#ifndef D_A_OBJ_HAMI3_H #define D_A_OBJ_HAMI3_H #include "f_op/f_op_actor.h" namespace daObjHami3 { class Act_c : public fopAc_ac_c { public: void prm_get_sound() const {} void prm_get_swSave() const {} void prm_get_swSave2() const {} void CreateHeap(); s32 Create(); void Mthd_Create(); BOOL Delete(); void Mthd_Delete(); void set_mtx(); void init_mtx(); void daObjHami3_close_stop(); void daObjHami3_open_demo_wait(); void daObjHami3_open_demo(); void daObjHami3_open_stop(); void daObjHami3_close_demo_wait(); void daObjHami3_close_demo(); void Execute(float(**)[3][4]); BOOL Draw(); public: /* Place member variables here */ }; }; #endif /* D_A_OBJ_HAMI3_H */