#ifndef D_A_WALL_H #define D_A_WALL_H #include "f_op/f_op_actor.h" class daWall_c : public fopAc_ac_c { public: BOOL _delete(); void CreateHeap(); void CreateInit(); s32 _create(); void set_mtx(); void setMoveBGMtx(); BOOL _execute(); void mode_wait(); void mode_break(); void set_tri(); void set_effect(); void set_se(); BOOL _draw(); public: /* Place member variables here */ }; #endif /* D_A_WALL_H */