Files
LagoLunatic 86a17bbfb7 JAIZelInst OK (#1005)
* JAIZelInst OK

* Clean up some default args
2026-05-17 17:10:52 -04:00

367 lines
12 KiB
C++

#ifndef JAZELAUDIO_JAIZELBASIC_H
#define JAZELAUDIO_JAIZELBASIC_H
#include "JAZelAudio/JAZelAudio_SE.h" // IWYU pragma: export
#include "JAZelAudio/JAZelAudio_BGM.h" // IWYU pragma: export
#include "JSystem/JAudio/JAIBasic.h"
#include "JSystem/JMath/random.h"
#include "dolphin/mtx/mtx.h"
class JAISound;
class JKRSolidHeap;
class JAIZelBasic : public JAIBasic {
public:
JAIZelBasic();
~JAIZelBasic() {}
void zeldaGFrameWork();
void heartGaugeOn();
void processHeartGaugeSound();
void gframeProcess();
void resetProcess();
void resetRecover();
void bgmStreamPrepare(u32 soundID);
void bgmStreamPlay();
void bgmStart(u32, u32, s32);
void bgmStop(u32, s32);
void mainBgmStopOnly(u32);
void subBgmStart(u32);
void subBgmStop();
void subBgmStopInner();
void bgmNowBattle(f32);
void bgmBattleGFrame();
void stopBattleBgm();
void bgmNowKaitengiri();
void bgmHitSound(s32);
void bgmSetSwordUsing(s32);
void onEnemyDamage();
void mbossBgmMuteProcess();
void mbossBgmNearByProcess(f32);
bool checkBgmPlaying();
int checkPlayingMainBgmFlag();
BOOL checkSubBgmPlaying();
int checkPlayingSubBgmFlag();
int checkPlayingStreamBgmFlag();
void changeBgmStatus(s32);
void changeSubBgmStatus(s32);
void bgmMuteMtDragon();
void enemyNearBy();
void enemyNearByGFrame();
void bgmAllMute(u32);
void taktModeMute();
void taktModeMuteOff();
void cbPracticePlay(Vec*);
void cbPracticeProcess();
void cbPracticeStop();
BOOL checkCbPracticePlay();
void prepareLandingDemo(s32);
void startLandingDemo();
void endLandingDemo();
void initSe();
JAISound** seStart(u32, Vec* = NULL, u32 = 0 , s8 = 0, f32 = 1.0f, f32 = 1.0f, f32 = -1.0f, f32 = -1.0f, u8 = 0);
void seStop(u32, s32);
BOOL checkSePlaying(u32);
void seStopActor(Vec*, u32);
void seDeleteObject(Vec*);
u8 getLinkVoiceVowel(u32);
void linkVoiceStart(u32, Vec*, u8, s8);
void monsSeInit();
void monsSeStart(u32, Vec*, u32, u32, s8);
void kuroboMotionPlay(u32, Vec*, u32, s8);
void kuroboVoicePlay(u32, Vec*, s8);
void setLevObjSE(u32, Vec*, s8);
void processLevObjSE();
void initLevObjSE();
void charVoicePlay(s32, s32, Vec*, s8);
void messageSePlay(u16, Vec*, s8);
void shipCruiseSePlay(Vec*, f32);
void setShipSailState(s32);
void init(JKRSolidHeap*, u32);
void setOutputMode(u32);
void talkIn();
void talkOut();
void menuIn();
void menuOut();
void getCameraInfo(Vec*, MtxP, u32);
void getCameraMapInfo(u32);
void setCameraPolygonPos(Vec*);
void setCameraGroupInfo(u8);
void changeSeaBgm();
void startIsleBgm();
void setLinkGroupInfo(u8);
void setScene(s32, s32, s32, s32);
