#ifndef D_A_OBJ_STAIR_H #define D_A_OBJ_STAIR_H #include "d/d_bg_s_movebg_actor.h" class daObj_Stair_c : public dBgS_MoveBgActor { public: inline cPhs_State _create(); inline bool _delete(); inline bool _draw(); inline bool _execute(); void set_mtx() {} virtual BOOL CreateHeap(); virtual BOOL Create(); virtual BOOL Execute(Mtx**); virtual BOOL Draw(); virtual BOOL Delete(); public: /* Place member variables here */ }; class daobj_stairHIO_c { public: daobj_stairHIO_c(); public: /* Place member variables here */ }; #endif /* D_A_OBJ_STAIR_H */