#ifndef D_A_OBJ_KANAT_H #define D_A_OBJ_KANAT_H #include "f_op/f_op_actor.h" #include "d/d_bg_s_movebg_actor.h" #include "d/d_particle.h" #include "d/d_a_obj.h" namespace daObjKanat { class Act_c : public dBgS_MoveBgActor { public: enum Prm_e { PRM_SWSAVE_W = 0x08, PRM_SWSAVE_S = 0x00, }; static Mtx M_tmp_mtx; static const char M_arcname[]; int prm_get_swSave() const { return daObj::PrmAbstract(this, PRM_SWSAVE_W, PRM_SWSAVE_S); } int CreateHeap(); int Create(); BOOL Delete(); BOOL Execute(Mtx**); BOOL Draw(); s32 Mthd_Create(); BOOL Mthd_Delete(); void set_mtx(); void init_mtx(); public: /* 0x2C8 */ request_of_phase_process_class mPhs; /* 0x2D0 */ J3DModel* mpModel; /* 0x2D4 */ dPa_smokeEcallBack m2D4; /* 0x2F4 */ u8 m2F4; /* 0x2F5 */ u8 m2F5; }; }; #endif /* D_A_OBJ_KANAT_H */