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49 lines
1.1 KiB
C++
49 lines
1.1 KiB
C++
#ifndef D_A_OBJ_HLIFT_H
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#define D_A_OBJ_HLIFT_H
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#include "d/d_bg_s_movebg_actor.h"
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namespace daObjHlift {
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class Act_c : public dBgS_MoveBgActor {
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public:
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enum Mode_e {
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};
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void prm_get_dist() const {}
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void prm_get_evId() const {}
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void prm_get_size() const {}
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void prm_get_swSave() const {}
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virtual BOOL CreateHeap();
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virtual BOOL Create();
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cPhs_State Mthd_Create();
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virtual BOOL Delete();
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BOOL Mthd_Delete();
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void mode_lower_init();
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void mode_lower();
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void mode_l_u_init();
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void mode_l_u();
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void mode_upper_init();
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void mode_upper();
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void mode_u_l_init();
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void mode_u_l();
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void mode_demoreq_init(Mode_e);
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void mode_demoreq();
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void set_mtx();
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void init_mtx();
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void rot_set();
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void vib_set();
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void vib_proc();
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void chk_demo_end();
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void se_whole();
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virtual BOOL Execute(Mtx**);
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virtual BOOL Draw();
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public:
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/* Place member variables here */
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};
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};
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#endif /* D_A_OBJ_HLIFT_H */
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