u32 expandSceneBgmNum(u32);
BOOL checkLinkOnSea();
BOOL checkLinkOnBoardSea();
void setSceneName(char*, s32, s32);
int spotNameToId(char*);
void sceneChange(u32, u32, u32, s32);
void sceneBgmStart();
void load1stDynamicWave();
BOOL check1stDynamicWave();
void load2ndDynamicWave();
void loadStaticWaves();
s32 checkFirstWaves();
void setLinkHp(s32, s32);
void setLinkSwordType(s32, s32);
void setLinkShieldType(s32, s32);
void setLinkBootsType(s32);
void setLinkOnBoard(s32);
void bgmMute(JAISound**, u32, s32, u32);
int checkStreamPlaying(u32);
void stWaterLevelUp();
void stWaterLevelDown();
void stSkyCloisters();
void stSkyCloistersProcess();
u32 getRandomU32(u32);
void setEventBit(void*);
BOOL checkEventBit(u16);
BOOL checkDayTime();
void processTime();
void processMorningToNormal();
int checkOnOuterSea(f32*);
void checkSeqIDDemoPlaying(u32);
u32 checkDemoFanfarePlaying();
void processDemoFanfareMute();
void muteMainBgmAll();
void unmuteMainBgmAll();
void demoBgmStop(u32);
BOOL isDemo();
u32 checkSeaBgmID();
void initSeaEnvPos();
void registSeaEnvPos(Vec*);
void seaEnvSePlay(u32, s8);
void calcPosPanLR(Vec*);
void calcPosPanSR(Vec*, f32);
void calcPosVolume(Vec*, f32);
void seaShoreSE(u32, Vec*, u32, s8);
void initRiverPos();
void registRiverPos(Vec*);
void riverSePlay(u8, s8);
void waterfallSePlay(u8, Vec*, s8);
void initWindowPos();
void registWindowPos(Vec*);
void rainPlay(s32);
virtual JAISound* makeSound(u32);
virtual BOOL getMapInfoFxline(u32);
virtual BOOL getMapInfoGround(u32);
virtual f32 getMapInfoFxParameter(u32);
void setHour(s32 i_hour) { mHour = i_hour; }
void setMinute(s32 i_minute) { mMinute = i_minute; }
void setWeekday(s32 i_weekday) { mWeekday = i_weekday; }
f32 calcMainBgmVol() { return field_0x0080 * field_0x0084 * field_0x0088 * field_0x008c * field_0x0090 * field_0x0094 * field_0x0098 * field_0x009c * field_0x00ac; }
f32 calcSubBgmVol() { return field_0x00a0 * field_0x00a4 * field_0x00a8; }
// TODO
void bstHoriOff() {}
void bstHoriOn() {}
void checkSeMute() {}
void checkTBoxDemo() {}
void getCurCamera(u32) {}
void getLinkBootsType() {}
void getLinkSwShieldBeat() {}
void isTaktUsing() {}
static JAIZelBasic* getInterface() { return zel_basic; }
struct scene_info_s {
u16 bgmNum;
u8 field_0x2;
u8 field_0x3;
};
struct isle_area_s {
f32 field_0x0;
f32 field_0x4;
f32 field_0x8;
f32 field_0xC;
};
static JAIZelBasic* zel_basic;
static u8 m_bgm_mute_state[];
// static charVoiceTable;
// static linkVoiceTable;
static u8 m_bgm_wave_info[];
static u8 m_dy_wave_set_1st[][2];
static u8 m_dy_wave_set_2nd[][2];
static scene_info_s m_scene_info[];
static scene_info_s m_isle_info[];
static const char* spot_dir_name[];
