#ifndef D_A_HYS_H #define D_A_HYS_H #include "d/d_bg_s_movebg_actor.h" class daHys_c : public dBgS_MoveBgActor { public: inline cPhs_State _create(); void set_mtx(); virtual BOOL Delete(); virtual BOOL CreateHeap(); virtual BOOL Create(); virtual BOOL Execute(Mtx**); void mode_proc_call(); void mode_wait(); void mode_sw_on_init(); void mode_sw_on(); void mode_wait_init(); virtual BOOL Draw(); public: /* Place member variables here */ }; #endif /* D_A_HYS_H */