Files
tww/include/d/actor/d_a_obj_ohatch.h
Maide efc93e2fa5 d_a_obj_ohatch (#834)
* d_a_obj_ohatch

* PR
2025-08-05 22:47:01 -04:00

50 lines
1.1 KiB
C++

#ifndef D_A_OBJ_OHATCH_H
#define D_A_OBJ_OHATCH_H
#include "f_op/f_op_actor.h"
#include "d/d_a_obj.h"
class dBgW;
class daObjOhatch_c : public fopAc_ac_c {
typedef void (daObjOhatch_c::*ActionFunc)();
enum Param_e {
PRM_SWSAVE_W = 8,
PRM_SWSAVE_S = 0,
};
public:
s32 param_get_swSave() const { return daObj::PrmAbstract(this, PRM_SWSAVE_W, PRM_SWSAVE_S); }
void set_mtx();
void init_mtx();
static BOOL solidHeapCB(fopAc_ac_c*);
bool create_heap();
cPhs_State _create();
bool _delete();
void close_wait_act_proc();
void tremor_act_proc();
void open_act_proc();
void vibrate_act_proc();
void open_wait_act_proc();
bool _execute();
bool _draw();
public:
/* 0x290 */ request_of_phase_process_class mPhase;
/* 0x298 */ J3DModel* mModel;
/* 0x29C */ s32 m29C;
/* 0x2A0 */ dBgW* mBgW1;
/* 0x2A4 */ dBgW* mBgW2;
/* 0x2A8 */ Mtx m2A8;
/* 0x2D8 */ s16 m2D8;
/* 0x2DC */ ActionFunc mActionFunc;
/* 0x2E8 */ f32 m2E8;
/* 0x2EC */ s32 m2EC;
/* 0x2F0 */ s16 m2F0;
/* 0x2F2 */ s16 m2F2;
}; // size = 0x2F4
#endif /* D_A_OBJ_OHATCH_H */