static isle_area_s mIsleArea[];
static const int MAX_CONCURRENT_SE_NUM = 24;
/* 0x0020 */ u8 field_0x0020;
/* 0x0021 */ u8 field_0x0021;
/* 0x0022 */ u8 field_0x0022[0x0024 - 0x0022];
/* 0x0024 */ u8* field_0x0024;
#if VERSION > VERSION_JPN
/* 0x0028 */ int field_0x0028;
#endif
/* Offsets below are for USA/PAL */
/* 0x002C */ u8 mHour;
/* 0x002D */ u8 mMinute;
/* 0x002E */ u8 mWeekday;
/* 0x002F */ u8 field_0x002f;
/* 0x0030 */ u16 field_0x0030;
/* 0x0032 */ u8 field_0x0032;
/* 0x0033 */ u8 field_0x0033;
/* 0x0034 */ int field_0x0034;
/* 0x0038 */ int field_0x0038;
/* 0x003C */ f32 field_0x003c;
/* 0x0040 */ u8 field_0x0040;
/* 0x0041 */ u8 field_0x0041;
/* 0x0042 */ u8 field_0x0042;
/* 0x0043 */ u8 field_0x0043;
/* 0x0044 */ u8 field_0x0044;
/* 0x0045 */ u8 field_0x0045;
/* 0x0046 */ u8 field_0x0046;
/* 0x0047 */ u8 field_0x0047;
/* 0x0048 */ Vec field_0x0048;
/* 0x0054 */ Vec field_0x0054;
/* 0x0060 */ u8 mbLandingDemoStarted;
/* 0x0061 */ u8 field_0x0061;
#if VERSION > VERSION_JPN
/* 0x0062 */ u8 field_0x0062;
#endif
/* 0x0063 */ u8 field_0x0063;
/* 0x0064 */ u8 field_0x0064;
/* 0x0065 */ u8 field_0x0065;
/* 0x0066 */ u8 field_0x0066;
/* 0x0067 */ u8 field_0x0067[0x0068 - 0x0067];
/* 0x0068 */ JAISound* mpMainBgmSound;
/* 0x006C */ JAISound* mpSubBgmSound;
/* 0x0070 */ JAISound* mpStreamBgmSound;
/* 0x0074 */ u32 mSubBgmNum;
/* 0x0078 */ u32 mMainBgmNum;
/* 0x007C */ u32 mStreamBgmNum;
/* 0x0080 */ f32 field_0x0080;
/* 0x0084 */ f32 field_0x0084;
/* 0x0088 */ f32 field_0x0088;
/* 0x008C */ f32 field_0x008c;
/* 0x0090 */ f32 field_0x0090;
/* 0x0094 */ f32 field_0x0094;
/* 0x0098 */ f32 field_0x0098;
/* 0x009C */ f32 field_0x009c;
/* 0x00A0 */ f32 field_0x00a0;
/* 0x00A4 */ f32 field_0x00a4;
/* 0x00A8 */ f32 field_0x00a8;
/* 0x00AC */ f32 field_0x00ac;
/* 0x00B0 */ int field_0x00b0;
/* 0x00B4 */ u8 field_0x00b4;
/* 0x00B5 */ u8 mSomeSpecialBGMFlag;
/* 0x00B6 */ u8 mLastMinibossSubBGMType;
/* 0x00B7 */ u8 field_0x00b7;
/* 0x00B8 */ u8 field_0x00b8;
/* 0x00B9 */ u8 field_0x00b9;
/* 0x00BA */ u8 field_0x00ba;
/* 0x00BB */ u8 field_0x00bb;
/* 0x00BC */ u8 field_0x00bc;
/* 0x00BD */ u8 field_0x00bd;
/* 0x00BE */ u8 field_0x00be;
#if VERSION > VERSION_JPN
/* 0x00BF */ u8 field_0x00bf;
#endif
/* 0x00C0 */ u8 field_0x00c0;
/* 0x00C1 */ s8 field_0x00c1;
/* 0x00C4 */ int field_0x00c4;
/* 0x00C8 */ u8 field_0x00c8;
/* 0x00C9 */ u8 field_0x00c9;
/* 0x00CA */ u8 field_0x00ca;
/* 0x00CB */ s8 field_0x00cb;
/* 0x00CC */ u8 field_0x00cc;
/* 0x00CD */ u8 field_0x00cd;
/* 0x00CE */ u8 field_0x00ce;
/* 0x00CF */ u8 field_0x00CF[0x00D0 - 0x00CF];
/* 0x00D0 */ int field_0x00d0;
/* 0x00D4 */ JAISound* mpSeSound[MAX_CONCURRENT_SE_NUM];
