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850 lines
30 KiB
C++
850 lines
30 KiB
C++
/**
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* d_a_bmdhand.cpp
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* Boss - Kalle Demos (ceiling tentacles) / 森ボス触手 (Forest boss tentacle)
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*/
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#include "d/dolzel_rel.h" // IWYU pragma: keep
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#include "d/actor/d_a_bmdhand.h"
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#include "d/d_s_play.h"
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#include "d/res/res_bmdhand.h"
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#include "d/actor/d_a_bmd.h"
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#include "d/d_procname.h"
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#include "d/d_priority.h"
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#include "d/d_cc_d.h"
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class daBmdhand_HIO_c : public JORReflexible {
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public:
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daBmdhand_HIO_c();
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virtual ~daBmdhand_HIO_c() {}
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void genMessage(JORMContext*) {}
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public:
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/* 0x04 */ s8 mNo;
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/* 0x05 */ u8 m05[0x08 - 0x05];
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/* 0x06 */ f32 m08;
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/* 0x0C */ s16 m0C;
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};
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/* 000000EC-00000118 .text __ct__15daBmdhand_HIO_cFv */
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daBmdhand_HIO_c::daBmdhand_HIO_c() {
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mNo = 0xFF;
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m08 = -20.0f;
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m0C = 1000;
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}
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static bmd_class* boss;
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static bool hio_set;
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static daBmdhand_HIO_c l_HIO;
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static int boss_joint_d[] = {0x1C, 0x1C, 0x1C, 0x1C, 0x25, 0x25, 0x25, 0x25, 0x2E, 0x2E, 0x2E, 0x2E, 0x40, 0x40, 0x40, 0x40, 0x37, 0x37, 0x37, 0x37};
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static f32 boss_joint_xad[] = {60.0f, 20.0f, -20.0f, -60.0f};
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/* 00000118-000001CC .text hand_draw__FP13bmdhand_class */
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void hand_draw(bmdhand_class* i_this) {
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fopAc_ac_c* actor = &i_this->actor;
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if (i_this->m320 > 0.01f) {
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g_env_light.setLightTevColorType(i_this->mpMorf->getModel(), &actor->tevStr);
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i_this->mpMorf->updateDL();
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}
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#ifdef __MWERKS__
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i_this->mLineMat.update(0x14, (GXColor){0xFF, 0xFF, 0xFF, 0xFF}, &actor->tevStr);
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#else
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GXColor local_18 = (GXColor){0xFF, 0xFF, 0xFF, 0xFF};
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i_this->mLineMat.update(0x14, local_18, &actor->tevStr);
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#endif
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dComIfGd_set3DlineMat(&i_this->mLineMat);
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}
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/* 000001CC-0000022C .text daBmdhand_Draw__FP13bmdhand_class */
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static BOOL daBmdhand_Draw(bmdhand_class* i_this) {
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fopAc_ac_c* actor = &i_this->actor;
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if (i_this->m310 > 0.1f) {
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g_env_light.settingTevStruct(TEV_TYPE_ACTOR, &actor->eyePos, &actor->tevStr);
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hand_draw(i_this);
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}
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return TRUE;
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}
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/* 0000022C-00000310 .text hand_mtx_set__FP13bmdhand_class */
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void hand_mtx_set(bmdhand_class* i_this) {
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f32 x;
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MtxTrans(i_this->m2F0.x, i_this->m2F0.y, i_this->m2F0.z, false);
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cMtx_XrotM(*calc_mtx, i_this->m300);
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cMtx_YrotM(*calc_mtx, i_this->m302);
