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50 lines
1.1 KiB
C++
50 lines
1.1 KiB
C++
#ifndef D_A_OBJ_OTBLE_H
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#define D_A_OBJ_OTBLE_H
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#include "f_op/f_op_actor.h"
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#include "d/d_bg_s_acch.h"
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class dBgW;
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namespace daObj_Otble {
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struct Attr_c {
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u8 m00;
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u8 m01;
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}; // size = 0x2
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class Act_c : public fopAc_ac_c {
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public:
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inline cPhs_State _create();
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inline bool _delete();
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const Attr_c* attr() const { return &M_attr; }
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void set_mtx();
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BOOL _execute();
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BOOL _draw();
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BOOL _createHeap();
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void CreateInit();
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static const Attr_c M_attr;
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public:
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/* 0x290 */ J3DModel* mModel;
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/* 0x294 */ s32 m294;
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/* 0x298 */ request_of_phase_process_class mPhase;
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/* 0x2A0 */ dBgW* mBgW;
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/* 0x2A4 */ Mtx m2A4;
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/* 0x2D4 */ dBgS_ObjAcch mObjAcch;
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/* 0x498 */ dBgS_AcchCir mObjAcchCir;
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}; // size = 0x4D8
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namespace Mthd {
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cPhs_State Create(void*);
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BOOL Delete(void*);
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BOOL Execute(void*);
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BOOL Draw(void*);
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BOOL IsDelete(void*);
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extern actor_method_class Table;
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};
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};
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#endif /* D_A_OBJ_OTBLE_H */
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