Files
tww/include/d/actor/d_a_obj_kanoke.h
T
2023-12-30 18:59:57 -05:00

41 lines
807 B
C++

#ifndef D_A_OBJ_KANOKE_H
#define D_A_OBJ_KANOKE_H
#include "f_op/f_op_actor.h"
class daObjKanoke_c : public fopAc_ac_c {
public:
enum Prm_e {
};
daObjKanoke_c();
s32 _create();
void createHeap();
void createInit();
BOOL _delete();
BOOL _draw();
BOOL _execute();
void executeNormal();
void executeYureYoko();
void executeOpenYoko();
void executeEffectYoko();
void executeYureTate();
void executeOpenTate();
void executeEffectTate();
void executeWait();
void getPrmType();
void getPrmSearch();
void getPrmYure();
void getPrmSwNo();
void getPrmSwNo2();
void setMtx();
void setMtxHontai();
void setMtxHuta(cXyz*);
public:
/* Place member variables here */
};
#endif /* D_A_OBJ_KANOKE_H */