#ifndef D_A_LBRIDGE_H #define D_A_LBRIDGE_H #include "f_op/f_op_actor_mng.h" #include "d/d_particle.h" #include "d/d_bg_w.h" class daLbridge_c : public fopAc_ac_c { public: inline bool _delete(); BOOL CreateHeap(); void CreateInit(); s32 _create(); void set_mtx(); void setMoveBGMtx(); bool _execute(); void sw_check(); void demo(); void appear_bridge(); void disappear_bridge(); void set_on_se(); void set_off_se(); bool _draw(); static const char m_arcname[]; public: /* 0x290 */ request_of_phase_process_class mPhs; /* 0x298 */ J3DModel* mpModel; /* 0x29C */ dBgW* mpBgW; /* 0x2A0 */ Mtx mMtx; /* 0x2D0 */ mDoExt_btkAnm mBtkAnm; /* 0x2E4 */ mDoExt_bpkAnm mBpkAnm; /* 0x2F8 */ mDoExt_brkAnm mBrkAnm; /* 0x310 */ JPABaseEmitter* mpEmitter; /* 0x314 */ s32 mSwitchNo; /* 0x318 */ s16 mAppearEventIdx; /* 0x31A */ s16 mDisappearEventIdx; /* 0x31C */ s16 unk31C; /* 0x31E */ u8 mTimer; /* 0x31F */ u8 mIsSw; }; namespace daLbridge_prm { inline u8 getSwitchNo(daLbridge_c* ac) { return (fopAcM_GetParam(ac) >> 0) & 0xFF; } }; // namespace daLbridge_prm #endif /* D_A_LBRIDGE_H */