#ifndef D_CC_D_CC_D_H #define D_CC_D_CC_D_H /** * d_cc_d.h * Actor Collision */ #include "SSystem/SComponent/c_cc_d.h" #include "f_pc/f_pc_manager.h" #include "d/d_particle_name.h" enum dCcG_At_SPrm { G_AT_SPRM_NO_CON_HIT = 0x01, G_AT_SPRM_NO_HIT_MARK = 0x02, G_AT_SPRM_STOP_NO_CON_HIT = 0x04, G_AT_SPRM_NO_MASS = 0x08, }; enum dCcG_Tg_SPrm { G_TG_SPRM_SHIELD = 0x01, G_TG_SPRM_NO_CON_HIT = 0x02, G_TG_SPRM_NO_HIT_MARK = 0x04, G_TG_SPRM_SHIELD_FRONT_RANGE = 0x08, }; enum dCcG_Co_SPrm { G_CO_SPRM_AT_LASSO = 0x01, G_CO_SPRM_TG_LASSO = 0x02, }; enum dCcD_hitSe { /* 0x01 */ dCcD_SE_UNK1 = 1, /* 0x02 */ dCcD_SE_UNK2 = 2, /* 0x04 */ dCcD_SE_UNK4 = 4, /* 0x05 */ dCcD_SE_UNK5 = 5, /* 0x06 */ dCcD_SE_UNK6 = 6, /* 0x07 */ dCcD_SE_ARROW = 7, /* 0x08 */ dCcD_SE_HOOKSHOT = 8, /* 0x23 */ dCcD_SE_UNK23 = 0x23, /* 0x25 */ dCcD_SE_UNK25 = 0x25, }; enum CcG_At_HitMark { /* 0xD */ G_AT_MARK_NORMAL_HIT = dPa_name::ID_COMMON_NORMAL_HIT, /* 0xF */ G_AT_MARK_BIG_HIT = dPa_name::ID_COMMON_BIG_HIT, }; enum CcG_Tg_HitMark { /* 0x1 */ G_TG_MARK_UNK1 = 1, /* 0xC */ G_TG_MARK_PURPLE_HIT = dPa_name::ID_COMMON_PURPLE_HIT, }; enum dCcG_At_Spl { /* 0x0 */ dCcG_At_Spl_UNK0 = 0, /* 0x1 */ dCcG_At_Spl_UNK1 = 1, /* 0x6 */ dCcG_At_Spl_UNK6 = 6, /* 0x9 */ dCcG_At_Spl_UNK9 = 9, /* 0xB */ dCcG_At_Spl_UNKB = 0xB, }; enum dCcG_Tg_Spl {}; struct dCcD_SrcGAtTgCoCommonBase { /* 0x0 */ u32 mSPrm; }; // Size: 0x4 struct dCcD_SrcGObjAt { /* 0x0 */ u8 mSe; // Sound Effect ID /* 0x1 */ u8 mHitMark; // Hit Mark particle ID /* 0x2 */ u8 mSpl; /* 0x3 */ u8 mMtrl; /* 0x4 */ dCcD_SrcGAtTgCoCommonBase mBase; }; // Size: 0x8 struct dCcD_SrcGObjTg { /* 0x0 */ u8 mSe; // Sound Effect ID /* 0x1 */ u8 mHitMark; // Hit Mark particle ID /* 0x2 */ u8 mSpl; /* 0x3 */ u8 mMtrl; /* 0x4 */ dCcD_SrcGAtTgCoCommonBase mBase; }; // Size: 0x8 struct dCcD_SrcGObjCo { /* 0x0 */ dCcD_SrcGAtTgCoCommonBase mBase; }; // Size: 0x4 struct dCcD_SrcGObjInf { /* 0x00 */ cCcD_SrcObj mObj; /* 0x1C */ dCcD_SrcGObjAt mGObjAt; /* 0x24 */ dCcD_SrcGObjTg mGObjTg; /* 0x2C */ dCcD_SrcGObjCo mGObjCo; }; // Size: 0x30 struct dCcD_SrcSph { /* 0x00 */ dCcD_SrcGObjInf mObjInf; /* 0x30 */ cCcD_SrcSphAttr mSphAttr; }; // Size: 0x40 struct dCcD_SrcTri { /* 0x00 */ dCcD_SrcGObjInf mObjInf; /* 0x30 */ cCcD_SrcTriAttr mTriAttr; }; // Size: 0x54 struct dCcD_SrcCyl { /* 0x00 */ dCcD_SrcGObjInf mObjInf; /* 0x30 */ cCcD_SrcCylAttr mCylAttr; }; // Size: 0x44 struct dCcD_SrcCps { /* 0x00 */ dCcD_SrcGObjInf mObjInf; /* 0x30 */ cCcD_SrcCpsAttr mCpsAttr; }; // Size: 0x4C class