc_ac_c* getPlayer(int idx) { return (fopAc_ac_c*)mpPlayer[idx]; } /* 0x0000 */ dBgS mBgS; /* 0x1404 */ dCcS mCcS; /* 0x3DF8 */ dADM mADM; /* 0x3E94 */ dStage_startStage_c mCurStage; /* 0x3EA0 */ dStage_nextStage_c mNextStage; /* 0x3EAE */ u8 field_0x3EAE[0x3EB0 - 0x3EAE]; /* 0x3EB0 */ dStage_stageDt_c mStageData; /* 0x3F34 */ dStage_roomControl_c mRoomCtrl; /* 0x3F38 */ dEvt_control_c mEvtCtrl; /* 0x402C */ dEvent_manager_c mEvtManager; /* 0x4568 */ dAttention_c mAttention; /* 0x46F8 */ u8 field_0x46F8[0x4700 - 0x46F8]; /* 0x4700 */ dVibration_c mVibration; /* 0x4784 */ dDetect_c mDetect; /* 0x4798 */ JKRArchive* mpMsgArchive; /* 0x479C */ JKRArchive* mpDmsgArchive; /* 0x47A0 */ JKRArchive* mpTmsgArchive; /* 0x47A4 */ JKRArchive* mpMenuArchive; /* 0x47A8 */ JKRArchive* mpFontArchive; /* 0x47AC */ u8 field_0x47AC[0x47B0 - 0x47AC]; /* 0x47B0 */ JKRArchive* mpAnmArchive; /* 0x47B4 */ JKRArchive* mpLkDArc; /* 0x47B8 */ JKRArchive* mpFMapArchive; /* 0x47BC */ JKRArchive* mpItemResArchive; /* 0x47C0 */ JKRArchive* mpClctResArchive; /* 0x47C4 */ JKRArchive* mpFMapResArchive; /* 0x47C8 */ JKRArchive* mpDMapResArchive; /* 0x47CC */ JKRArchive* mpOptResArchive; /* 0x47D0 */ JKRArchive* mpClothResArchive; /* 0x47D4 */ JKRArchive* mpSaveResArchive; /* 0x47D8 */ JKRArchive* mpItemIconArchive; /* 0x47DC */ JKRArchive* mpNameResArchive; /* 0x47E0 */ JKRArchive* mpErrorResArchive; /* 0x47E4 */ JKRArchive* mpActionIconArchive; /* 0x47E8 */ JKRArchive* mpScopeResArchive; /* 0x47EC */ JKRArchive* mpCamResArchive; /* 0x47F0 */ JKRArchive* mpSwimResArchive; /* 0x47F4 */ JKRArchive* mpWindResArchive; /* 0x47F8 */ JKRArchive* mpEnglishTextArchive; /* 0x47FC */ JKRArchive* mpHyruleTextArchive; /* 0x4800 */ u8 field_0x4800[0x4824 - 0x4800]; /* 0x4824 */ dPa_control_c* mParticle; /* 0x4828 */ dDemo_manager_c* mDemo; /* 0x482C */ dMagma_packet_c* mpMagmaPacket; /* 0x4830 */ dGrass_packet_c* mpGrassPacket; /* 0x4834 */ dTree_packet_c* mpTreePacket; /* 0x4838 */ dWood::Packet_c* mpWoodPacket; /* 0x483C */ dFlower_packet_c* mpFlowerPacket; /* 0x4840 */ s8 mLkDArcIdx; /* 0x4841 */ u8 field_0x4841; /* 0x4842 */ s16 mVrboxFlags; /* 0x4844 */ dDlst_window_c mDlstWindow[1]; /* 0x4870 */ dComIfG_camera_info_class mCameraInfo[1]; /* 0x48A4 */ daPy_py_c* mpPlayer[1]; /* 0x48A8 */ s8 mCurCamera[1]; /* 0x48A9 */ u8 field_0x48A9[0x48AC - 0x48A9]; /* 0x48AC */ fopAc_ac_c* mpPlayerPtr[3]; // 0: Link, 1: Partner, 2: Ship /* 0x48B8 */ f32 field_0x48b8; /* 0x48BC */ f32 mItemLifeCount; /* 0x48C0 */ int mItemRupeeCount; /* 0x48C4 */ int mAirMeter; /* 0x48C8 */ int field_0x48c8; /* 0x48CC */ int mNpcNameMessageID; /* 0x48D0 */ int mItemNameMessageID; /* 0x48D4 */ s16 mItemKeyNumCount; /* 0x48D6 */ s16 mItemMaxLifeCount; /* 0x48D8 */ s16 mItemMagicCount; /* 0x48DA */ s16 field_0x48da; /* 0x48DC */ s16 field_0x48dc; /* 0x48DE */ s16 field_0x48de; /* 0x48E0 */ s16 mItemArrowNumCount; /* 0x48E2 */ s16 field_0x48e2; /* 0x48E4 */ s16 mItemBombNumCount; /* 0x48E6 */ s16 field_0x48e6; /* 0x48E8 */ u8 field_0x48E8[0x48F6 - 0x48E8]; /* 0x48F6 */ s16 mItemPendantNumCount; /* 