#ifndef D_MENU_COLLECT_H #define D_MENU_COLLECT_H #include "dolphin/types.h" class fopMsgM_pane_class; class JKRArchive; class JUTFont; class dMenu_Collect_c { public: void alphaChange(fopMsgM_pane_class*, float) {} void draw() {} void getCollectMode() {} void getNowItem() {} void setArchive(JKRArchive*) {} void setFont(JUTFont*, JUTFont*) {} void setItemTexBuffer(int, void*) {} void setMapTexBuffer(void*) {} void setNowItem(unsigned char) {} void setOptionArchive(JKRArchive*) {} void setQuitArchive(JKRArchive*) {} void setSymbolTexBuffer(int, void*) {} void setTactTexBuffer(void*) {} void setTextArea(char*, char*, char*, char*, char*, char*) {} void setTimer(short) {} void setTriforceTexBuffer(int, void*) {} void setTriggerInfo(unsigned char) {} void screenSet(); void initialize(); void cursorAnime(); void stickDirection(unsigned char); void cursorMainMove(); void noteCheck(); void noteInit(); void noteAppear(); void noteOpen(); void noteClose(); void mainTrans(float, float); void subTrans(float, float); void titleTrans(float, float); void noteRotate(float, float); void nameTrans(float, float); void mainOpenProc(short, short, short); void subOpenProc(short, short, short); void titleOpenProc(short, short); void noteOpenProc(short, short); void nameOpenProc(short, short); void itemBitCheck(); void itemScale(); void collectPriority(); void weponPriority(); void tactGuideShow(unsigned char, bool); void tactDemoMode(unsigned char); void tactPlayMode(unsigned char); void tactTrans(unsigned char, float, float); void tactBaseShow(); void cornerMove(); void triforceAnime(unsigned char); void tactGuideHide(); void itemnameMove(); void itemnameSet(); void itemnoteSet(); void itemSet(); void outFontInit(); void outFontMove(); void outFontDraw(); void collectItemGetCheck(unsigned char); void _create(); void _create3(); void _delete(); void _move(); void _move3(); void _draw(); void _open(); void _open3(); void _close(); void _close3(); void animeStep1(short, short); void animeStep2(short, short); void animeStep3(short, short); void animeStep4(short, short); void _open2(); void _close2(); }; class dMc_HIO_c { public: dMc_HIO_c(); }; #endif /* D_MENU_COLLECT_H */