dCcD_GStts : public cCcD_GStts { public: dCcD_GStts(); virtual ~dCcD_GStts() {} void Ct(); void Move(); void ClrAt() { mAtSpl = 0; } void ClrTg() { mTgSpl = 0; } void SetAtApid(uint id) { mAtApid = id; } void SetTgApid(uint id) { mTgApid = id; } u8 GetRoomId() { return mRoomId; } void SetRoomId(int id) { mRoomId = id; } uint GetAtOldApid() { return mAtOldApid; } uint GetTgOldApid() { return mTgOldApid; } bool ChkNoActor() { return field_0x1C & 1; } bool ChkNoneActorPerfTblId() { return mActorPerfTblId == 0xFFFF; } dCcG_At_Spl GetAtSpl() { return (dCcG_At_Spl)mAtSpl; } void SetAtSpl(dCcG_At_Spl spl) { mAtSpl = spl; } dCcG_Tg_Spl GetTgSpl() { return (dCcG_Tg_Spl)mTgSpl; } void SetTgSpl(dCcG_Tg_Spl spl) { mTgSpl = spl; } void OnNoActor() { field_0x1C |= 1; } // private: /* 0x04 */ u8 mAtSpl; /* 0x05 */ u8 mTgSpl; /* 0x06 */ u8 mRoomId; /* 0x08 */ u16 mActorPerfTblId; /* 0x0C */ uint mAtApid; /* 0x10 */ uint mAtOldApid; /* 0x14 */ uint mTgApid; /* 0x18 */ uint mTgOldApid; /* 0x1C */ int field_0x1C; }; // Size = 0x20 class dCcD_Stts : public cCcD_Stts, public dCcD_GStts { public: dCcD_Stts() {} virtual cCcD_GStts* GetGStts() { return (cCcD_GStts*)this; } void Init(int weight, int, fopAc_ac_c* pActor); virtual void Ct(); virtual void ClrAt() { cCcD_Stts::ClrAt(); dCcD_GStts::ClrAt(); } virtual void ClrTg() { cCcD_Stts::ClrTg(); dCcD_GStts::ClrTg(); } virtual ~dCcD_Stts() {} /* 0x00 */ /* cCcD_Stts */ /* 0x18 */ /* vtable */ /* 0x1C */ /* dCcD_GStts */ }; // Size = 0x3C class dCcD_GObjInf; typedef void (*dCcD_HitCallback)(fopAc_ac_c*, dCcD_GObjInf*, fopAc_ac_c*, dCcD_GObjInf*); // Attack/Defense/Correction Collider Common Base class dCcD_GAtTgCoCommonBase { public: /* 0x00 */ u32 mSPrm; /* 0x04 */ u32 mRPrm; /* 0x08 */ dCcD_HitCallback mHitCallback; /* 0x0C */ uint mApid; /* 0x10 */ fopAc_ac_c* mAc; /* 0x14 */ s8 mEffCounter; /* 0x15 */ u8 field_0x15[3]; /* 0x18 vtable */ public: dCcD_GAtTgCoCommonBase() { ct(); } void ClrActorInfo() { mApid = fpcM_ERROR_PROCESS_ID_e; mAc = NULL; } void ct() { mSPrm = 0; mRPrm = 0; mHitCallback = NULL; mEffCounter = 0; } void SetHitApid(uint id) { mApid = id; mAc = NULL; } fopAc_ac_c* GetAc(); void Set(dCcD_SrcGAtTgCoCommonBase const& base) { mSPrm = base.mSPrm; ClrEffCounter(); } void SetEffCounterTimer(); void SubtractEffCounter() { mEffCounter -= 1; if (mEffCounter < 0) mEffCounter = 0; } bool ChkEffCounter() { return mEffCounter > 0; } virtual ~dCcD_GAtTgCoCommonBase() {} void ClrEffCounter() { mEffCounter = 0; } u32 GetSPrm() { return