0x48F8 */ u8 field_0x48F8[0x4918 - 0x48F8]; /* 0x4918 */ u16 mCurrAuctionItemNameMsgID; /* 0x491A */ s16 field_0x491a; /* 0x491C */ s16 field_0x491c; /* 0x491E */ s16 field_0x491e; /* 0x4920 */ s16 field_0x4920; /* 0x4922 */ s16 field_0x4922; /* 0x4924 */ s16 mCurrHP; /* 0x4926 */ s16 mRupyCountDisplay; /* 0x4928 */ u8 field_0x4928; /* 0x4929 */ u8 field_0x4929; /* 0x492A */ u8 field_0x492a; /* 0x492B */ u8 mbCamOverrideFarPlane; /* 0x492C */ u8 field_0x492c; /* 0x492D */ u8 field_0x492d; /* 0x492E */ u8 mCurrButtonBAction; /* 0x492F */ u8 mCurrButtonAAction; /* 0x4930 */ u8 field_0x4930; /* 0x4931 */ u8 field_0x4931; /* 0x4932 */ u8 field_0x4932; /* 0x4933 */ u8 mEquippedItems[4]; /* 0x4937 */ u8 field_0x4937[4]; /* 0x493B */ u8 mMesgAnime; /* 0x493C */ u8 mMesgAnimeTagInfo; /* 0x493D */ u8 field_0x493d; /* 0x493E */ u8 field_0x493e; /* 0x493F */ u8 field_0x493f; /* 0x4940 */ u8 field_0x4940; /* 0x4941 */ u8 field_0x4941; /* 0x4942 */ u8 field_0x4942; /* 0x4943 */ u8 field_0x4943; /* 0x4944 */ u8 field_0x4944; /* 0x4945 */ u8 field_0x4945; /* 0x4946 */ u8 field_0x4946; /* 0x4947 */ u8 field_0x4947; /* 0x4948 */ u8 field_0x4948; /* 0x4949 */ u8 field_0x4949; /* 0x494A */ u8 field_0x494a[6]; /* 0x4950 */ u8 mTactMode; /* 0x4951 */ u8 field_0x4951; /* 0x4952 */ u8 field_0x4952; /* 0x4953 */ u8 field_0x4953; /* 0x4954 */ u8 field_0x4954; /* 0x4955 */ u8 field_0x4955; /* 0x4956 */ u8 field_0x4956; /* 0x4957 */ u8 mPlacenameIndex; /* 0x4958 */ u8 field_0x4958; /* 0x4959 */ u8 field_0x4959; /* 0x495A */ u8 field_0x495a; /* 0x495B */ u8 field_0x495b; /* 0x495C */ u8 field_0x495c; /* 0x495D */ u8 field_0x495d; /* 0x495E */ u8 field_0x495e; /* 0x495F */ u8 field_0x495f; /* 0x4960 */ u8 field_0x4960; /* 0x4961 */ u8 field_0x4961; /* 0x4962 */ u8 field_0x4962; /* 0x4963 */ u8 field_0x4963; /* 0x4964 */ u8 mGameLanguage; /* 0x4965 */ u8 field_0x4965; /* 0x4966 */ char field_0x4966[1]; /* 0x4967 */ u8 field_0x4967[0x4977 - 0x4967]; /* 0x4977 */ u8 field_0x4977; /* 0x4978 */ u8 field_0x4978; /* 0x4979 */ u8 field_0x4979; /* 0x497A */ u8 field_0x497a; /* 0x497B */ u8 field_0x497B[0x497C - 0x497B]; /* 0x497C */ JKRExpHeap* field_0x497c; /* 0x4980 */ int mMesgCameraTagInfo; /* 0x4984 */ int field_0x4984; /* 0x4988 */ int field_0x4988[10]; /* 0x49B0 */ u8 field_0x49B0[0x4A24 - 0x49B0]; /* 0x4A24 */ daAgb_c* mpAgb; /* 0x4A28 */ u32 mPlayerStatus[2][2]; /* 0x4A38 */ u8 field_0x4A38[0x4A40 - 0x4A38]; /* 0x4A40 */ __d_timer_info_c mTimerInfo; /* 0x4A54 */ dDlst_window_c* field_0x4a54; /* 0x4A58 */ camera_class* field_0x4a58; /* 0x4A5C */ dDlst_window_c* field_0x4a5c; /* 0x4A60 */ J2DOrthoGraph* mp2DOrthoGraph; /* 0x4A64 */ u8 field_0x4A64[0x4A66 - 0x4A64]; /* 0x4A66 */ u8 mLastSeaRoom; /* 0x4A67 */ u8 field_0x4A67[0x4A68 - 0x4A67]; /* 0x4A68 */ cXyz mIkadaLinkPos; /* 0x4A74 */ void* mpItemTableArchive; /* 0x4A78 */ void* mpFmapDataArchive; }; class dComIfG_inf_c { public: dComIfG_inf_c() { ct(); } ~dComIfG_inf_c() {} void ct(); /* 0x00000 */ dSv_info_c save; /* 0x012A0 */ dComIfG_play_c play; /* 0x05D1C */ dDlst_list_c