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95 lines
2.4 KiB
C++
95 lines
2.4 KiB
C++
#ifndef D_MENU_COLLECT_H
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#define D_MENU_COLLECT_H
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#include "dolphin/types.h"
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class fopMsgM_pane_class;
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class JKRArchive;
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class JUTFont;
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class dMenu_Collect_c {
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public:
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void alphaChange(fopMsgM_pane_class*, float) {}
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void draw() {}
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void getCollectMode() {}
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void getNowItem() {}
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void setArchive(JKRArchive*) {}
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void setFont(JUTFont*, JUTFont*) {}
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void setItemTexBuffer(int, void*) {}
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void setMapTexBuffer(void*) {}
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void setNowItem(unsigned char) {}
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void setOptionArchive(JKRArchive*) {}
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void setQuitArchive(JKRArchive*) {}
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void setSymbolTexBuffer(int, void*) {}
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void setTactTexBuffer(void*) {}
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void setTextArea(char*, char*, char*, char*, char*, char*) {}
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void setTimer(short) {}
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void setTriforceTexBuffer(int, void*) {}
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void setTriggerInfo(unsigned char) {}
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void screenSet();
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void initialize();
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void cursorAnime();
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void stickDirection(unsigned char);
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void cursorMainMove();
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void noteCheck();
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void noteInit();
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void noteAppear();
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void noteOpen();
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void noteClose();
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void mainTrans(float, float);
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void subTrans(float, float);
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void titleTrans(float, float);
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void noteRotate(float, float);
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void nameTrans(float, float);
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void mainOpenProc(short, short, short);
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void subOpenProc(short, short, short);
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void titleOpenProc(short, short);
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void noteOpenProc(short, short);
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void nameOpenProc(short, short);
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void itemBitCheck();
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void itemScale();
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void collectPriority();
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void weponPriority();
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void tactGuideShow(unsigned char, bool);
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void tactDemoMode(unsigned char);
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void tactPlayMode(unsigned char);
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void tactTrans(unsigned char, float, float);
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void tactBaseShow();
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void cornerMove();
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void triforceAnime(unsigned char);
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void tactGuideHide();
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void itemnameMove();
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void itemnameSet();
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void itemnoteSet();
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void itemSet();
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void outFontInit();
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void outFontMove();
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void outFontDraw();
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void collectItemGetCheck(unsigned char);
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void _create();
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void _create3();
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void _delete();
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void _move();
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void _move3();
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void _draw();
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void _open();
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void _open3();
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void _close();
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void _close3();
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void animeStep1(short, short);
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void animeStep2(short, short);
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void animeStep3(short, short);
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void animeStep4(short, short);
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void _open2();
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void _close2();
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};
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class dMc_HIO_c {
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public:
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dMc_HIO_c();
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};
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#endif /* D_MENU_COLLECT_H */
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