#ifndef D_A_SWHIT0_H #define D_A_SWHIT0_H #include "d/d_cc_d.h" #include "f_op/f_op_actor.h" #include "m_Do/m_Do_ext.h" #include "dolphin/types.h" class daSwhit0_c : public fopAc_ac_c { public: ~daSwhit0_c() { } inline s32 draw(); inline BOOL execute(); s32 getSwNo(); u8 getEvNo(); u8 getType(); s32 getTimer(); s32 getSwNo2(); BOOL CreateHeap(); void decisionRtType(); s32 CreateInit(); s32 create(); s32 checkHit(); s32 DemoProc(); s32 actionOffWait(); s32 actionToOnReady(); s32 actionToOnOrder(); s32 actionToOnDemo(); s32 actionOnWait(); s32 actionOnTimer(); void setDrawMtx(); /* 0x0290 */ J3DModel* mpModel; /* 0x0294 */ mDoExt_bckAnm mAnm; /* 0x02A4 */ mDoExt_btkAnm mTexAnm; /* 0x02B8 */ dCcD_Stts mColStatus; /* 0x02F4 */ dCcD_Cyl mColCyl; /* 0x0424 */ dCcD_Sph mColSph; /* 0x0550 */ u8 mHitTimer; /* 0x0551 */ u8 mState; /* 0x0552 */ u8 mTimer; /* 0x0553 */ u8 mRetType; /* 0x0554 */ s16 mOnTimer; /* 0x0556 */ u16 mFlags; /* 0x0558 */ s16 mEventIdx; /* 0x055C */ s32 mStaffId; void onFlag(u16 flag) { mFlags |= flag; } void offFlag(u16 flag) { mFlags &= ~flag; } s32 checkFlag(u16 flag) { return mFlags & flag; } void setActio(unsigned char) {} }; #endif