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61 lines
1.2 KiB
C++
61 lines
1.2 KiB
C++
#ifndef D_AUCTION_SCREEN_H
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#define D_AUCTION_SCREEN_H
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#include "dolphin/types.h"
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#include "f_pc/f_pc_base.h"
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struct fopMsgM_pane_class;
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class J2DPane;
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class JKRArchive;
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class dAuction_screen_c {
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public:
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void clearTimer() {}
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void draw() {}
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void getArchive(JKRArchive*) {}
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void screenSet();
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void initPosSet(fopMsgM_pane_class*, f32, f32);
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void gaugeMove();
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void nowRupeeSet();
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void nextRupeeSet(s16);
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void changeNumberTexture(J2DPane*, int);
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void rupeeCountTrans();
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void rupeeCountUp();
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void rupeeCountDown();
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void slotShowAnime();
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void gaugeShowAnime();
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void initialize();
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void _create();
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void _move();
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void _draw();
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void _open();
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void _close();
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};
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class dAs_c {
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public:
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void _create();
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void _execute();
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void _draw();
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void _delete();
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};
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class dAs_HIO_c {
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public:
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dAs_HIO_c();
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};
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void dAuction_screen_delete();
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void dAuction_screen_slotShow();
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void dAuction_screen_slotHide();
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void dAuction_screen_gaugeHide();
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void dAuction_screen_gaugeShow();
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void dAuction_screen_gaugeUp();
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void dAuction_screen_gaugeDown();
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void dAuction_screen_talkStart();
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void dAuction_screen_talkEnd();
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fpc_ProcID dAuction_screen_create();
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#endif /* D_AUCTION_SCREEN_H */
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