// // Generated by dtk // Translation Unit: d_a_wz.cpp // #include "d/actor/d_a_wz.h" #include "dolphin/types.h" /* 00000078-00000140 .text nodeCallBack__FP7J3DNodei */ void nodeCallBack(J3DNode*, int) { /* Nonmatching */ } /* 00000140-00000208 .text rod_nodeCallBack__FP7J3DNodei */ void rod_nodeCallBack(J3DNode*, int) { /* Nonmatching */ } /* 00000208-00000360 .text draw_SUB__FP8wz_class */ void draw_SUB(wz_class*) { /* Nonmatching */ } /* 00000360-000006D0 .text hontai_draw__FP8wz_class */ void hontai_draw(wz_class*) { /* Nonmatching */ } /* 000006D0-0000074C .text summon_door_draw__FP8wz_class */ void summon_door_draw(wz_class*) { /* Nonmatching */ } /* 0000074C-00000814 .text damage_ball_draw__FP8wz_class */ void damage_ball_draw(wz_class*) { /* Nonmatching */ } /* 00000814-000008C0 .text daWZ_Draw__FP8wz_class */ void daWZ_Draw(wz_class*) { /* Nonmatching */ } /* 000008C0-000009EC .text anm_init__FP8wz_classifUcfi */ void anm_init(wz_class*, int, float, unsigned char, float, int) { /* Nonmatching */ } /* 000009EC-00000A58 .text rod_size_set__FP8wz_classUc */ void rod_size_set(wz_class*, unsigned char) { /* Nonmatching */ } /* 00000A58-00001258 .text body_atari_check__FP8wz_class */ void body_atari_check(wz_class*) { /* Nonmatching */ } /* 00001258-000012F0 .text BG_check__FP8wz_class */ void BG_check(wz_class*) { /* Nonmatching */ } /* 00001728-00001780 .text fuwafuwa_calc__FP8wz_class */ void fuwafuwa_calc(wz_class*) { /* Nonmatching */ } /* 00001780-00001B38 .text weapon_shoot__FP8wz_classUc */ void weapon_shoot(wz_class*, unsigned char) { /* Nonmatching */ } /* 00001B38-00002528 .text action_dousa__FP8wz_class */ void action_dousa(wz_class*) { /* Nonmatching */ } /* 00002528-00002E3C .text action_itai__FP8wz_class */ void action_itai(wz_class*) { /* Nonmatching */ } /* 00002E3C-000047C8 .text action_demo__FP8wz_class */ void action_demo(wz_class*) { /* Nonmatching */ } /* 000047C8-00004810 .text next_tama_move__FP8wz_class4cXyz */ void next_tama_move(wz_class*, cXyz) { /* Nonmatching */ } /* 00004810-00004BF4 .text summon_call_sub__FP8wz_class */ void summon_call_sub(wz_class*) { /* Nonmatching */ } /* 00004BF4-00004D18 .text sea_water_check__FP8wz_class */ void sea_water_check(wz_class*) { /* Nonmatching */ } /* 00004D18-00005760 .text action_tama_dousa__FP8wz_class */ void action_tama_dousa(wz_class*) { /* Nonmatching */ } /* 00005760-00005B64 .text action_summon_dousa__FP8wz_class */ void action_summon_dousa(wz_class*) { /* Nonmatching */ } /* 00005B64-00006108 .text daWZ_Execute__FP8wz_class */ void daWZ_Execute(wz_class*) { /* Nonmatching */ } /* 00006108-00006110 .text daWZ_IsDelete__FP8wz_class */ void daWZ_IsDelete(wz_class*) { /* Nonmatching */ } /* 00006110-0000627C .text daWZ_Delete__FP8wz_class */ void daWZ_Delete(wz_class*) { /* Nonmatching */ } /* 0000627C-00006684 .text useHeapInit__FP10fopAc_ac_c */ void useHeapInit(fopAc_ac_c*) { /* Nonmatching */ } /* 000066CC-00006888 .text useHeapInit2__FP10fopAc_ac_c */ void useHeapInit2(fopAc_ac_c*) { /* Nonmatching */ } /* 00006888-000071C4 .text daWZ_Create__FP10fopAc_ac_c */ void daWZ_Create(fopAc_ac_c*) { /* Nonmatching */ }