#ifndef RES_CB_H #define RES_CB_H #include "global.h" enum CB_RES_FILE_ID { // IDs and indexes are synced /* BCKS */ CB_BCK_BOW=0x4, CB_BCK_BOW02=0x5, CB_BCK_CALL_01=0x6, CB_BCK_CALL_02=0x7, CB_BCK_CALL_03=0x8, CB_BCK_FLY=0x9, CB_BCK_FLY02=0xA, CB_BCK_GRABWAIT=0xB, CB_BCK_HIT=0xC, CB_BCK_HOLD=0xD, CB_BCK_M_OPEN=0xE, CB_BCK_NUT_SOW=0xF, CB_BCK_OPEN=0x10, CB_BCK_OPENWAIT=0x11, CB_BCK_PLAY01=0x12, CB_BCK_PLAY02=0x13, CB_BCK_SHIP_WAIT=0x14, CB_BCK_SOW=0x15, CB_BCK_WAIT01=0x16, CB_BCK_WAIT02=0x17, CB_BCK_WAIT03=0x18, CB_BCK_WAIT04=0x19, CB_BCK_WALK01=0x1A, /* BDL */ CB_BDL_CB=0x1D, CB_BDL_CB_CELLO=0x1E, CB_BDL_CB_FACE=0x1F, CB_BDL_CB_NUT=0x20, CB_BDL_CB_STICK=0x21, CB_BDL_PP=0x22, }; #endif /* RES_CB_H */