#ifndef D_A_KUI_H #define D_A_KUI_H #include "f_op/f_op_actor.h" class dBgW; class kui_class : public fopAc_ac_c { public: /* 0x290 */ request_of_phase_process_class mPhs; /* 0x298 */ J3DModel* mpModel2; /* 0x29C */ J3DModel* mpModel; /* 0x2A0 */ u8 type; /* 0x2A1 */ u8 field_0x2A1; /* 0x2A2 */ u8 field_0x2A2; /* 0x2A3 */ u8 mSwitchNo; /* 0x2A4 */ u8 field_0x2A4[0x2A8 - 0x2A4]; /* 0x2A8 */ Mtx field_0x2A8; /* 0x2D8 */ dBgW* field_0x2D8; /* 0x2DC */ s16 field_0x2DC[3]; /* 0x2E2 */ s16 field_0x2E2; /* 0x2E4 */ s16 field_0x2E4; /* 0x2E6 */ s16 field_0x2E6; /* 0x2E8 */ s8 field_0x2E8; /* 0x2E9 */ u8 field_0x2E9[0x2EA - 0x2E9]; /* 0x2EA */ s16 field_0x2EA; /* 0x2EC */ cXyz field_0x2EC; /* 0x2F8 */ cXyz field_0x2F8; /* 0x304 */ u8 field_0x304[0x308 - 0x304]; /* 0x308 */ s16 field_0x308; /* 0x30A */ u8 field_0x30A[0x30C - 0x30A]; /* 0x30C */ f32 field_0x30C; }; #endif /* D_A_KUI_H */