// // Generated by dtk // Translation Unit: d_a_branch.cpp // #include "JSystem/JKernel/JKRHeap.h" #include "JSystem/JUtility/JUTAssert.h" #include "f_op/f_op_actor.h" #include "f_op/f_op_actor_mng.h" #include "d/d_procname.h" #include "m_Do/m_Do_ext.h" #include "d/d_com_inf_game.h" #include "d/d_resorce.h" #include "dolphin/types.h" class daBranch_c : public fopAc_ac_c { public: void set_mtx(); void set_anim(int, int, int); void demoPlay(mDoExt_McaMorf*); s32 CreateHeap(); static s32 solidHeapCB(fopAc_ac_c*); /* 0x0290 */ request_of_phase_process_class mPhs; /* 0x0294 */ s8 dummy[0x10]; // ... /* 0x02A8*/ mDoExt_McaMorf* mAnims[2]; static char m_arcname[]; }; char daBranch_c::m_arcname[] = "Kwood_00"; /* 00000078-00000128 .text set_mtx__10daBranch_cFv */ void daBranch_c::set_mtx() { /* Nonmatching */ //for (int i = 0; i < 2; i ++) { //} } /* 00000128-000001E4 .text set_anim__10daBranch_cFiii */ void daBranch_c::set_anim(int i_animIdx, int i_bckIdx, int i_basIdx) { if (i_bckIdx > 0 && i_basIdx > 0) { void* pSnd = dComIfG_getObjectIDRes(m_arcname, i_basIdx); void* pAnm = dComIfG_getObjectIDRes(m_arcname, i_bckIdx); mAnims[i_animIdx]->setAnm( static_cast(pAnm), -1, 0.0f, 1.0f, 0.0f, -1.0f, pSnd ); } } /* 000001E4-00000228 .text demoPlay__10daBranch_cFP14mDoExt_McaMorf */ void daBranch_c::demoPlay(mDoExt_McaMorf*) { /* Nonmatching */ } /* 00000228-00000248 .text solidHeapCB__10daBranch_cFP10fopAc_ac_c */ s32 daBranch_c::solidHeapCB(fopAc_ac_c* i_this) { daBranch_c* branch = static_cast(i_this); return branch->CreateHeap(); } /* 00000248-0000049C .text CreateHeap__10daBranch_cFv */ s32 daBranch_c::CreateHeap() { /* Nonmatching */ BOOL status = TRUE; s32 ids[] = { 8, 0, 7, 2, 6, 5 }; for (int i = 0; i < 2; i++) { void* modelRes = dRes_control_c::getIDRes(m_arcname, ids[i + 4], g_dComIfG_gameInfo.mResControl.mObjectInfo, 0x40); void* bckRes = dRes_control_c::getIDRes(m_arcname, ids[i + 2], g_dComIfG_gameInfo.mResControl.mObjectInfo, 0x40); if (!modelRes) { JUT_ASSERT(0x1CC, "modelData != 0"); } if (!bckRes) { JUT_ASSERT(0x1CD, "bck != 0"); } mDoExt_McaMorf* newMorf = new mDoExt_McaMorf( (J3DModelData*)dRes_control_c::getIDRes(m_arcname, ids[i + 4], g_dComIfG_gameInfo.mResControl.mObjectInfo, 0x40), 0, 0, (J3DAnmTransformKey*)dRes_control_c::getIDRes(m_arcname, ids[i + 2], g_dComIfG_gameInfo.mResControl.mObjectInfo, 0x40), 0, 1.0f, 0, -1, 1, 0, 0, 0x11020203 ); mAnims[i] = newMorf; if (mAnims[i] == 0) { status = FALSE; break; } } return status; } /* 0000049C-00000524 .text daBranch_Draw__FP10daBranch_c */ void daBranch_Draw(daBranch_c*) { /* Nonmatching */ } /* 00000524-0000060C .text daBranch_Execute__FP10daBranch_c */ void daBranch_Execute(daBranch_c*) { /* Nonmatching */ } /* 0000060C-00000614 .text daBranch_IsDelete__FP10daBranch_c */ BOOL daBranch_IsDelete(daBranch_c*) { return TRUE; } /* 00000614-00000694 .text daBranch_Delete__FP10daBranch_c */ void daBranch_Delete(daBranch_c*) { /* Nonmatching */ } /* 00000694-0000080C .text daBranch_Create__FP10fopAc_ac_c */ s32 daBranch_Create(fopAc_ac_c* i_this) { /* Nonmatching */ daBranch_c* branch = static_cast(i_this); fopAcM_SetupActor(branch, daBranch_c); s32 state = dComIfG_resLoad(&branch->mPhs, daBranch_c::m_arcname); if (state == cPhs_COMPLEATE_e) { int solidHeapResult = fopAcM_entrySolidHeap(i_this, (heapCallbackFunc)daBranch_c::solidHeapCB, 0x4000); if (solidHeapResult & 0xFF == 0) { for (int i = 0; i < 2; i++) { //branch->mBase.m } state = cPhs_ERROR_e; } else { } } return state; } static actor_method_class l_daBranch_Method = { (process_method_func)daBranch_Create, (process_method_func)daBranch_Delete, (process_method_func)daBranch_Execute, (process_method_func)daBranch_IsDelete, (process_method_func)daBranch_Draw, }; extern actor_process_profile_definition g_profile_BRANCH = { fpcLy_CURRENT_e, 7, fpcLy_CURRENT_e, PROC_BRANCH, &g_fpcLf_Method.mBase, sizeof(daBranch_c), 0, 0, &g_fopAc_Method.base, 0x0193, &l_daBranch_Method, 0x00044000, fopAc_ACTOR_e, fopAc_CULLBOX_CUSTOM_e, };