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41 lines
899 B
C++
41 lines
899 B
C++
#ifndef D_A_FALLROCK_H
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#define D_A_FALLROCK_H
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#include "d/d_bg_s_acch.h"
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#include "d/d_cc_d.h"
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#include "f_op/f_op_actor.h"
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class dCcD_SrcCyl;
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class daFallRock_c : public fopAc_ac_c {
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public:
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~daFallRock_c();
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inline cPhs_State create();
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inline BOOL draw();
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inline BOOL execute();
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BOOL CreateHeap();
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void set_mtx();
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void setParticle(int, cXyz*);
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static char m_arcname[];
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static f32 m_falllen;
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static s16 m_rot_speed;
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static const dCcD_SrcCyl m_cyl_src;
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public:
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/* 0x290 */ J3DModel* mpModel;
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/* 0x294 */ request_of_phase_process_class mPhs;
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/* 0x29C */ dBgS_ObjAcch field_0x29C;
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/* 0x460 */ dBgS_AcchCir field_0x460;
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/* 0x4A0 */ dCcD_Stts mStts;
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/* 0x4DC */ dCcD_Cyl mCyl;
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/* 0x60C */ GXColor field_0x60C;
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/* 0x610 */ f32 field_0x610;
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/* 0x614 */ int field_0x614;
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}; // Size: 0x618
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#endif /* D_A_FALLROCK_H */
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