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188 lines
5.4 KiB
C++
188 lines
5.4 KiB
C++
#ifndef JAISOUND_H
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#define JAISOUND_H
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#include "dolphin/types.h"
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namespace JAInter {
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class Actor;
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class SeParameter;
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class SeqParameter;
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class StreamParameter;
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}
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class JAISound {
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public:
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JAISound();
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virtual f32 setPositionDopplarCommon(u32);
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virtual f32 setDistanceVolumeCommon(f32, u8);
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virtual f32 setDistancePanCommon();
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virtual void setSeDistanceParameters();
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virtual void setSeDistanceVolume(u8);
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virtual void setSeDistancePan(u8);
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virtual void setSeDistancePitch(u8);
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virtual void setSeDistanceFxmix(u8);
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virtual void setSeDistanceFir(u8);
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virtual void setSeDistanceDolby(u8);
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virtual void setSePositionDopplar();
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u8 getSeCategoryNumber();
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int getSwBit();
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int checkSwBit(u32);
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u8 getInfoPriority();
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void clearMainSoundPPointer();
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void start(u32);
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void stop(u32);
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void setVolume(f32, u32, u8);
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void setPan(f32, u32, u8);
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void setPitch(f32, u32, u8);
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void setFxmix(f32, u32, u8);
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void setDolby(f32, u32, u8);
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void setTempoProportion(f32, u32);
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void setPortData(u8, u16);
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void setPrepareFlag(u8);
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void setSeqInterVolume(u8, f32, u32);
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void setSeqInterPan(u8, f32, u32);
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void setSeqInterPitch(u8, f32, u32);
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void setSeqInterFxmix(u8, f32, u32);
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void setSeqInterDolby(u8, f32, u32);
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void setSeqTempoProportion(f32, u32);
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void setSeqPortData(u8, u16, u32);
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void setTrackVolume(u8, f32, u32);
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void setTrackInterruptSwitch(u8, u8);
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void setTrackPortData(u8, u8, u16);
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void setSeInterRandomPara(f32*, u32, f32, f32);
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void setSeInterVolume(u8, f32, u32, u8);
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void setSeInterPan(u8, f32, u32, u8);
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void setSeInterPitch(u8, f32, u32, f32);
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void setSeInterFxmix(u8, f32, u32, u8);
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void setSeInterDolby(u8, f32, u32, u8);
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void setSePortData(u8, u16);
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void setStreamInterVolume(u8, f32, u32);
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void setStreamInterPitch(u8, f32, u32);
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void setStreamInterPan(u8, f32, u32);
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void setStreamPrepareFlag(u8);
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void setPauseMode(u8, u8);
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void setSeqPrepareFlag(u8);
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f32 getSeqInterVolume(u8);
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f32 getStreamInterVolume(u8);
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JAInter::SeqParameter* getSeqParameter();
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JAInter::SeParameter* getSeParameter();
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JAInter::StreamParameter* getStreamParameter();
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int getTrackPortRoute(u8, u8);
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u32 checkSoundHandle(u32, void*);
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void initParameter(JAISound**, JAInter::Actor*, u32, u32, u8, void*);
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// TODO
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void decWait() {}
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void getAct() {}
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void getAdjustPriority() {}
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void getFadetime() {}
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void getID() {}
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void getInfoPointer() {}
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void getMapInfo() {}
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void getNextSound() {}
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void getPlayGameFrameCounter() {}
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void getPlayer() {}
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void getPositionInfo() {}
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void getPrevSound() {}
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void getPriority() {}
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void getStatus() {}
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void getTrack() {}
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void getTrans() {}
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void getWait() {}
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void incPlayGameFrameCounter() {}
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void setCustomParameterPointer(void*) {}
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void setDemoFxmix(f32, u32) {}
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void setDemoPan(f32, u32) {}
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void setDemoPitch(f32, u32) {}
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void setDemoVolume(f32, u32) {}
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void setFadetime(u32) {}
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void setID(u32) {}
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void setMainSoundPPointer(JAISound**) {}
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void setNextSound(JAISound*) {}
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void setPrevSound(JAISound*) {}
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void setPriority(u32) {}
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void setRandom(u8) {}
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void setSeInterDolbyU7(u8, u8, u32, u8) {}
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void setSeInterFxmixU7(u8, u8, u32, u8) {}
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void setSeqInterVolumeU7(u8, u8, u32) {}
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void setStatus(u8) {}
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void setTrack(u8) {}
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void setTrackVolumeU7(u8, u8, u32) {}
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void setVolumeU7(u8, u32, u8) {}
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void setWait(u8) {}
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struct PositionInfo_t {
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f32 field_0x0;
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u8 field_0x4[0x8 - 0x4];
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f32 field_0x8;
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u8 field_0xc[0x18 - 0xc];
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f32 field_0x18;
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};
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/* 0x04 */ u8 field_0x4;
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/* 0x05 */ u8 field_0x5;
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/* 0x06 */ u8 field_0x6;
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/* 0x07 */ u8 field_0x7;
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/* 0x08 */ u8 field_0x8;
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/* 0x09 */ u8 field_0x9;
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/* 0x0a */ short field_0xa;
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/* 0x0c */ int field_0xc;
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/* 0x10 */ int field_0x10;
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/* 0x14 */ u32 field_0x14;
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/* 0x18 */ int field_0x18;
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/* 0x1c */ int field_0x1c;
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/* 0x20 */ PositionInfo_t* mPositionInfo;
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/* 0x24 */ void* field_0x24;
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/* 0x28 */ int field_0x28;
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/* 0x2C */ int field_0x2c;
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/* 0x30 */ JAISound* field_0x30;
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/* 0x34 */ JAISound* field_0x34;
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/* 0x38 */ JAISound** field_0x38;
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/* 0x3C */ void* field_0x3c;
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/* 0x40 */ void* field_0x40;
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};
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namespace JAInter {
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class MoveParaSet {
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public:
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MoveParaSet(f32 param_1=1.0f) { init(param_1); }
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int set(f32 param_1, u32 param_2);
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bool move();
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void init(f32 param_1) {
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field_0x4 = param_1;
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field_0x0 = param_1;
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field_0xc = 0;
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}
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/* 0x00 */ f32 field_0x0;
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/* 0x04 */ f32 field_0x4;
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/* 0x08 */ f32 field_0x8;
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/* 0x0C */ int field_0xc;
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};
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class MoveParaSetInitHalf : public MoveParaSet {
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public:
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MoveParaSetInitHalf() : MoveParaSet(0.5f) {}
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};
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class MoveParaSetInitZero : public MoveParaSet {
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public:
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MoveParaSetInitZero() : MoveParaSet(0.0f) {}
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};
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class LinkSound {
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public:
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void init(JAISound* param_1, u32 param_2);
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JAISound* getSound();
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void releaseSound(JAISound* param_1);
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/* 0x00 */ JAISound* field_0x0;
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/* 0x04 */ JAISound* field_0x4;
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/* 0x08 */ JAISound* Buffer;
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};
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}
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#endif /* JAISOUND_H */
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