#ifndef D_A_OBJ_OJTREE_H #define D_A_OBJ_OJTREE_H #include "f_op/f_op_actor.h" #include "d/d_bg_s_movebg_actor.h" namespace daObjOjtree { class Act_c : public dBgS_MoveBgActor { public: static Mtx M_tmp_mtx; static const char M_arcname[]; int CreateHeap(); int Create(); s32 Mthd_Create(); BOOL Delete(); s32 Mthd_Delete(); void set_mtx(); void init_mtx(); int Execute(Mtx**); BOOL Draw(); public: /* 0x2C8 */ request_of_phase_process_class mPhs; /* 0x2D0 */ J3DModel* mpModel; /* 0x2D4 */ u8 mLockTimer; }; }; #endif /* D_A_OBJ_OJTREE_H */