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cMtx_XrotM(*calc_mtx, REG12_S(1) + -0x4000);
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x = i_this->m320;
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MtxScale(x, x, x, true);
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MtxTrans(0.0f, REG12_F(3) + -130.0f, 0.0f, true);
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J3DModel* model = i_this->mpMorf->getModel();
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model->setBaseTRMtx(*calc_mtx);
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}
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/* 00000310-00000388 .text control3__FP13bmdhand_class */
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void control3(bmdhand_class* i_this) {
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hand_s* hand_i = &i_this->m324[0];
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for (int i = 0; i < ARRAY_SSIZE(i_this->m324); i++, hand_i++) {
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if (i < 10) {
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hand_i->m18 = 10.5f;
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} else {
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hand_i->m18 = (15.0f - (int)(i - 10)) * 0.7f;
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}
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}
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}
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/* 00000388-000006E4 .text control1__FP13bmdhand_class */
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void control1(bmdhand_class* i_this) {
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fopAc_ac_c* actor = &i_this->actor;
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f32 dVar8;
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f32 dVar10;
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f32 dVar7;
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i_this->m324[0].m00 = actor->current.pos;
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int i = 1;
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hand_s* hand_i = &i_this->m324[1];
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cMtx_YrotS(*calc_mtx, actor->current.angle.y);
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cXyz local_94;
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cXyz cStack_a0;
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cXyz local_ac;
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local_94.x = 0.0f;
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local_94.y = i_this->m314;
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local_94.z = i_this->m318;
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MtxPosition(&local_94, &local_ac);
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cLib_addCalc2(&i_this->m314, REG0_F(7) + -10.0f, 1.0f, 0.1f);
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cLib_addCalc2(&i_this->m318, REG0_F(8) + 50.0f, 1.0f, 1.0f);
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local_94.z = i_this->m310;
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f32 dVar9 = i_this->m31C;
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cXyz local_c4;
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for (i = 1; i < 0x13; i++, ++hand_i) {
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local_c4.x = (dVar9 * cM_ssin(i_this->m2B8 * (REG0_S(5) + 0x44c) + i * (REG0_S(6) + 4000)));
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local_c4.z = (dVar9 * cM_scos(i_this->m2B8 * (REG0_S(7) + 800) + i * (REG0_S(8) + 4000)));
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f32 fVar1 = (i < 15) ? 1.0f : 1.0f - (i - 15) * 0.2f;
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dVar8 = hand_i->m00.x - hand_i[-1].m00.x + (local_ac.x * fVar1) + (local_c4.x * fVar1);
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dVar10 = hand_i->m00.y - hand_i[-1].m00.y + local_ac.y;
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dVar7 = hand_i->m00.z - hand_i[-1].m00.z + (local_ac.z * fVar1) + (local_c4.z * fVar1);
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s16 iVar4;
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int iVar3 = cM_atan2s(dVar8, dVar7);
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iVar4 = -cM_atan2s(dVar10, std::sqrtf((dVar8 * dVar8) + (dVar7 * dVar7)));
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cMtx_YrotS(*calc_mtx, iVar3);
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cMtx_XrotM(*calc_mtx, iVar4);
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MtxPosition(&local_94, &cStack_a0);
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hand_i->m00 = hand_i[-1].m00 + cStack_a0;
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}
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}
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/* 000006E4-00000A1C .text control2__FP13bmdhand_class */
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void control2(bmdhand_class* i_this) {
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cXyz local_7c;
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cXyz cStack_88;
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local_7c.x = 0.0f;
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local_7c.y = 0.0f;
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local_7c.z = i_this->m310;
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cLib_addCalc2(&i_this->m324[0x13].m00.x, (i_this->m2D8).x, 1.0f, i_this->m30C * 50.0f);
