Files

57 lines
1.4 KiB
C++

#ifndef D_A_OBJ_VGNFD_H
#define D_A_OBJ_VGNFD_H
#include "f_op/f_op_actor.h"
#include "d/d_particle.h"
#include "m_Do/m_Do_ext.h"
#include "SSystem/SComponent/c_phase.h"
class J3DModel;
class dBgW;
class daObjVgnfd_c : public fopAc_ac_c {
public:
inline BOOL check_ev_init(int); // weak but not inlined
inline void on_door_ev(int);
inline BOOL check_boss(int);
static BOOL solidHeapCB(fopAc_ac_c*);
BOOL create_bdl_brk(int);
BOOL create_heap();
cPhs_State _create();
bool _delete();
s32 get_start_demo_idx();
BOOL check_fin();
void on_fin();
void init_mtx();
void set_timer();
bool _execute();
bool _draw();
public:
static const s32 M_bdl_table[];
static const s32 M_brk_table[];
static const s32 M_door_bdl_table[];
static const u16 M_door_ev_table[];
static const u16 M_boss_ev_table[];
static const char M_arcname[];
public:
/* 0x290 */ J3DModel* mModel[5];
/* 0x2A4 */ J3DModel* mModel2[2];
/* 0x2AC */ mDoExt_btkAnm mBtkAnm;
/* 0x2C0 */ request_of_phase_process_class mPhs;
/* 0x2C8 */ mDoExt_brkAnm mBrkAnm[5];
/* 0x340 */ dPa_smokeEcallBack mSmoke;
/* 0x360 */ s32 mStaffId;
/* 0x364 */ s32 mTimer;
/* 0x368 */ s32 M_demo_idx;
/* 0x36C */ s32 mCurModel;
/* 0x370 */ s16 mEventIdx;
/* 0x372 */ u8 mState;
/* 0x373 */ bool mInit;
/* 0x374 */ dBgW* M_bgw;
};
#endif /* D_A_OBJ_VGNFD_H */