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45 lines
1.2 KiB
C++
45 lines
1.2 KiB
C++
#ifndef D_A_OBJ_EKSKZ_H
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#define D_A_OBJ_EKSKZ_H
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#include "f_op/f_op_actor.h"
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#include "d/d_cc_d.h"
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#include "d/d_bg_s_movebg_actor.h"
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#include "d/d_particle.h"
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#include "m_Do/m_Do_ext.h"
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namespace daObjEkskz {
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class Act_c : public dBgS_MoveBgActor {
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public:
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void prm_get_swSave() const {}
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int CreateHeap();
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int Create();
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void Mthd_Create();
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BOOL Delete();
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void Mthd_Delete();
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void set_mtx();
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void init_mtx();
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int Execute(float(**)[3][4]);
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BOOL Draw();
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public:
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/* 0x2C8 */ u8 m2C8[0x2D0 - 0x2C8];
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/* 0x2D0 */ J3DModel* mpModel;
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/* 0x2D4 */ dCcD_Stts mStts;
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/* 0x310 */ dCcD_Cyl mCyl;
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/* 0x440 */ J3DModel* mpModelEff;
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/* 0x444 */ mDoExt_bckAnm mBckAnm;
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/* 0x454 */ mDoExt_brkAnm mBrkAnm;
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/* 0x46C */ mDoExt_btkAnm mBtkAnm;
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/* 0x480 */ u8 m480;
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/* 0x481 */ u8 m481[0x484 - 0x481];
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/* 0x484 */ dPa_smokeEcallBack mSmokeCallback[4];
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/* 0x504 */ u8 m504[0x50C - 0x504];
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/* 0x50C */ JPABaseEmitter* mpSmoke0;
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/* 0x510 */ u8 m510[0x514 - 0x510];
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/* 0x514 */ dKy_tevstr_c mTevStr;
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};
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};
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#endif /* D_A_OBJ_EKSKZ_H */
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