#ifndef D_A_OBJ_JUMP_H #define D_A_OBJ_JUMP_H #include "f_op/f_op_actor_mng.h" namespace daObjJump { class Act_c : public fopAc_ac_c { public: void setup(const cXyz* pos) { current.pos = *pos; m336 = 1; } static u32 prm_make_b() { return 1; } public: /* 0x290 */ u8 temp[0x336 - 0x290]; /* 0x336 */ u8 m336; }; }; #endif /* D_A_OBJ_JUMP_H */