Files
tww/include/d/actor/d_a_floor.h
T
Jasper St. Pierre e57d4cebd3 d_a_floor
2023-12-28 20:01:07 -08:00

32 lines
690 B
C++

#ifndef D_A_FLOOR_H
#define D_A_FLOOR_H
#include "d/d_bg_s_movebg_actor.h"
#include "d/d_particle.h"
class daFloor_c : public dBgS_MoveBgActor {
public:
BOOL Delete();
int CreateHeap();
int Create();
s32 _create();
void set_mtx();
void set_effect();
BOOL Draw();
int Execute(Mtx**);
public:
/* 0x2C8 */ request_of_phase_process_class mPhs;
/* 0x2D0 */ J3DModel* mpModel;
/* 0x2D4 */ s32 mSwitchNo;
/* 0x2D8 */ u8 field_0x2d8;
/* 0x2D9 */ u8 field_0x2d9;
/* 0x2DA */ u8 field_0x2da;
/* 0x2DB */ u8 field_0x2db;
/* 0x2DC */ dPa_smokeEcallBack mSmokeCallBack;
static const char m_arcname[6];
};
#endif /* D_A_FLOOR_H */