#ifndef F_F_OP_SCENE_REQ_H_ #define F_F_OP_SCENE_REQ_H_ #include "f_pc/f_pc_node_req.h" class scene_class; class scene_request_class { public: node_create_request mCrtReq; scene_request_class* mFadeRequest; request_of_phase_process_class mReqPhsProcCls; u8 field_0x70[4]; }; uint fopScnRq_Request(int, scene_class*, s16, void*, s16, u16); s32 fopScnRq_ReRequest(uint, s16, void*); s32 fopScnRq_Handler(void); #endif