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cLib_addCalc2(&i_this->m324[0x13].m00.y, (i_this->m2D8).y, 1.0f, i_this->m30C * 50.0f);
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cLib_addCalc2(&i_this->m324[0x13].m00.z, (i_this->m2D8).z, 1.0f, i_this->m30C * 50.0f);
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cLib_addCalc2(&i_this->m30C, 1.0f, 1.0f, 0.01f);
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int i = 0x12;
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s16 iVar4;
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int iVar3;
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hand_s* hand_i = &i_this->m324[0x12];
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for (i = 0x12; i >= 1; i--, hand_i--) {
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f32 fVar1 = hand_i->m00.x - hand_i[1].m00.x;
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f32 dVar9 = ((hand_i->m00.y - hand_i[1].m00.y) - 10.0f);
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f32 fVar2 = hand_i->m00.z - hand_i[1].m00.z;
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iVar3 = cM_atan2s(fVar1, fVar2);
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iVar4 = -cM_atan2s(dVar9, std::sqrtf((fVar1 * fVar1) + (fVar2 * fVar2)));
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cMtx_YrotS(*calc_mtx, iVar3);
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cMtx_XrotM(*calc_mtx, iVar4);
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if (i == 0x12) {
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local_7c.z = i_this->m310 + 70.0f + REG12_F(6);
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} else {
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local_7c.z = i_this->m310;
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}
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MtxPosition(&local_7c, &cStack_88);
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hand_i->m00 = hand_i[1].m00 + cStack_88;
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}
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i_this->m2F0 = i_this->m324[0x13].m00;
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local_7c = i_this->m324[0x12].m00 - i_this->m324[0x13].m00;
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i_this->m300 = -cM_atan2s(local_7c.y, local_7c.z);
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i_this->m302 = cM_atan2s(local_7c.x, std::sqrtf(local_7c.y * local_7c.y + local_7c.z * local_7c.z));
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hand_mtx_set(i_this);
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}
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/* 00000A1C-00000EFC .text cut_control__FP13bmdhand_class */
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void cut_control(bmdhand_class* i_this) {
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fopAc_ac_c* actor = &i_this->actor;
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i_this->m324[0].m00 = actor->current.pos;
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int i;
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hand_s* hand_i = &i_this->m324[1];
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cXyz local_e8;
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cXyz cStack_f4;
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cXyz local_100;
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cMtx_YrotS(*calc_mtx, actor->current.angle.y);
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local_e8.x = 0.0f;
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local_e8.y = i_this->m314;
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local_e8.z = i_this->m318;
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MtxPosition(&local_e8, &local_100);
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cLib_addCalc2(&i_this->m314, REG14_F(7) + -3.0f, 1.0f, REG12_F(4) + 0.1f);
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cLib_addCalc2(&i_this->m318, REG14_F(8) + 20.0f + 10.0f, 1.0f, REG12_F(5) + 0.2f);
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cLib_addCalc0(&i_this->m31C, 1.0f, REG12_F(6) + 1.0f);
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local_e8.z = i_this->m310;
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f32 fVar_x;
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f32 delta_y;
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f32 dVar9;
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dVar9 = (REG7_F(10) + 0.5f);
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cXyz local_100_scaled;
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cXyz local_124;
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for (i = 1; i < ARRAY_SSIZE(i_this->m324); i++, hand_i++) {
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local_124.x = i_this->m31C * cM_ssin(i_this->m2B8 * (REG0_S(4) + 0xdac) + i * (REG0_S(5) + 4000));
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local_124.y = i_this->m31C * cM_scos(i_this->m2B8 * (REG0_S(6) + 4000) + i * (REG0_S(7) + 4000));
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local_124.z = i_this->m31C * cM_scos(i_this->m2B8 * (REG0_S(8) + 0xed8) + i * (REG0_S(9) + 4000));
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f32 factor = 1.0f - i * (REG0_F(9) + 0.03763158f);
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local_100_scaled.x = local_100.x * factor;
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local_100_scaled.z = local_100.z * factor;
