// // Generated by dtk // Translation Unit: d_a_canon.cpp // #include "d/actor/d_a_canon.h" #include "m_Do/m_Do_ext.h" #include "d/d_procname.h" /* 000000EC-000002C8 .text set_mtx__9daCanon_cFv */ void daCanon_c::set_mtx() { /* Nonmatching */ } /* 000002C8-00000340 .text bul_set_mtx__9daCanon_cFP4cXyz */ void daCanon_c::bul_set_mtx(cXyz*) { /* Nonmatching */ } /* 00000340-00000448 .text getGridPos__9daCanon_cFii */ void daCanon_c::getGridPos(int, int) { /* Nonmatching */ } /* 00000448-00000554 .text getBulEndPos__9daCanon_cFss */ void daCanon_c::getBulEndPos(short, short) { /* Nonmatching */ } /* 00000554-000005A0 .text createCheck__9daCanon_cFiii */ void daCanon_c::createCheck(int, int, int) { /* Nonmatching */ } /* 000005A0-00000628 .text daCanon_nodeCallBack__FP7J3DNodei */ static BOOL daCanon_nodeCallBack(J3DNode*, int) { /* Nonmatching */ } /* 00000628-0000063C .text target_createCB__FPv */ void target_createCB(void*) { /* Nonmatching */ } /* 0000063C-0000074C .text createTargetObj__9daCanon_cFv */ void daCanon_c::createTargetObj() { /* Nonmatching */ } /* 0000074C-000007F4 .text daCanon_BreakTarget__FPvPv */ void daCanon_BreakTarget(void*, void*) { /* Nonmatching */ } /* 000007F4-00000820 .text breakAllObj__9daCanon_cFv */ void daCanon_c::breakAllObj() { /* Nonmatching */ } /* 00000820-00000A8C .text makeFireEffect__9daCanon_cFR4cXyzR5csXyzi */ void daCanon_c::makeFireEffect(cXyz&, csXyz&, int) { /* Nonmatching */ } /* 00000A8C-00000AB8 .text wait_proc_init__9daCanon_cFv */ void daCanon_c::wait_proc_init() { /* Nonmatching */ } /* 00000AB8-00000D14 .text wait_proc__9daCanon_cFv */ void daCanon_c::wait_proc() { /* Nonmatching */ } /* 00000D14-00000DD4 .text game_start_proc_init__9daCanon_cFv */ void daCanon_c::game_start_proc_init() { /* Nonmatching */ } /* 00000DD4-00000E08 .text game_start_proc__9daCanon_cFv */ void daCanon_c::game_start_proc() { /* Nonmatching */ } /* 00000E08-00000E2C .text game_proc_init__9daCanon_cFv */ void daCanon_c::game_proc_init() { /* Nonmatching */ } /* 00000E2C-00000FA0 .text game_proc__9daCanon_cFv */ void daCanon_c::game_proc() { /* Nonmatching */ } /* 00000FA0-00001074 .text fire_proc_init__9daCanon_cFv */ void daCanon_c::fire_proc_init() { /* Nonmatching */ } /* 00001074-000013AC .text fire_proc__9daCanon_cFv */ void daCanon_c::fire_proc() { /* Nonmatching */ } /* 000013AC-00001654 .text pause_proc_init__9daCanon_cFv */ void daCanon_c::pause_proc_init() { /* Nonmatching */ } /* 00001654-000016A8 .text pause_proc__9daCanon_cFv */ void daCanon_c::pause_proc() { /* Nonmatching */ } /* 000016A8-00001714 .text end_proc_init__9daCanon_cFv */ void daCanon_c::end_proc_init() { /* Nonmatching */ } /* 00001714-00001814 .text end_proc__9daCanon_cFv */ void daCanon_c::end_proc() { /* Nonmatching */ } /* 00001814-00001A18 .text PadMove__9daCanon_cFv */ void daCanon_c::PadMove() { /* Nonmatching */ } /* 00001A18-00001A38 .text CheckCreateHeap__FP10fopAc_ac_c */ static BOOL CheckCreateHeap(fopAc_ac_c*) { /* Nonmatching */ } /* 00001A38-00001E04 .text CreateHeap__9daCanon_cFv */ void daCanon_c::CreateHeap() { /* Nonmatching */ } /* 00001E4C-00002074 .text GameInfo2DDraw__9daCanon_cFv */ void daCanon_c::GameInfo2DDraw() { /* Nonmatching */ } /* 00002074-00002094 .text daCanonCreate__FPv */ static s32 daCanonCreate(void*) { /* Nonmatching */ } /* 00002094-000023C0 .text _create__9daCanon_cFv */ s32 daCanon_c::_create() { /* Nonmatching */ } /* 00002578-00002600 .text daCanonDelete__FPv */ static BOOL daCanonDelete(void*) { /* Nonmatching */ } /* 00002600-0000274C .text daCanonExecute__FPv */ static BOOL daCanonExecute(void*) { /* Nonmatching */ } /* 0000274C-0000283C .text daCanonDraw__FPv */ static BOOL daCanonDraw(void*) { /* Nonmatching */ } /* 0000283C-00002844 .text daCanonIsDelete__FPv */ static BOOL daCanonIsDelete(void*) { /* Nonmatching */ } static actor_method_class daCanonMethodTable = { (process_method_func)daCanonCreate, (process_method_func)daCanonDelete, (process_method_func)daCanonExecute, (process_method_func)daCanonIsDelete, (process_method_func)daCanonDraw, }; actor_process_profile_definition g_profile_Canon = { /* LayerID */ fpcLy_CURRENT_e, /* ListID */ 0x0003, /* ListPrio */ fpcPi_CURRENT_e, /* ProcName */ PROC_Canon, /* Proc SubMtd */ &g_fpcLf_Method.base, /* Size */ sizeof(daCanon_c), /* SizeOther */ 0, /* Parameters */ 0, /* Leaf SubMtd */ &g_fopAc_Method.base, /* Priority */ 0x01AD, /* Actor SubMtd */ &daCanonMethodTable, /* Status */ fopAcStts_UNK40000_e, /* Group */ fopAc_ACTOR_e, /* CullType */ fopAc_CULLBOX_0_e, };