Files
tww/include/d/actor/d_a_stone2.h
T
2024-01-18 00:57:34 -05:00

73 lines
1.9 KiB
C++

#ifndef D_A_STONE2_H
#define D_A_STONE2_H
#include "f_op/f_op_actor.h"
namespace daStone2 {
class Act_c : public fopAc_ac_c {
public:
Act_c();
void attr() {}
void prmZ_get_evId() const {}
void prm_get_cull() const {}
void prm_get_itemNo() const {}
void prm_get_itemSave() const {}
void prm_get_shadow() const {}
void prm_get_swSave() const {}
void prm_get_type() const {}
void prmZ_init();
void is_switch() const;
void on_switch() const;
void CreateHeap();
s32 Create();
void chk_appear();
void Mthd_Create();
BOOL Delete();
void Mthd_Delete();
void set_mtx();
void init_mtx();
void cull_set_draw();
void cull_set_move();
void damaged(int);
void damage_cc_proc();
void damage_bg_proc();
void damage_bg_proc_directly();
void eff_m_break(unsigned short, unsigned short);
void eff_b_break(unsigned short);
void eff_break_ebrock();
void eff_break_ekao();
void eff_break_ebrock2();
void eff_lift_smoke_start();
void eff_lift_smoke_end();
void eff_lift_smoke_remove();
void set_senv(int, int) const;
void cam_lockoff() const;
void mode_wait_init();
void mode_wait();
void mode_carry_init();
void mode_carry();
void mode_drop_init();
void mode_drop();
void mode_fine_init();
void mode_fine();
void mode_proc_call();
void demo_non_init();
void demo_non();
void demo_req_init();
void demo_req();
void demo_run_init();
void demo_run();
void demo_proc_call();
void Execute(float(**)[3][4]);
void draw_shadow();
BOOL Draw();
public:
/* Place member variables here */
};
};
#endif /* D_A_STONE2_H */