drawlist; /* 0x1BF50 */ u8 field_0x1BF50[0x1BFC0 - 0x1BF50]; /* 0x1BFC0 */ dRes_control_c mResControl; /* 0x1D1C0 */ u8 field_0x1d1c0; /* 0x1D1C1 */ u8 field_0x1d1c1; }; STATIC_ASSERT(sizeof(dComIfG_inf_c) == 0x1D1C8); extern dComIfG_inf_c g_dComIfG_gameInfo; /** * === SAVE === */ u8 dComIfGs_checkGetItem(u8); inline u8 dComIfGs_getSelectEquip(int param_0) { return g_dComIfG_gameInfo.save.getPlayer().getPlayerStatusA().getSelectEquip(param_0); } inline u8 dComIfGs_getItem(int param_0) { return g_dComIfG_gameInfo.save.getPlayer().getItem().getItem(param_0); } inline void dComIfGs_setEventReg(u16 i_reg, u8 i_no) { g_dComIfG_gameInfo.save.getEvent().setEventReg(i_reg, i_no); } inline u8 dComIfGs_getEventReg(u16 i_reg) { return g_dComIfG_gameInfo.save.getEvent().getEventReg(i_reg); } inline BOOL dComIfGs_isEventBit(u16 id) { return g_dComIfG_gameInfo.save.getEvent().isEventBit(id); } inline void dComIfGs_setRestartRoomParam(u32 i_param) { g_dComIfG_gameInfo.save.getRestart().setRoomParam(i_param); } inline void dComIfGs_setStartPoint(s16 i_point) { g_dComIfG_gameInfo.save.getRestart().setStartPoint(i_point); } inline int dComIfGs_getTriforceNum() { return g_dComIfG_gameInfo.save.getPlayer().getCollect().getTriforceNum(); } inline u8 dComIfGs_getOptVibration() { return g_dComIfG_gameInfo.save.getPlayer().getConfig().getVibration(); } inline BOOL dComIfGs_isTbox(int i_no) { return g_dComIfG_gameInfo.save.getMemory().getBit().isTbox(i_no); } inline BOOL dComIfGs_isSaveTbox(int i_stageNo, int i_no) { return g_dComIfG_gameInfo.save.getSavedata().getSave(i_stageNo).getBit().isTbox(i_no); } inline void dComIfGs_onTbox(int i_no) { g_dComIfG_gameInfo.save.getMemory().getBit().onTbox(i_no); } inline void dComIfGs_onSaveTbox(int i_stageNo, int i_no) { g_dComIfG_gameInfo.save.getSavedata().getSave(i_stageNo).getBit().onTbox(i_no); } inline BOOL dComIfGs_isStageBossEnemy() { return g_dComIfG_gameInfo.save.getMemory().getBit().isStageBossEnemy(); } inline void dComIfGs_onStageLife() { g_dComIfG_gameInfo.save.getMemory().getBit().onStageLife(); } inline BOOL dComIfGs_isStageLife() { return g_dComIfG_gameInfo.save.getMemory().getBit().isStageLife(); } inline BOOL dComIfGs_isCollect(int i_idx, u8 i_item) { return g_dComIfG_gameInfo.save.getPlayer().getCollect().isCollect(i_idx, i_item); } inline void dComIfGs_onCollect(int i_idx, u8 i_item) { g_dComIfG_gameInfo.save.getPlayer().getCollect().onCollect(i_idx, i_item); } inline BOOL dComIfGs_isTact(u8 i_no) { return g_dComIfG_gameInfo.save.getPlayer().getCollect().isTact(i_no); } inline BOOL dComIfGs_isTriforce(u8 i_no) { return g_dComIfG_gameInfo.save.getPlayer().getCollect().isTriforce(i_no); } inline BOOL dComIfGs_isSymbol(u8 i_no) { return g_dComIfG_gameInfo.save.getPlayer().getCollect().isSymbol(i_no); } inline void dComIfGs_onSwitch(int i_no, int i_roomNo) { g_dComIfG_gameInfo.save.onSwitch(i_no, i_roomNo); } inline void dComIfGs_offSwitch(int i_no, int i_roomNo) { g_dComIfG_gameInfo.save.offSwitch(i_no, i_roomNo); } inline BOOL dComIfGs_isSwitch(s32 i_no, s32 i_roomNo) { return