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f32 fVar_y;
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f32 fVar_z;
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fVar_x = hand_i->m0C.x + (hand_i->m00.x - hand_i[-1].m00.x + local_100_scaled.x + local_124.x);
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fVar_y = hand_i->m0C.y + (hand_i->m00.y + local_100.y + local_124.y);
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if (fVar_y < (5.0f + boss->m328)) {
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fVar_y = (5.0f + boss->m328);
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}
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delta_y = fVar_y - hand_i[-1].m00.y;
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fVar_z = hand_i->m0C.z + (hand_i->m00.z - hand_i[-1].m00.z + local_100_scaled.z + local_124.z);
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s16 iVar5;
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int iVar4 = cM_atan2s(fVar_x, fVar_z);
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iVar5 = -cM_atan2s(delta_y, std::sqrtf((fVar_x * fVar_x) + (fVar_z * fVar_z)));
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cMtx_YrotS(*calc_mtx, iVar4);
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cMtx_XrotM(*calc_mtx, iVar5);
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MtxPosition(&local_e8, &cStack_f4);
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hand_i->m0C = hand_i->m00;
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hand_i->m00 = hand_i[-1].m00 + cStack_f4;
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hand_i->m0C.x = (dVar9 * (hand_i->m00.x - hand_i->m0C.x));
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hand_i->m0C.y = (dVar9 * (hand_i->m00.y - hand_i->m0C.y));
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hand_i->m0C.z = (dVar9 * (hand_i->m00.z - hand_i->m0C.z));
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if ((i == 0x13) && (i_this->m2CA != 0)) {
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dComIfGp_particle_setSimple(dPa_name::ID_AK_SN_O_BKMTENTACLEBLOOD00, &hand_i->m00, 0xFF, g_whiteColor, g_whiteColor, 0);
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}
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}
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}
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/* 00000EFC-00000FAC .text cut_control3__FP13bmdhand_class */
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void cut_control3(bmdhand_class* i_this) {
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hand_s* hand_i = &i_this->m324[0];
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for (int i = 0; i < ARRAY_SSIZE(i_this->m324); i++, hand_i++) {
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if (i < 10) {
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hand_i->m18 = 10.5f;
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} else {
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hand_i->m18 = (15.0f - (int)(i - 10)) * 0.7f;
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}
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}
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cLib_addCalc2(&i_this->m2F0.y, i_this->m2CC.y, 1.0f, 10.0f);
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hand_mtx_set(i_this);
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}
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/* 00000FAC-000012DC .text start_control1__FP13bmdhand_class */
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void start_control1(bmdhand_class* i_this) {
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fopAc_ac_c* actor = &i_this->actor;
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f32 fVar1;
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f32 fVar2;
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f32 dVar10;
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cXyz local_94;
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cXyz cStack_a0;
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cXyz local_ac;
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cXyz local_c4;
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i_this->m324[0].m00 = actor->current.pos;
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int i = 1;
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hand_s* hand_i = &i_this->m324[1];
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cMtx_YrotS(*calc_mtx, actor->current.angle.y);
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local_94.x = 0.0f;
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local_94.y = i_this->m314;
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local_94.z = i_this->m318;
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MtxPosition(&local_94, &local_ac);
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cLib_addCalc2(&i_this->m314, REG0_F(7), 1.0f, 0.1f);
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cLib_addCalc2(&i_this->m318, REG0_F(8) + 5.0f, 1.0f, 1.0f);
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local_94.z = i_this->m310;
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f32 dVar9 = i_this->m31C;
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for (i = 1; i < 0x13; i++, hand_i++) {
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local_c4.x = (dVar9 * cM_ssin(i_this->m2B8 * (REG0_S(5) + 0x640) + i * (REG0_S(6) + 3000)));
