#ifndef D_A_OBJ_LEAVES_H #define D_A_OBJ_LEAVES_H #include "f_op/f_op_actor.h" #include "d/d_cc_d.h" class daObjLeaves_c : public fopAc_ac_c { public: void param_get_itemNo() const {} void param_get_itemSaveBitNo() const {} void param_get_swSave() const {} void param_on_swSave() const {} void chk_appear(); void init_mtx(); void birthEffect(int, cXyz*, csXyz*, _GXColor*); void solidHeapCB(fopAc_ac_c*); void create_heap(); void tg_hitCallback(fopAc_ac_c*, dCcD_GObjInf*, fopAc_ac_c*, dCcD_GObjInf*); s32 _create(); BOOL _delete(); void wait_proc(); void alpha_calc_start_wait_proc(); void item_set_wait_proc(); void retire_wait_proc(); BOOL _execute(); BOOL _draw(); public: /* Place member variables here */ }; #endif /* D_A_OBJ_LEAVES_H */