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32 lines
852 B
C++
32 lines
852 B
C++
#ifndef D_S_LOGO_H
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#define D_S_LOGO_H
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#include "f_op/f_op_scene.h"
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class dDlst_2D_c;
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class dScnLogo_c : public scene_class {
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public:
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/* 0x1C4 */ request_of_phase_process_class mPhs;
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/* 0x1CC */ dDlst_2D_c * nintendoImg;
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/* 0x1D0 */ dDlst_2D_c * dolbyImg;
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/* 0x1D4 */ dDlst_2D_c * progchoiceImg;
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/* 0x1D8 */ dDlst_2D_c * progyesImg;
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/* 0x1DC */ dDlst_2D_c * prognoImg;
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/* 0x1E0 */ dDlst_2D_c * progImg;
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/* 0x1E4 */ dDlst_2D_c * interImg;
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/* 0x1E8 */ u8 mAction;
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/* 0x1E9 */ u8 mInterFlag;
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/* 0x1EA */ u8 field_0x1ea;
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/* 0x1EB */ u8 field_0x1eb;
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/* 0x1EC */ u16 mTimer;
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/* 0x1EE */ u16 field_0x1ee;
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/* 0x1F0 */ u16 field_0x1f0;
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/* 0x1F2 */ u16 field_0x1f2;
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/* 0x1F4 */ u16 field_0x1f4;
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/* 0x1F8 */ void * field_0x1f8;
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/* 0x1FC */ u32 field_0x1fc;
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};
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#endif /* D_S_LOGO_H */
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