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local_c4.y = (dVar9 * cM_ssin(i_this->m2B8 * (REG0_S(5) + 0x6a4) + i * (REG0_S(6) + 4000)));
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local_c4.z = (dVar9 * cM_scos(i_this->m2B8 * (REG0_S(7) + 0x578) + i * (REG0_S(8) + 0xdac)));
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fVar1 = local_c4.x + (local_ac.x + (hand_i->m00.x - hand_i[-1].m00.x));
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dVar10 = local_c4.y + (local_ac.y + (hand_i->m00.y - hand_i[-1].m00.y));
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fVar2 = local_c4.z + (local_ac.z + (hand_i->m00.z - hand_i[-1].m00.z));
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s16 iVar4;
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int iVar3 = cM_atan2s(fVar1, fVar2);
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iVar4 = -cM_atan2s(dVar10, std::sqrtf((fVar1 * fVar1) + (fVar2 * fVar2)));
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cMtx_YrotS(*calc_mtx, iVar3);
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cMtx_XrotM(*calc_mtx, iVar4);
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MtxPosition(&local_94, &cStack_a0);
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hand_i->m00 = hand_i[-1].m00 + cStack_a0;
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}
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}
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/* 000012DC-0000158C .text start_control2__FP13bmdhand_class */
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void start_control2(bmdhand_class* i_this) {
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cXyz local_7c;
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cXyz cStack_88;
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local_7c.x = 0.0f;
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local_7c.y = 0.0f;
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local_7c.z = i_this->m310;
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i_this->m324[0x13].m00 = (i_this->m2D8);
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int i = 0x12;
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s16 iVar4;
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int iVar3;
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hand_s* hand_i = &i_this->m324[0x12];
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for (i = 0x12; i >= 1; i--, hand_i--) {
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f32 fVar1 = hand_i->m00.x - hand_i[1].m00.x;
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f32 dVar9 = ((hand_i->m00.y - hand_i[1].m00.y) - 5.0f);
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f32 fVar2 = hand_i->m00.z - hand_i[1].m00.z;
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iVar3 = cM_atan2s(fVar1, fVar2);
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iVar4 = -cM_atan2s(dVar9, std::sqrtf((fVar1 * fVar1) + (fVar2 * fVar2)));
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cMtx_YrotS(*calc_mtx, iVar3);
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cMtx_XrotM(*calc_mtx, iVar4);
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MtxPosition(&local_7c, &cStack_88);
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hand_i->m00 = hand_i[1].m00 + cStack_88;
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}
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i_this->m2F0 = i_this->m324[0x13].m00;
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local_7c = i_this->m324[0x12].m00 - i_this->m324[0x13].m00;
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i_this->m300 = -cM_atan2s(local_7c.y, local_7c.z);
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i_this->m302 = cM_atan2s(local_7c.x, std::sqrtf(local_7c.y * local_7c.y + local_7c.z * local_7c.z));
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hand_mtx_set(i_this);
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}
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/* 0000158C-0000161C .text hand_close__FP13bmdhand_class */
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void hand_close(bmdhand_class* i_this) {
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J3DAnmTransform* pAnimRes;
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pAnimRes = (J3DAnmTransform*)dComIfG_getObjectRes("Bmdhand", BMDHAND_BCK_FOOK_TOJIRU);
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i_this->mpMorf->setAnm(pAnimRes, 0, REG0_F(6) + 5.0f, 1.0f, 0.0f, -1.0f, NULL);
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}
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/* 0000161C-000016AC .text hand_open__FP13bmdhand_class */
|
|
void hand_open(bmdhand_class* i_this) {
|
|
J3DAnmTransform* pAnimRes;
|
|
|
|
pAnimRes = (J3DAnmTransform*)dComIfG_getObjectRes("Bmdhand", BMDHAND_BCK_FOOK_HIRAKU);
|
|
i_this->mpMorf->setAnm(pAnimRes, 0, REG0_F(6) + 5.0f, 1.0f, 0.0f, -1.0f, NULL);
|
|
}
|
|
|
|
/* 000016AC-00001D30 .text hand_calc__FP13bmdhand_class */
|
|
void hand_calc(bmdhand_class* i_this) {
|
|
fopAc_ac_c* actor = &i_this->actor;
|
|
f32 fVar7;
|
|
cXyz local_b8;
|
|
cXyz local_c4;
|
|
|
|
local_b8.y = 0.0f;
|
|
local_b8.x = 0.0f;
|
|
if ((i_this->m2B8 & 0xf) == 0) {
|
|
dBgS_LinChk linChk;
|
|
cXyz local_d0;
|
|
cXyz local_dc;
|
|
local_d0 = i_this->m2D8;
|
|
local_dc = i_this->m2D8;
|
|
local_dc.y += 2500.0f;
|
|
linChk.Set(&local_d0, &local_dc, actor);
|
|
if (dComIfG_Bgsp()->LineCross(&linChk)) {
|
|
i_this->m2CC = linChk.GetCross();
|
|
i_this->m2CC.y += l_HIO.m08;
|
|
}
|
|
}
|
|