mSPrm; } u32 GetRPrm() { return mRPrm; } u32 MskSPrm(u32 mask) { return mSPrm & mask; } u32 MskRPrm(u32 mask) { return mRPrm & mask; } bool ChkSPrm(u32 mask) { return MskSPrm(mask); } bool ChkRPrm(u32 flag) { return MskRPrm(flag); } void OnSPrm(u32 flag) { mSPrm |= flag; } void OnRPrm(u32 flag) { mRPrm |= flag; } void OffSPrm(u32 flag) { mSPrm &= ~flag; } void OffRPrm(u32 flag) { mRPrm &= ~flag; } void SetHitCallback(dCcD_HitCallback callback) { mHitCallback = callback; } dCcD_HitCallback GetHitCallback() { return mHitCallback; } }; // Size = 0x1C // Attack (At) Collider class dCcD_GObjAt : public dCcD_GAtTgCoCommonBase { public: void Set(dCcD_SrcGObjAt const&); dCcD_GObjAt() {} virtual ~dCcD_GObjAt() {} void SetVec(cXyz& vec) { mVec = vec; } cXyz& GetVec() { return mVec; } cXyz* GetVecP() { return &mVec; } void SetHitMark(u8 mark) { mHitMark = mark; } void SetSe(u8 se) { mSe = se; } void SetMtrl(u8 mtrl) { mMtrl = mtrl; } void SetSpl(dCcG_At_Spl spl) { mSpl = spl; } u8 GetSe() { return mSe; } u8 GetSpl() { return mSpl; } u8 GetMtrl() { return mMtrl; } u8 GetHitMark() { return mHitMark; } void SetRVec(cXyz& vec) { mRVec = vec; } void SetHitPos(cXyz& pos) { mHitPos = pos; } cXyz* GetHitPosP() { return &mHitPos; } void ClrHit() { ClrActorInfo(); } // private: /* 0x1C */ u8 mSe; /* 0x1D */ u8 mMtrl; /* 0x1E */ u8 mHitMark; /* 0x1F */ u8 mSpl; /* 0x20 */ cXyz mHitPos; /* 0x2C */ cXyz mVec; /* 0x38 */ cXyz mRVec; }; // Size = 0x44 // Defense (Tg) Collider class dCcD_GObjTg : public dCcD_GAtTgCoCommonBase { public: void Set(dCcD_SrcGObjTg const&); virtual ~dCcD_GObjTg() {} void SetSe(u8 se) { mSe = se; } void SetVec(cXyz& vec) { mVec = vec; } cXyz& GetVec() { return mVec; } void SetShieldFrontRangeYAngle(s16* angle) { mpShieldFrontRangeYAngle = angle; } void SetMtrl(u8 mtrl) { mMtrl = mtrl; } u8 GetMtrl() { return mMtrl; } void SetHitMark(CcG_Tg_HitMark mark) { mHitMark = mark; } s16* GetShieldFrontRangeYAngle() { return mpShieldFrontRangeYAngle; } u8 GetSpl() { return mSpl; } void SetSpl(dCcG_Tg_Spl spl) { mSpl = spl; } u8 GetHitMark() { return mHitMark; } void SetRVec(cXyz& vec) { mRVec = vec; } cXyz* GetVecP() { return &mVec; } cXyz* GetRVecP() { return &mRVec; } void SetHitPos(cXyz& pos) { mHitPos = pos; } cXyz* GetHitPosP() { return &mHitPos; } inline void ClrHit() { ClrActorInfo(); } private: /* 0x1C */ u8 mSe; /* 0x1D */ u8 mMtrl; /* 0x1E */ u8 mHitMark; /* 0x1F */ u8 mSpl; /* 0x20 */ cXyz mVec; /* 0x2C */ cXyz mRVec; /* 0x38 */ cXyz mHitPos; /* 0x44 */ s16* mpShieldFrontRangeYAngle; }; // Size = 0x48 // Correction (Co) Collider class dCcD_GObjCo : public dCcD_GAtTgCoCommonBase { public: virtual ~dCcD_GObjCo() {} void Set(dCcD_SrcGObjCo const& pSrc) { dCcD_GAtTgCoCommonBase::Set(pSrc.mBase); } void ClrHit() { ClrActorInfo(); } }; // Size = 0x1C ? // Object Info class dCcD_GObjInf : public cCcD_GObjInf { public: dCcD_GObjInf(); virtual ~dCcD_GObjInf(); virtual cCcD_GObjInf* GetGObjInf(); virtual void ClrAtHit(); #if VERSION != VERSION_JPN u32 ChkAtHit(); #endif void ResetAtHit(); cCcD_Obj* GetAtHitObj(); cCcD_GObjInf* GetAtHitGObj(); u8 ChkAtNoGuard(); virtual void ClrTgHit(); #if VERSION != VERSION_JPN u32 ChkTgHit(); #endif void ResetTgHit(); cCcD_Obj* GetTgHitObj(); dCcD_GObjInf* GetTgHitGObj(); u8 GetTgHitObjSe(); virtual void ClrCoHit(); #if VERSION != VERSION_JPN u32 ChkCoHit(); #endif void ResetCoHit(); cCcD_Obj* GetCoHitObj(); void Set(dCcD_SrcGObjInf const&); fopAc_ac_c* GetCoHitAc() { return mGObjCo.GetAc(); } void SetAtVec(cXyz& vec) { mGObjAt.SetVec(vec); } void SetTgVec(cXyz& vec) { mGObjTg.SetVec(vec); } bool ChkAtNoMass() { return mGObjAt.ChkSPrm(G_AT_SPRM_NO_MASS); } bool ChkAtNoHitMark() { return mGObjAt.ChkSPrm(G_AT_SPRM_NO_HIT_MARK); } void OnAtNoHitMark() { mGObjAt.OnSPrm(G_AT_SPRM_NO_HIT_MARK); } void OffAtNoHitMark() { mGObjAt.OffSPrm(G_AT_SPRM_NO_HIT_MARK); } bool ChkTgNoHitMark() { return mGObjTg.ChkSPrm(G_TG_SPRM_NO_HIT_MARK); } void OnTgNoHitMark() { mGObjTg.OnSPrm(G_TG_SPRM_NO_HIT_MARK); } void OffTgNoHitMark() { mGObjTg.OffSPrm(G_TG_SPRM_NO_HIT_MARK); } bool ChkAtNoConHit() { return mGObjAt.ChkSPrm(G_AT_SPRM_NO_CON_HIT); } void OnAtNoConHit() { mGObjAt.OnSPrm(G_AT_SPRM_NO_CON_HIT); } void OffAtNoConHit() { mGObjAt.OffSPrm(G_AT_SPRM_NO_CON_HIT); } bool ChkTgNoConHit() { return mGObjTg.ChkSPrm(G_TG_SPRM_NO_CON_HIT); } void OnTgNoConHit() { mGObjTg.OnSPrm(G_TG_SPRM_NO_CON_HIT); } int GetAtHitMark() { return mGObjAt.GetHitMark(); } int GetTgHitMark() { return mGObjTg.GetHitMark(); } void SetAtHitMark(u8 mark) { mGObjAt.SetHitMark(mark); } void SetTgHitMark(CcG_Tg_HitMark mark) { mGObjTg.SetHitMark(mark); } void SetAtSe(u8 se) { mGObjAt.SetSe(se); } void SetTgSe(u8 se) { mGObjTg.SetSe(se); } void SetAtMtrl(u8 mtrl) { mGObjAt.SetMtrl(mtrl); } void SetTgMtrl(u8 mtrl) { mGObjTg.SetMtrl(mtrl); } fopAc_ac_c* GetAtHitAc() { return mGObjAt.GetAc(); } cXyz* GetAtVecP() { return mGObjAt.GetVecP(); } cXyz* GetTgVecP() { return mGObjTg.GetVecP(); } cXyz* GetTgRVecP() { return mGObjTg.GetRVecP(); } dCcG_At_Spl