/** * f_op_actor_iter.cpp * Actor Process Iterator */ #include "f_op/f_op_actor_iter.h" #include "SSystem/SComponent/c_list_iter.h" #include "SSystem/SComponent/c_tag_iter.h" #include "f_op/f_op_actor_tag.h" int fopAcIt_Executor(fopAcIt_ExecutorFunc i_execFunc, void* i_data) { method_filter filter; filter.mpMethodFunc = (cNdIt_MethodFunc)i_execFunc; filter.mpUserData = i_data; return cLsIt_Method(&g_fopAcTg_Queue, (cNdIt_MethodFunc)cTgIt_MethodCall, &filter); } void* fopAcIt_Judge(fopAcIt_JudgeFunc i_judgeFunc, void* i_data) { judge_filter filter; filter.mpJudgeFunc = (cNdIt_JudgeFunc)i_judgeFunc; filter.mpUserData = i_data; return cLsIt_Judge(&g_fopAcTg_Queue, (cNdIt_JudgeFunc)cTgIt_JudgeFilter, &filter); }