#ifndef D_A_OBJ_DRAGONHEAD_H #define D_A_OBJ_DRAGONHEAD_H #include "f_op/f_op_actor.h" #include "SSystem/SComponent/c_phase.h" #include "d/d_cc_d.h" #include "d/d_bg_w.h" class daObjDragonhead_c : public fopAc_ac_c { public: inline s32 _create(); inline BOOL _delete(); inline BOOL _draw(); inline BOOL _execute(); BOOL CreateHeap(); void CreateInit(); void set_mtx(); public: /* 0x290 */ request_of_phase_process_class mPhs; /* 0x298 */ J3DModel * mpModel; /* 0x29C */ dCcD_Stts mStts; /* 0x2D8 */ dCcD_Sph mSph; /* 0x404 */ u8 mAlpha; /* 0x405 */ bool mSwitchOn; /* 0x408 */ dBgW * mpBgW; /* 0x40C */ u8 field_0x40c; /* 0x410 */ cXyz mSphCenter; /* 0x41C */ Mtx mtx; }; #endif /* D_A_OBJ_DRAGONHEAD_H */