#ifndef F_AP_GAME_H #define F_AP_GAME_H #include "JSystem/JUtility/TColor.h" #include "m_Do/m_Do_hostIO.h" void fapGm_After(); void fapGm_Create(); void fapGm_Execute(); class fapGm_HIO_c : public JORReflexible { public: fapGm_HIO_c(); virtual ~fapGm_HIO_c(); void genMessage(JORMContext* ctx); public: /* 0x04 */ s8 mNo; /* 0x05 */ u8 field_0x05; /* 0x06 */ u8 mDisplayMeter; /* 0x07 */ u8 mDisplayFlag; /* 0x08 */ u8 field_0x08; /* 0x09 */ u8 field_0x09; /* 0x0A */ u8 field_0x0a; /* 0x0B */ u8 field_0x0b; /* 0x0C */ f32 mAspectRatio; /* 0x10 */ u8 field_0x10; /* 0x11 */ u8 field_0x11; /* 0x12 */ u8 field_0x12; /* 0x13 */ u8 field_0x13; /* 0x14 */ u8 field_0x14; /* 0x15 */ u8 field_0x15; /* 0x16 */ u8 field_0x16; /* 0x17 */ u8 field_0x17; /* 0x18 */ u8 field_0x18; /* 0x19 */ s8 field_0x19; /* 0x1A */ u8 field_0x1a; /* 0x1B */ u8 field_0x1b; /* 0x1C */ u8 field_0x1c; /* 0x1D */ u8 field_0x1d; /* 0x1E */ u8 field_0x1e; /* 0x1F */ u8 field_0x1f; /* 0x20 */ JUtility::TColor field_0x20; /* 0x24 */ f32 mTriggerThreshLo; /* 0x28 */ f32 mTriggerThreshHi; /* 0x2C */ s16 mFbWidth; /* 0x2E */ s16 mEfbHeight; /* 0x30 */ u8 field_0x30; /* 0x31 */ u8 field_0x31; /* 0x32 */ u8 field_0x32; /* 0x33 */ u8 field_0x33; /* 0x34 */ u8 field_0x34; /* 0x35 */ u8 field_0x35; /* 0x36 */ u8 field_0x36; /* 0x37 */ u8 field_0x37; /* 0x38 */ u8 field_0x38; /* 0x39 */ u8 field_0x39; /* 0x3A */ u8 field_0x3a; /* 0x3B */ u8 field_0x3b; /* 0x3C */ JUtility::TColor field_0x3c; /* 0x40 */ JUtility::TColor field_0x40; /* 0x44 */ JUtility::TColor field_0x44; /* 0x48 */ JUtility::TColor field_0x48; /* 0x4C */ u16 field_0x4c; /* 0x4E */ u16 field_0x4e; /* 0x50 */ u16 field_0x50; /* 0x52 */ u16 field_0x52; /* 0x54 */ u16 field_0x54; /* 0x56 */ u8 field_0x56; }; // Size: 0x58 extern fapGm_HIO_c g_HIO; inline bool fapGmHIO_isPrint() { return !!(g_HIO.mDisplayFlag & 0x01); } inline bool fapGmHIO_isMenu() { return !!(g_HIO.mDisplayFlag & 0x02); } inline bool fapGmHIO_getMeter() { return g_HIO.mDisplayMeter; } inline s16 fapGmHIO_getFbWidth() { return g_HIO.mFbWidth; } inline s16 fapGmHIO_getEfbHeight() { return g_HIO.mEfbHeight; } inline f32 fapGmHIO_getAspectRatio() { return g_HIO.mAspectRatio; } #endif /* F_AP_GAME_H */