g_dComIfG_gameInfo.save.isSwitch(i_no, i_roomNo); } /** * === PLAY === */ void dComIfGp_setNextStage(const char* i_stageName, s16 i_point, s8 i_roomNo, s8 i_layer, f32 i_lastSpeed, u32 i_lastMode, int, s8 i_wipe); inline const char* dComIfGp_getStartStageName() { return g_dComIfG_gameInfo.play.getStartStageName(); } inline s8 dComIfGp_getStartStageRoomNo() { return g_dComIfG_gameInfo.play.getStartStageRoomNo(); } inline s8 dComIfGp_getStartStageLayer() { return g_dComIfG_gameInfo.play.getStartStageLayer(); } inline s16 dComIfGp_getStartStagePoint() { return g_dComIfG_gameInfo.play.getStartStagePoint(); } inline void dComIfGp_offEnableNextStage() { g_dComIfG_gameInfo.play.offEnableNextStage(); } inline const char* dComIfGp_getNextStageName() { return g_dComIfG_gameInfo.play.getNextStageName(); } inline dStage_startStage_c* dComIfGp_getNextStartStage() { return g_dComIfG_gameInfo.play.getNextStartStage(); } inline s8 dComIfGp_getNextStageRoomNo() { return g_dComIfG_gameInfo.play.getNextStageRoomNo(); } inline s8 dComIfGp_getNextStageLayer() { return g_dComIfG_gameInfo.play.getNextStageLayer(); } inline s32 dComIfGp_getNextStageWipe() { return g_dComIfG_gameInfo.play.getNextStageWipe(); } inline bool dComIfGp_isEnableNextStage() { return g_dComIfG_gameInfo.play.isEnableNextStage(); } inline s16 dComIfGp_getNextStagePoint() { return g_dComIfG_gameInfo.play.getNextStagePoint(); } inline fopAc_ac_c* dComIfGp_getPlayer(int idx) { return g_dComIfG_gameInfo.play.getPlayer(idx); } inline roomRead_class* dComIfGp_getStageRoom() { return g_dComIfG_gameInfo.play.getStage().getRoom(); } inline dStage_Multi_c* dComIfGp_getMulti() { return g_dComIfG_gameInfo.play.getStage().getMulti(); } inline stage_stag_info_class* dComIfGp_getStageStagInfo() { return g_dComIfG_gameInfo.play.getStage().getStagInfo(); } inline dStage_roomStatus_c* dComIfGp_roomControl_getStatusRoomDt(int room_no) { return g_dComIfG_gameInfo.play.getRoomControl()->getStatusRoomDt(room_no); } inline dBgS* dComIfG_Bgsp() { return &g_dComIfG_gameInfo.play.mBgS; } inline daShip_c* dComIfGp_getShipActor() { return (daShip_c*)g_dComIfG_gameInfo.play.getPlayerPtr(2); } inline void dComIfGp_getIkadaShipBeforePos(Vec* o_pos) { *o_pos = g_dComIfG_gameInfo.play.mIkadaLinkPos; } inline dStage_stageDt_c& dComIfGp_getStage() { return g_dComIfG_gameInfo.play.getStage(); } inline daPy_lk_c* daPy_getPlayerLinkActorClass() { return (daPy_lk_c*)g_dComIfG_gameInfo.play.getPlayerPtr(0); } /** * === EVENT ===*/ inline void dComIfGp_event_onEventFlag(s16 flag) { return g_dComIfG_gameInfo.play.getEvent().onEventFlag(flag); } inline void dComIfGp_event_offEventFlag(s16 flag) { return g_dComIfG_gameInfo.play.getEvent().offEventFlag(flag); } inline dEvent_manager_c& dComIfGp_getEventManager() { return g_dComIfG_gameInfo.play.getEvtManager(); } inline u32 dComIfGp_evmng_getEventIdx(char *pName, u8 evNo) { return dComIfGp_getEventManager().getEventIdx(pName, evNo); } inline BOOL dComIfGp_evmng_endCheck(s16 eventID) { return g_dComIfG_gameInfo.play.getEvtManager().endCheck(eventID); } /** * === DRAWLIST === */ inline int dComIfGd_setSimpleShadow(cXyz* pos, f32 param_1, f32 param_2, cXyz* param_3, s16 angle, f32 param_5, _GXTexObj* tex) { return g_dComIfG_gameInfo.drawlist.setSimpleShadow(pos, param_1, param_2, param_3, angle, param_5, tex); } /** * === RESOURCE === */ class request_of_phase_process_class; int dComIfG_resLoad(request_of_phase_process_class* i_phase, char const* arc_name); int dComIfG_resLoad(request_of_phase_process_class* i_phase, char const* resName, JKRHeap* heap); int dComIfG_resDelete(request_of_phase_process_class* i_phase, char const* resName); inline int dComIfG_setObjectRes(const char* name, u8 param_1, JKRHeap* heap) { return g_dComIfG_gameInfo.mResControl.setObjectRes(name, param_1, heap); } inline int dComIfG_setObjectRes(const char* name, void* param_1, u32 param_2) { return g_dComIfG_gameInfo.mResControl.setObjectRes(name, param_1, param_2, NULL); } inline int dComIfG_setStageRes(const char* name, JKRHeap* heap) { return g_dComIfG_gameInfo.mResControl.setStageRes(name, heap); } inline int dComIfG_syncObjectRes(const char* name) { return g_dComIfG_gameInfo.mResControl.syncObjectRes(name); } inline int dComIfG_syncStageRes(const char* name) { return g_dComIfG_gameInfo.mResControl.syncStageRes(name); } inline int dComIfG_deleteObjectResMain(const char* res) { return g_dComIfG_gameInfo.mResControl.deleteObjectRes(res); } inline int dComIfG_deleteStageRes(const char* res) { return g_dComIfG_gameInfo.mResControl.deleteStageRes(res); } inline void* dComIfG_getStageRes(const char* arcName, const char* resName) { return g_dComIfG_gameInfo.mResControl.getStageRes(arcName, resName); } inline void* dComIfG_getObjectRes(const char* arcName, const char* resName) { return g_dComIfG_gameInfo.mResControl.getObjectRes(arcName, resName); } inline void* dComIfG_getObjectRes(const char* arcName, int param_1) { return g_dComIfG_gameInfo.mResControl.getObjectRes(arcName, param_1); } inline void* dComIfG_getObjectIDRes(const char* arcName, int id) { return g_dComIfG_gameInfo.mResControl.getObjectIDRes(arcName, id); } inline void* dComIfG_getObjectIDRes(const char* arcName, u16 id) { return g_dComIfG_gameInfo.mResControl.getObjectIDRes(arcName, id); } /** * === PARTICLE === */ void set(u8, u16, cXyz const*, csXyz const*, cXyz const*, u8, dPa_levelEcallBack*, s8, GXColor const*, GXColor const*, cXyz const*); inline JPABaseEmitter * dComIfGp_particle_set(u16 particleID, const cXyz* pos, const csXyz * angle, const cXyz * scale, u8 alpha, dPa_levelEcallBack * pCallBack, s8 setupInfo, const GXColor * pPrmColor, const GXColor * pEnvColor, const cXyz * pScale2D) { dPa_control_c * pParticle = g_dComIfG_gameInfo.play.getParticle(); return pParticle->set(0, particleID, pos, angle, scale, alpha, pCallBack, setupInfo, pPrmColor, pEnvColor, pScale2D); } inline JPABaseEmitter * dComIfGp_particle_set(u16 particleID, const cXyz* pos, const csXyz * angle, const cXyz * scale) { return dComIfGp_particle_set(particleID, pos, angle, scale, 0xFF, NULL, -1, NULL, NULL, NULL); } #endif /* D_COM_D_COM_INF_GAME_H */