// // Generated by dtk // Translation Unit: d_a_mgameboard_static.cpp // #include "d/actor/d_a_mgameboard.h" /* 800685F8-80068608 .text checkClearGame__11daMgBoard_cFv */ bool daMgBoard_c::checkClearGame() { return mSeaFightGame.mAliveShipNum == 0; } /* 80068608-80068610 .text getScore__11daMgBoard_cFv */ u8 daMgBoard_c::getScore() { return mSeaFightGame.mScore; } /* 80068610-80068624 .text reqStartGame__11daMgBoard_cFv */ void daMgBoard_c::reqStartGame() { mbEndGame = false; mbStartGame = true; } /* 80068624-80068638 .text checkEndGame__11daMgBoard_cFv */ bool daMgBoard_c::checkEndGame() { return mbEndGame; } /* 80068638-80068644 .text setGInfoDraw__11daMgBoard_cFv */ void daMgBoard_c::setGInfoDraw() { mbDraw = true; } /* 80068644-80068650 .text clrGInfoDraw__11daMgBoard_cFv */ void daMgBoard_c::clrGInfoDraw() { mbDraw = false; }