GetAtSpl() { return (dCcG_At_Spl)mGObjAt.GetSpl(); } void SetAtSpl(dCcG_At_Spl spl) { mGObjAt.SetSpl(spl); } dCcG_Tg_Spl GetTgSpl() { return (dCcG_Tg_Spl)mGObjTg.GetSpl(); } void SetTgSpl(dCcG_Tg_Spl spl) { mGObjTg.SetSpl(spl); } void SetAtHitCallback(dCcD_HitCallback callback) { mGObjAt.SetHitCallback(callback); } void SetTgHitCallback(dCcD_HitCallback callback) { mGObjTg.SetHitCallback(callback); } void SetCoHitCallback(dCcD_HitCallback callback) { mGObjCo.SetHitCallback(callback); } u8 GetAtSe() { return mGObjAt.GetSe(); } u8 GetAtMtrl() { return mGObjAt.GetMtrl(); } u8 GetTgMtrl() { return mGObjTg.GetMtrl(); } fopAc_ac_c* GetTgHitAc() { return mGObjTg.GetAc(); } void SetTgShieldFrontRangeYAngle(s16* angle) { mGObjTg.SetShieldFrontRangeYAngle(angle); } bool ChkTgShield() { return mGObjTg.ChkSPrm(G_TG_SPRM_SHIELD); } void OnTgShield() { mGObjTg.OnSPrm(G_TG_SPRM_SHIELD); } void OffTgShield() { mGObjTg.OffSPrm(G_TG_SPRM_SHIELD); } bool ChkTgShieldFrontRange() { return mGObjTg.ChkSPrm(G_TG_SPRM_SHIELD_FRONT_RANGE); } void OnTgShieldFrontRange() { mGObjTg.OnSPrm(G_TG_SPRM_SHIELD_FRONT_RANGE); } void OffTgShieldFrontRange() { mGObjTg.OffSPrm(G_TG_SPRM_SHIELD_FRONT_RANGE); } s16* GetTgShieldFrontRangeYAngle() { return mGObjTg.GetShieldFrontRangeYAngle(); } bool ChkAtStopNoConHit() { return mGObjAt.ChkSPrm(G_AT_SPRM_STOP_NO_CON_HIT); } bool ChkCoAtLasso() { return mGObjCo.ChkSPrm(G_CO_SPRM_AT_LASSO); } bool ChkCoTgLasso() { return mGObjCo.ChkSPrm(G_CO_SPRM_TG_LASSO); } dCcD_HitCallback GetCoHitCallback() { return mGObjCo.GetHitCallback(); } dCcD_HitCallback GetAtHitCallback() { return mGObjAt.GetHitCallback(); } dCcD_HitCallback GetTgHitCallback() { return mGObjTg.GetHitCallback(); } void SetCoHitApid(uint apid) { mGObjCo.SetHitApid(apid); } void SetAtHitApid(uint apid) { mGObjAt.SetHitApid(apid); } void SetTgHitApid(uint apid) { mGObjTg.SetHitApid(apid); } void OnCoHitNoActor() { mGObjCo.OnRPrm(1); } void OffCoHitNoActor() { mGObjCo.OffRPrm(1); } void OnAtHitNoActor() { mGObjAt.OnRPrm(2); } void OffAtHitNoActor() { mGObjAt.OffRPrm(2); } void OnTgHitNoActor() { mGObjTg.OnRPrm(1); } void OffTgHitNoActor() { mGObjTg.OffRPrm(1); } bool ChkCoHitNoActor() { return mGObjCo.ChkRPrm(1); } bool ChkAtHitNoActor() { return mGObjAt.ChkRPrm(2); } bool ChkTgHitNoActor() { return mGObjTg.ChkRPrm(1); } bool ChkAtEffCounter() { return mGObjAt.ChkEffCounter(); } bool ChkTgEffCounter() { return mGObjTg.ChkEffCounter(); } void ClrAtEffCounter() { mGObjAt.ClrEffCounter(); } void