switch (i_this->m2BC) {
|
|
case 0:
|
|
cMtx_YrotS(*calc_mtx, actor->current.angle.y);
|
|
if ((fopAcM_GetParam(actor) & 1) == 0) {
|
|
local_b8.z = REG0_F(9) + 250.0f;
|
|
} else {
|
|
local_b8.z = REG0_F(10) + 350.0f;
|
|
}
|
|
MtxPosition(&local_b8, &local_c4);
|
|
i_this->m2D8 = actor->current.pos + local_c4;
|
|
i_this->m2D8.y = i_this->m2CC.y;
|
|
i_this->m2E4 = i_this->m2D8;
|
|
if (i_this->m30C > 0.9f) {
|
|
if (boss->m331 < 0x14) {
|
|
boss->m331++;
|
|
}
|
|
i_this->m2BC = 1;
|
|
i_this->m2C0[0] = (s16)(cM_rndF(30.0f) + 10.0f);
|
|
mDoAud_seStart(JA_SE_CM_BKM_VINE_SET, &i_this->m2D8, 0, dComIfGp_getReverb(fopAcM_GetRoomNo(actor)));
|
|
}
|
|
break;
|
|
case 1:
|
|
cMtx_YrotS(*calc_mtx, actor->current.angle.y);
|
|
if ((fopAcM_GetParam(actor) & 1) == 0) {
|
|
local_b8.z = REG0_F(9) + 250.0f;
|
|
} else {
|
|
local_b8.z = REG0_F(10) + 350.0f;
|
|
}
|
|
MtxPosition(&local_b8, &local_c4);
|
|
i_this->m2E4.x = actor->current.pos.x + local_c4.x;
|
|
i_this->m2E4.z = actor->current.pos.z + local_c4.z;
|
|
local_c4 = i_this->m2E4 - i_this->m2D8;
|
|
if (std::sqrtf(SQUARE(local_c4.x) + SQUARE(local_c4.z)) > REG14_F(0) + 100.0f) {
|
|
if (i_this->m2C0[0] == 0) {
|
|
i_this->m2BC = 2;
|
|
i_this->m2C0[0] = 0x28;
|
|
i_this->m308 = 0.0f;
|
|
}
|
|
} else {
|
|
i_this->m2C0[0] = (s16)cM_rndF(30.0f);
|
|
}
|
|
break;
|
|
case 2:
|
|
if (i_this->m2C0[0] <= 0x14) {
|
|
if (i_this->m2C0[0] == 0x14) {
|
|
i_this->m308 = 0.0f;
|
|
}
|
|
i_this->m2E4.y = i_this->m2CC.y;
|
|
fVar7 = 1.0f;
|
|
} else {
|
|
i_this->m2E4.y = (i_this->m2CC.y - 150.0f) + REG0_F(0xe);
|
|
fVar7 = 0.1f;
|
|
}
|
|
cLib_addCalc2(&i_this->m2D8.x, i_this->m2E4.x, fVar7, i_this->m308 * 30.0f);
|
|
cLib_addCalc2(&i_this->m2D8.z, i_this->m2E4.z, fVar7, i_this->m308 * 30.0f);
|
|
cLib_addCalc2(&i_this->m2D8.y, i_this->m2E4.y, fVar7, i_this->m308 * 30.0f);
|
|
cLib_addCalc2(&i_this->m308, 1.0f, 1.0f, 0.1f);
|
|
if (i_this->m2C0[0] == 0) {
|
|
i_this->m2BC = 1;
|
|
i_this->m2C0[0] = (s16)cM_rndF(30.0f);
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
/* 00002168-000025D4 .text start_hand_calc__FP13bmdhand_class */
|
|
void start_hand_calc(bmdhand_class* i_this) {
|
|
fopAc_ac_c* actor = &i_this->actor;
|
|
cXyz local_a8;
|
|
cXyz cStack_b4;
|
|
|
|
local_a8.y = 0.0f;
|
|
local_a8.x = 0.0f;
|
|
dBgS_LinChk linChk;
|
|
cXyz local_c0;
|
|
cXyz local_cc;
|
|
local_c0 = i_this->m2D8;
|
|
local_cc = i_this->m2D8;
|
|
local_cc.y += 2500.0f;
|
|
linChk.Set(&local_c0, &local_cc, actor);
|
|
if (dComIfG_Bgsp()->LineCross(&linChk)) {
|
|
i_this->m2CC = linChk.GetCross();
|
|
i_this->m2CC.y += l_HIO.m08;
|
|
}
|
|
switch (i_this->m2BC) {
|
|
case 0:
|
|
cMtx_YrotS(*calc_mtx, actor->current.angle.y);
|
|
f32 fVar1 = i_this->m2E4.y - i_this->m2D8.y;
|
|
fVar1 *= REG13_F(4) + 0.1f;
|
|
fVar1 *= REG13_F(5) + 2.0f;
|
|
local_a8.x = fVar1 * cM_ssin(i_this->m2B8 * (REG13_S(5) + 0x5dc));
|
|
local_a8.z = fVar1 * cM_scos(i_this->m2B8 * (REG13_S(5) + 0x4B0));
|
|
local_a8.y = fVar1 * cM_ssin(i_this->m2B8 * (REG13_S(7) + 500));
|
|
if ((fopAcM_GetParam(actor) & 1) == 0) {
|
|
local_a8.z = REG0_F(9) + 250.0f;
|
|
} else {
|
|
local_a8.z = REG0_F(10) + 350.0f;
|
|
}
|
|
MtxPosition(&local_a8, &cStack_b4);
|
|
i_this->m2E4 = actor->current.pos + cStack_b4;
|
|
i_this->m2E4.y = i_this->m2CC.y;
|
|
cLib_addCalc2(&i_this->m2D8.x, i_this->m2E4.x, 1.0f, i_this->m308 * 50.0f);
|
|
cLib_addCalc2(&i_this->m2D8.z, i_this->m2E4.z, 1.0f, i_this->m308 * 50.0f);
|
|
cLib_addCalc2(&i_this->m2D8.y, i_this->m2E4.y, 1.0f, i_this->m308 * 10.0f);
|
|
cLib_addCalc2(&i_this->m308, REG13_F(6) + 1.0f, 1.0f, REG13_F(7) + 0.01f);
|
|
}
|
|
}
|
|
|
|
/* 000025D4-00002E74 .text hand_move__FP13bmdhand_class */
|
|
void hand_move(bmdhand_class* i_this) {
|
|
fopAc_ac_c* actor = &i_this->actor;
|
|
cXyz local_40;
|
|
cXyz local_4c;
|
|
cXyz local_58;
|
|
|
|
hand_s* hand_i = i_this->m324;
|
|
#if VERSION == VERSION_DEMO
|
|
s8 r29 = 0;
|
|
#endif
|
|
if (boss != NULL) {
|
|
u8 r0 = (fopAcM_GetParam(actor));
|
|
s16 r3 = REG8_S(4);
|
|
r3 += ((r0 & 0x1f) * -0xccc) + -13000;
|
|
actor->current.angle.y = r3 + boss->actor.shape_angle.y;
|
|
MTXCopy(boss->mpBodyMorf->getModel()->getAnmMtx(boss_joint_d[(fopAcM_GetParam(actor) & 0x1f)]), *calc_mtx);
|
|
local_40.x = REG14_F(6);
|
|
local_40.y = REG14_F(7);
|
|
local_40.z = boss_joint_xad[(fopAcM_GetParam(actor) & 3)];
|
|
MtxPosition(&local_40, &actor->current.pos);
|
|
if ((i_this->m2BA != 2) && (boss->m332 == 3)) {
|
|
i_this->m2BA = 2;
|
|
i_this->m314 = 3.0f;
|
|
i_this->m318 = 40.0f;
|
|
i_this->m31C = cM_rndF(20.0f) + 30.0f;
|
|
i_this->m2C0[1] = (s16)(cM_rndF(30.0f) + 50.0f);
|
|
}
|
|
switch (i_this->m2BA) {
|
|
case 0:
|
|
cLib_addCalc2(&i_this->m310, REG14_F(0xb) + 30.0f, 0.1f, 1.0f);
|
|
cLib_addCalc2(&i_this->m31C, REG14_F(0x11) + 50.0f + 20.0f, 0.1f, 0.5);
|
|
cLib_addCalc2(&i_this->m320, 1.0f, 1.0f, 0.01f);
|
|
hand_calc(i_this);
|
|
control1(i_this);
|
|
control2(i_this);
|
|
control3(i_this);
|
|
actor->attention_info.flags = fopAc_Attn_LOCKON_BATTLE_e;
|
|
if ((i_this->m2BC > 0) && (i_this->m5CC.ChkTgHit() || (i_this->m6F8.ChkTgHit()))) {
|
|
i_this->m2BA = 1;
|
|
fopAcM_monsSeStart(actor, JA_SE_CV_BKM_CUT_VINE_1, 0);
|
|
mDoAud_seStart(JA_SE_CM_BKM_CUT_VINE, &actor->eyePos, 0, dComIfGp_getReverb(fopAcM_GetRoomNo(actor)));
|
|
local_58.setall(0.5f);
|
|
dComIfGp_particle_set(dPa_name::ID_AK_JN_SIBOUBAKUEN, &actor->eyePos, NULL, &local_58, 0xFF);
|
|
dComIfGp_particle_set(dPa_name::ID_AK_JN_SIBOUFLASH, &actor->eyePos, NULL, &local_58, 0xFF);
|
|
if (boss->m331 > 0) {
|
|
boss->m331--;