/* 0x0134 */ u32 mSeNum[MAX_CONCURRENT_SE_NUM];
/* 0x0194 */ u32 field_0x0194[MAX_CONCURRENT_SE_NUM];
/* 0x01F4 */ int field_0x01f4;
/* 0x01F8 */ u8 field_0x01f8;
/* 0x01F9 */ u8 field_0x01f9;
/* 0x01FA */ u8 field_0x01fa;
/* 0x01FB */ u8 field_0x01fb;
/* 0x01FC */ u8 field_0x01fc;
/* 0x01FD */ u8 field_0x01fd;
/* 0x01FE */ u8 field_0x01fe;
/* 0x01FF */ u8 field_0x01ff;
/* 0x0200 */ u8 field_0x0200;
/* 0x0201 */ u8 field_0x0201;
/* 0x0202 */ u8 field_0x0202[0x0204 - 0x0202];
/* 0x0204 */ u8 field_0x0204;
/* 0x0205 */ u8 field_0x0205;
/* 0x0206 */ u8 field_0x0206;
/* 0x0207 */ u8 field_0x0207;
/* 0x0208 */ u8 field_0x0208;
/* 0x020C */ int field_0x020c;
/* 0x0210 */ int field_0x0210;
/* 0x0214 */ int field_0x0214;
/* 0x0218 */ u32 field_0x0218;
/* 0x021C */ u8 mCameraSeaFloorGroupInfo;
/* 0x021D */ u8 mLinkSeaFloorGroupInfo;
/* 0x021E */ u8 field_0x021e;
/* 0x021F */ u8 field_0x021F[0x0220 - 0x021F];
/* 0x0220 */ s32 field_0x0220;
/* 0x0224 */ int field_0x0224;
/* 0x0228 */ u32 mNextSceneBgmId;
/* 0x022C */ u8 field_0x022c;
/* 0x022D */ u8 field_0x022d;
/* 0x022E */ u8 field_0x022e;
/* 0x022F */ u8 field_0x022f;
/* 0x0230 */ u8 field_0x0230;
/* 0x0231 */ u8 field_0x0231;
/* 0x0232 */ u8 mFirstDynamicSceneWaveIndex;
/* 0x0233 */ u8 field_0x0233;
/* 0x0234 */ u8 mSetNum;
/* 0x0235 */ u8 mSecondDynamicSceneWaveIndex;
/* 0x0236 */ u8 field_0x0236;
/* 0x0237 */ u8 field_0x0237;
/* 0x0238 */ u8 mIslandRoomNo;
/* 0x0239 */ u8 field_0x0239;
/* 0x023A */ u8 field_0x023a;
/* 0x023B */ u8 field_0x023B[0x1B80 - 0x023B];
/* 0x1B80 */ int field_0x1b80;
/* 0x1B84 */ u8 field_0x1b84[0x1DD0 - 0x1B84];
/* 0x1DD0 */ int field_0x1dd0;
/* 0x1DD4 */ u8 field_0x1dd4;
/* 0x1DD5 */ u8 field_0x1DD5[0x1E98 - 0x1DD5];
/* 0x1E98 */ int field_0x1e98;
/* 0x1E9C */ u8 field_0x1e9c[0x1EC0 - 0x1E9C];
/* 0x1EC0 */ int field_0x1ec0;
/* 0x1EC4 */ int field_0x1ec4;
/* 0x1EC8 */ int field_0x1ec8;
/* 0x1ECC */ int field_0x1ecc;
/* 0x1ED0 */ int field_0x1ed0;
/* 0x1ED4 */ u8 field_0x1ED4[0x1F34 - 0x1ED4];
/* 0x1F34 */ int field_0x1f34;
/* 0x1F38 */ JAISound* field_0x1f38;
/* 0x1F3C */ u8 field_0x1f3c;
/* 0x1F3D */ u8 mIsSailing;
/* 0x1F3E */ u8 field_0x1F3E[0x1F40 - 0x1F3E];
/* 0x1F40 */ f32 field_0x1f40;
/* 0x1F44 */ int field_0x1f44;
/* 0x1F48 */ int field_0x1f48;
/* 0x1F4C */ struct {
int field_0x00;
int field_0x04;
} field_0x1f4c[0x1E];
/* 0x203C */ u8 field_0x203c;
/* 0x203D */ u8 field_0x203d;
/* 0x2040 */ int field_0x2040[4];
/* 0x2050 */ int field_0x2050[4];
/* 0x2060 */ JAISound* field_0x2060;
/* 0x2064 */ int field_0x2064;
/* 0x2068 */ JMath::TRandom_enough_ field_0x2068;
/* 0x20F0 */ u8 field_0x20F0[0x20F4 - 0x20F0];
};
#endif /* JAZELAUDIO_JAIZELBASIC_H */