ClrTgEffCounter() { mGObjTg.ClrEffCounter(); } void ClrCoEffCounter() { mGObjCo.ClrEffCounter(); } void SetAtEffCounterTimer() { mGObjAt.SetEffCounterTimer(); } void SetTgEffCounterTimer() { mGObjTg.SetEffCounterTimer(); } void SubtractAtEffCounter() { mGObjAt.SubtractEffCounter(); } void SubtractTgEffCounter() { mGObjTg.SubtractEffCounter(); } void SubtractCoEffCounter() { mGObjCo.SubtractEffCounter(); } void OnTgShieldHit() { mGObjTg.OnRPrm(2); } void OffTgShieldHit() { mGObjTg.OffRPrm(2); } bool ChkTgShieldHit() { return mGObjTg.ChkRPrm(2); } void OnAtShieldHit() { mGObjAt.OnRPrm(1); } void OffAtShieldHit() { mGObjAt.OffRPrm(1); } bool ChkAtShieldHit() { return mGObjAt.ChkRPrm(1); } void SetTgRVec(cXyz& vec) { mGObjTg.SetRVec(vec); } void SetAtRVec(cXyz& vec) { mGObjAt.SetRVec(vec); } void SetTgHitPos(cXyz& pos) { mGObjTg.SetHitPos(pos); } void SetAtHitPos(cXyz& pos) { mGObjAt.SetHitPos(pos); } cXyz* GetAtHitPosP() { return mGObjAt.GetHitPosP(); } cXyz* GetTgHitPosP() { return mGObjTg.GetHitPosP(); } protected: /* 0x050 */ dCcD_GObjAt mGObjAt; /* 0x094 */ dCcD_GObjTg mGObjTg; /* 0x0DC */ dCcD_GObjCo mGObjCo; }; // Size = 0xF8 STATIC_ASSERT(sizeof(dCcD_GObjInf) == 0xF8); // Cylinder class dCcD_Cyl : public dCcD_GObjInf, public cCcD_CylAttr { public: /* 0x00 */ /* dCcD_GObjInf */ /* 0xF8 */ /* cCcD_CylAttr */ void Set(dCcD_SrcCyl const&); cCcD_ShapeAttr* GetShapeAttr() { return this; } void StartCAt(cXyz&); void StartCTg(cXyz&); void MoveCAtTg(cXyz&); void MoveCAt(cXyz&); void MoveCTg(cXyz&); virtual ~dCcD_Cyl() {} dCcD_Cyl() {} }; // Size = 0x130 // Sphere class dCcD_Sph : public dCcD_GObjInf, public cCcD_SphAttr { public: dCcD_Sph() {} void Set(dCcD_SrcSph const&); void StartCAt(cXyz&); void MoveCAt(cXyz&); virtual cCcD_ShapeAttr* GetShapeAttr() { return (cCcD_ShapeAttr*)this; } virtual ~dCcD_Sph() {} }; // Size = 0x12C // Capsule class dCcD_Cps : public dCcD_GObjInf, public cCcD_CpsAttr { public: /* 0x00 */ /* dCcD_GObjInf */ /* 0xF8 */ /* cCcD_CpsAttr */ void Set(dCcD_SrcCps const&); cCcD_ShapeAttr* GetShapeAttr() { return (cCcD_ShapeAttr*)this; } void CalcAtVec() { cXyz* atVecP = GetAtVecP(); CalcVec(atVecP); } void CalcTgVec(); virtual ~dCcD_Cps() {} dCcD_Cps() {} }; // Size = 0x138 // Triangle class dCcD_Tri : public dCcD_GObjInf, public cCcD_TriAttr { public: void Set(dCcD_SrcTri const&); cCcD_ShapeAttr* GetShapeAttr() { return this; } virtual ~dCcD_Tri() {} dCcD_Tri() {} }; dCcD_GObjInf* dCcD_GetGObjInf(cCcD_Obj* param_0); #endif /* D_CC_D_CC_D_H */