|
|
boss->m312 = 3;
|
|
}
|
|
i_this->m2C0[0] = l_HIO.m0C;
|
|
i_this->m314 = 3.0f;
|
|
i_this->m318 = 40.0f;
|
|
i_this->m31C = cM_rndF(20.0f) + 30.0f;
|
|
#if VERSION > VERSION_DEMO
|
|
i_this->m2C8 = 0x14;
|
|
#endif
|
|
}
|
|
break;
|
|
case 1:
|
|
#if VERSION > VERSION_DEMO
|
|
i_this->m2C8 = 0x14;
|
|
#endif
|
|
i_this->m2CA = 2;
|
|
cLib_addCalc2(&i_this->m310, REG14_F(0xc) + 20.0f, 0.1f, 0.5f);
|
|
cut_control(i_this);
|
|
cut_control3(i_this);
|
|
#if VERSION == VERSION_DEMO
|
|
r29 = 1;
|
|
#endif
|
|
if (i_this->m2C0[0] < 100) {
|
|
cLib_addCalc2(&i_this->m320, 0.0f, 1.0f, 0.01f);
|
|
}
|
|
if (i_this->m2C0[0] == 0) {
|
|
i_this->m2BA = 0;
|
|
i_this->m2BC = 0;
|
|
i_this->m30C = 0.0f;
|
|
i_this->m31C = 0.0f;
|
|
}
|
|
break;
|
|
case 2:
|
|
#if VERSION > VERSION_DEMO
|
|
i_this->m2C8 = 0x14;
|
|
#endif
|
|
if (i_this->m2C0[1] == 0) {
|
|
cLib_addCalc2(&i_this->m310, REG14_F(0xc) + 20.0f, 0.1f, 0.5f);
|
|
}
|
|
if ((boss->m302 == 2) && (boss->m308[0] < 100)) {
|
|
cLib_addCalc0(&i_this->m320, 1.0f, 0.01f);
|
|
}
|
|
cut_control(i_this);
|
|
cut_control3(i_this);
|
|
#if VERSION == VERSION_DEMO
|
|
r29 = 1;
|
|
#endif
|
|
if (boss->m332 == 4) {
|
|
i_this->m2C0[0] = cM_rndF(50.0f);
|
|
i_this->m2BA = 5;
|
|
i_this->m2BC = 0;
|
|
} else if (boss->m332 == 9) {
|
|
i_this->m2BA = 4;
|
|
}
|
|
break;
|
|
case 3:
|
|
switch (i_this->m2BE) {
|
|
case 0:
|
|
if (boss->m332 == 5) {
|
|
i_this->m2BE = 1;
|
|
i_this->m2E4.y = 10000.0f;
|
|
i_this->m2D8 = actor->current.pos;
|
|
i_this->m30C = 1.0f;
|
|
i_this->m2C0[0] = cM_rndF(50.0f);
|
|
}
|
|
break;
|
|
case 1:
|
|
if (i_this->m2C0[0] == 0) {
|
|
i_this->m2BE = 2;
|
|
}
|
|
break;
|
|
case 2:
|
|
if (i_this->m2E4.y - i_this->m2D8.y < 10.0f) {
|
|
boss->m331 = boss->m331 + 1;
|
|
i_this->m2BE = 3;
|
|
}
|
|
// fallthrough
|
|
case 3:
|
|
cLib_addCalc2(&i_this->m310, REG13_F(1) + 30.0f, 0.1f, REG13_F(2) + 0.5f);
|
|
cLib_addCalc2(&i_this->m31C, REG13_F(3) + 200.0f, 0.1f, 10.0f);
|
|
if (i_this->m2E4.y - i_this->m2D8.y < 800.0f) {
|
|
cLib_addCalc2(&i_this->m320, 1.0f, 1.0f, 0.02f);
|
|
}
|
|
start_hand_calc(i_this);
|
|
start_control1(i_this);
|
|
start_control2(i_this);
|
|
control3(i_this);
|
|
break;
|
|
}
|
|
if (boss->m332 == 7) {
|
|
i_this->m2BA = 0;
|
|
i_this->m2BC = 0;
|
|
}
|
|
break;
|
|
case 4:
|
|
#if VERSION > VERSION_DEMO
|
|
i_this->m2C8 = 0x14;
|
|
#endif
|
|
cLib_addCalc0(&i_this->m310, 0.1f, 0.2f);
|
|
cLib_addCalc0(&i_this->m320, 1.0f, 0.01f);
|
|
cut_control(i_this);
|
|
cut_control3(i_this);
|
|
#if VERSION == VERSION_DEMO
|
|
r29 = 1;
|
|
#endif
|
|
break;
|
|
case 5:
|
|
#if VERSION > VERSION_DEMO
|
|
i_this->m2C8 = REG8_S(2) + 0x46;
|
|
#endif
|
|
if (i_this->m2C0[0] == 0) {
|
|
i_this->m2BA = 0;
|
|
i_this->m2BC = 0;
|
|
i_this->m30C = cM_rndF(0.2f);
|
|
i_this->m31C = 0.0f;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
cXyz* line_data = i_this->mLineMat.getPos(0);
|
|
u8* line_size = i_this->mLineMat.getSize(0);
|
|
for (int i = 0; i < ARRAY_SSIZE(i_this->m324); i++, hand_i++, line_data++, line_size++) {
|
|
*line_data = hand_i->m00;
|
|
*line_size = hand_i->m18;
|
|
|
|
if (i == 10) {
|
|
actor->eyePos = hand_i->m00;
|
|
actor->attention_info.position = actor->eyePos;
|
|
i_this->m5CC.SetC(actor->eyePos);
|
|
dComIfG_Ccsp()->Set(&i_this->m5CC);
|
|
} else {
|
|
int r0 = ((i_this->m2B8 & 3) * 4) + 3;
|
|
if (r0 == i) {
|
|
i_this->m6F8.SetC(hand_i->m00);
|
|
dComIfG_Ccsp()->Set(&i_this->m6F8);
|
|
}
|
|
}
|
|
}
|
|
if (DEMO_SELECT(r29, i_this->m2C8) != 0) {
|
|
local_4c.x = 0.0f;
|
|
local_4c.y = -20000.0f;
|
|
local_4c.z = 0.0f;
|
|
i_this->m5CC.SetC(local_4c);
|
|
dComIfG_Ccsp()->Set(&i_this->m5CC);
|
|
i_this->m6F8.SetC(local_4c);
|
|
dComIfG_Ccsp()->Set(&i_this->m6F8);
|
|
fopAcM_OffStatus(actor, 0);
|
|
actor->attention_info.flags = 0;
|
|
}
|
|
}
|
|
|
|
/* 00002E74-00002EC0 .text s_a_d_sub__FPvPv */
|
|
void* s_a_d_sub(void* param_1, void* param_2) {
|
|
UNUSED(param_2);
|
|
if ((fopAcM_IsActor(param_1)) && (fopAcM_GetName(param_1) == PROC_BMD)) {
|
|
return param_1;
|
|
} else {
|
|
return NULL;
|
|
}
|
|
}
|
|
|
|
/* 00002EC0-00003028 .text daBmdhand_Execute__FP13bmdhand_class */
|
|
static BOOL daBmdhand_Execute(bmdhand_class* i_this) {
|
|
if (boss == NULL) {
|
|
boss = (bmd_class*)fpcM_Search(s_a_d_sub, i_this);
|
|
}
|
|
i_this->m2B8++;
|
|
for (int i = 0; i < ARRAY_SSIZE(i_this->m2C0); i++) {
|
|
if (i_this->m2C0[i] != 0) {
|
|
i_this->m2C0[i]--;
|
|
}
|
|
}
|
|
if (i_this->m2C8 != 0) {
|
|
i_this->m2C8--;
|
|
}
|
|
if (i_this->m2CA != 0) {
|
|
i_this->m2CA--;
|
|
}
|
|
i_this->m2FC = i_this->m2F0.y;
|
|
hand_move(i_this);
|
|
f32 dVar4 = (i_this->m2CC.y - 1.0f);
|
|
if ((i_this->m2F0.y < dVar4) && (i_this->m2FC >= dVar4)) {
|
|
hand_open(i_this);
|
|
}
|
|
if ((i_this->m2F0.y > dVar4) && (i_this->m2FC <= dVar4)) {
|
|
i_this->m304 = 3;
|
|
}
|
|
if (i_this->m304 != 0) {
|
|
i_this->m304--;
|
|
if (i_this->m304 == 0) {
|
|
hand_close(i_this);
|
|
}
|
|
}
|
|
i_this->mpMorf->play(NULL, 0, 0);
|
|
return TRUE;
|
|
}
|
|
|
|
/* 00003028-00003030 .text daBmdhand_IsDelete__FP13bmdhand_class */
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static BOOL daBmdhand_IsDelete(bmdhand_class*) {
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return TRUE;
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}
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/* 00003030-000030C4 .text daBmdhand_Delete__FP13bmdhand_class */
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static BOOL daBmdhand_Delete(bmdhand_class* i_this) {
