Files
tww/include/d/actor/d_a_obj_tenmado.h
Maide b7c6893d8c d_a_obj_tenmado (#837)
* d_a_obj_tenmado

* PR
2025-08-07 15:15:10 -04:00

44 lines
1.1 KiB
C++

#ifndef D_A_OBJ_TENMADO_H
#define D_A_OBJ_TENMADO_H
#include "d/d_bg_s_movebg_actor.h"
#include "d/d_a_obj.h"
namespace daObjTenmado {
class Act_c : public dBgS_MoveBgActor {
enum Prm_e {
PRM_SWSAVE_W = 8,
PRM_SWSAVE_S = 0,
PRM_SWSAVE2_W = 8,
PRM_SWSAVE2_S = 8,
};
public:
s32 prm_get_swSave() const { return daObj::PrmAbstract(this, PRM_SWSAVE_W, PRM_SWSAVE_S); }
s32 prm_get_swSave2() const { return daObj::PrmAbstract(this, PRM_SWSAVE2_W, PRM_SWSAVE2_S); }
virtual BOOL CreateHeap();
virtual BOOL Create();
cPhs_State Mthd_Create();
virtual BOOL Delete();
BOOL Mthd_Delete();
void set_mtx();
void init_mtx();
virtual BOOL Execute(Mtx**);
virtual BOOL Draw();
static Mtx M_tmp_mtx;
static const char M_arcname[];
public:
/* 0x2C8 */ f32 m2C8;
/* 0x2CC */ s32 m2CC;
/* 0x2D0 */ request_of_phase_process_class mPhase;
/* 0x2D8 */ J3DModel* mModel1;
/* 0x2DC */ J3DModel* mModel2;
}; // size = 0x2E0
};
#endif /* D_A_OBJ_TENMADO_H */