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57 lines
1.4 KiB
C++
57 lines
1.4 KiB
C++
#ifndef D_A_OBJ_VGNFD_H
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#define D_A_OBJ_VGNFD_H
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#include "f_op/f_op_actor.h"
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#include "d/d_particle.h"
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#include "m_Do/m_Do_ext.h"
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#include "SSystem/SComponent/c_phase.h"
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class J3DModel;
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class dBgW;
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class daObjVgnfd_c : public fopAc_ac_c {
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public:
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inline BOOL check_ev_init(int); // weak but not inlined
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inline void on_door_ev(int);
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inline BOOL check_boss(int);
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static BOOL solidHeapCB(fopAc_ac_c*);
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BOOL create_bdl_brk(int);
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BOOL create_heap();
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cPhs_State _create();
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bool _delete();
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s32 get_start_demo_idx();
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BOOL check_fin();
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void on_fin();
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void init_mtx();
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void set_timer();
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bool _execute();
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bool _draw();
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public:
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static const s32 M_bdl_table[];
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static const s32 M_brk_table[];
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static const s32 M_door_bdl_table[];
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static const u16 M_door_ev_table[];
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static const u16 M_boss_ev_table[];
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static const char M_arcname[];
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public:
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/* 0x290 */ J3DModel* mModel[5];
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/* 0x2A4 */ J3DModel* mModel2[2];
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/* 0x2AC */ mDoExt_btkAnm mBtkAnm;
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/* 0x2C0 */ request_of_phase_process_class mPhs;
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/* 0x2C8 */ mDoExt_brkAnm mBrkAnm[5];
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/* 0x340 */ dPa_smokeEcallBack mSmoke;
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/* 0x360 */ s32 mStaffId;
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/* 0x364 */ s32 mTimer;
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/* 0x368 */ s32 M_demo_idx;
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/* 0x36C */ s32 mCurModel;
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/* 0x370 */ s16 mEventIdx;
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/* 0x372 */ u8 mState;
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/* 0x373 */ bool mInit;
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/* 0x374 */ dBgW* M_bgw;
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};
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#endif /* D_A_OBJ_VGNFD_H */
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