#ifndef D_A_OBJ_TENMADO_H #define D_A_OBJ_TENMADO_H #include "d/d_bg_s_movebg_actor.h" namespace daObjTenmado { class Act_c : public dBgS_MoveBgActor { public: void prm_get_swSave() const {} void prm_get_swSave2() const {} virtual BOOL CreateHeap(); virtual BOOL Create(); cPhs_State Mthd_Create(); virtual BOOL Delete(); BOOL Mthd_Delete(); void set_mtx(); void init_mtx(); virtual BOOL Execute(Mtx**); virtual BOOL Draw(); public: /* Place member variables here */ }; }; #endif /* D_A_OBJ_TENMADO_H */