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32 lines
742 B
C++
32 lines
742 B
C++
#ifndef D_A_OBJ_OJTREE_H
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#define D_A_OBJ_OJTREE_H
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#include "f_op/f_op_actor.h"
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#include "d/d_bg_s_movebg_actor.h"
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namespace daObjOjtree {
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class Act_c : public dBgS_MoveBgActor {
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public:
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static Mtx M_tmp_mtx;
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static const char M_arcname[];
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virtual BOOL CreateHeap();
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virtual BOOL Create();
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cPhs_State Mthd_Create();
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virtual BOOL Delete();
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BOOL Mthd_Delete();
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void set_mtx();
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void init_mtx();
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virtual BOOL Execute(Mtx**);
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virtual BOOL Draw();
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public:
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/* 0x2C8 */ request_of_phase_process_class mPhs;
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/* 0x2D0 */ J3DModel* mpModel;
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/* 0x2D4 */ u8 mLockTimer;
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};
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};
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#endif /* D_A_OBJ_OJTREE_H */
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