Files
tww/include/d/actor/d_a_obj_search.h
T
2024-03-11 18:23:44 -04:00

89 lines
2.2 KiB
C++

#ifndef D_A_OBJ_SEARCH_H
#define D_A_OBJ_SEARCH_H
#include "f_op/f_op_actor.h"
class J3DNode;
namespace daObj_Search {
class Act_c : public fopAc_ac_c {
public:
enum Proc_e {
};
static bool getFindFlag() { return m_find_flag == true; }
static void setFindFlag(bool flag) { m_find_flag = flag; }
static bool m_find_flag;
void isSecond() {}
void modeProcInit(int) {}
void setBkControl(bool) {}
void setChildId(uint) {}
void _createHeap();
void searchCreateHeap();
void beamCreateHeap(int);
void _nodeControl(J3DNode*, J3DModel*);
void modeSearchRndInit();
void modeSearchRnd();
void modeSearchPathInit();
void modeSearchPath();
void modeStopInit();
void modeStop();
void modeToSearchInit();
void modeToSearch();
void modeToStopInit();
void modeToStop();
void modeFindInit();
void modeFind();
void modeFind2ndInit();
void modeFind2nd();
void modeSearchBdkInit();
void modeSearchBdk();
void modeProc(Proc_e, int);
void attr() const;
void SetArgData();
void CreateInit();
s32 _create();
void smoke_set(float, int);
BOOL _execute();
void check_bk_control();
void set_mtx_base();
void set_mtx_light_A();
void set_mtx_light_B();
void set_moveBG_mtx_base();
void set_moveBG_mtx_light_A();
void set_moveBG_mtx_light_B();
void bg_check();
void player_check();
void set_path_info();
void is_path_info();
BOOL _draw();
BOOL _delete();
BOOL _isdelete();
public:
/* Place member variables here */
/* 0x290 */ u8 m290[0x664 - 0x290];
/* 0x664 */ u8 m664;
};
class Bgc_c {
public:
Bgc_c();
void wall_pos(const daObj_Search::Act_c*, cXyz*, cXyz*, bool*, float*);
};
namespace Mthd {
s32 Create(void*);
BOOL Delete(void*);
BOOL Execute(void*);
BOOL Draw(void*);
BOOL IsDelete(void*);
};
};
#endif /* D_A_OBJ_SEARCH_H */