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dComIfG_resDeleteDemo(&i_this->mPhase, "Bmdhand");
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if (i_this->m824 != 0) {
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hio_set = 0;
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mDoHIO_deleteChild(l_HIO.mNo);
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}
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boss = NULL;
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mDoAud_seDeleteObject(&i_this->m2D8);
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return TRUE;
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}
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/* 000030C4-00003210 .text useHeapInit__FP13bmdhand_class */
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static BOOL useHeapInit(bmdhand_class* i_this) {
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i_this->mpMorf = new mDoExt_McaMorf(
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(J3DModelData*)dComIfG_getObjectRes("Bmdhand", BMDHAND_BMD_BKM_FOOK),
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NULL,
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NULL,
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(J3DAnmTransformKey*)dComIfG_getObjectRes("Bmdhand", BMDHAND_BCK_FOOK_HIRAKU),
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J3DFrameCtrl::EMode_NONE,
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1.0f,
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0,
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-1,
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1,
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NULL,
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0,
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0x11020203
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);
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if (i_this->mpMorf->getModel() == NULL) {
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return FALSE;
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}
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#if VERSION > VERSION_DEMO
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if (i_this->mpMorf == NULL) {
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return FALSE;
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}
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#endif
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ResTIMG* pBti = (ResTIMG*)dComIfG_getObjectRes("Bmdhand", BMDHAND_BTI_SYOKUSYU_UE);
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if (!i_this->mLineMat.init(1, 20, pBti, 1)) {
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return FALSE;
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}
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return TRUE;
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}
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|
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/* 00003210-00003230 .text solidHeapCB__FP10fopAc_ac_c */
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static BOOL solidHeapCB(fopAc_ac_c* a_this) {
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bmdhand_class* i_this = (bmdhand_class*)a_this;
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return useHeapInit(i_this);
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}
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|
|
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/* 00003230-000034FC .text daBmdhand_Create__FP10fopAc_ac_c */
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static cPhs_State daBmdhand_Create(fopAc_ac_c* a_this) {
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static dCcD_SrcSph cc_sph_src = {
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|
// dCcD_SrcGObjInf
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|
{
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/* Flags */ 0,
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|
/* SrcObjAt Type */ 0,
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|
/* SrcObjAt Atp */ 0,
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/* SrcObjAt SPrm */ cCcD_AtSPrm_Set_e | cCcD_AtSPrm_VsPlayer_e,
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|
/* SrcObjTg Type */ AT_TYPE_ALL & ~AT_TYPE_WATER & ~AT_TYPE_UNK20000 & ~AT_TYPE_WIND & ~AT_TYPE_UNK400000 & ~AT_TYPE_LIGHT,
|
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/* SrcObjTg SPrm */ cCcD_TgSPrm_Set_e | cCcD_TgSPrm_IsEnemy_e,
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/* SrcObjCo SPrm */ cCcD_CoSPrm_Set_e | cCcD_CoSPrm_IsPlayer_e | cCcD_CoSPrm_VsGrpAll_e,
|
|
/* SrcGObjAt Se */ 0,
|
|
/* SrcGObjAt HitMark */ dCcG_AtHitMark_None_e,
|
|
/* SrcGObjAt Spl */ dCcG_At_Spl_UNK0,
|
|
/* SrcGObjAt Mtrl */ 0,
|
|
/* SrcGObjAt SPrm */ 0,
|
|
/* SrcGObjTg Se */ 0,
|
|
/* SrcGObjTg HitMark */ 0,
|
|
/* SrcGObjTg Spl */ dCcG_Tg_Spl_UNK0,
|
|
/* SrcGObjTg Mtrl */ 0,
|
|
/* SrcGObjTg SPrm */ 0,
|
|
/* SrcGObjCo SPrm */ 0,
|
|
},
|
|
// cM3dGSphS
|
|
{{
|
|
/* Center */ {0.0f, 0.0f, 0.0f},
|
|
/* Radius */ 100.0f,
|
|
}},
|
|
};
|
|
|
|
fopAc_ac_c* actor = a_this;
|
|
fopAcM_ct(actor, bmdhand_class);
|
|
bmdhand_class* i_this = (bmdhand_class*)a_this;
|
|
cPhs_State res = dComIfG_resLoad(&i_this->mPhase, "Bmdhand");
|
|
if (res == cPhs_ERROR_e) {
|
|
return cPhs_ERROR_e;
|
|
} else if (res != cPhs_COMPLEATE_e) {
|
|
return res;
|
|
}
|
|
if (!fopAcM_entrySolidHeap(actor, solidHeapCB, 0x3040)) {
|
|
return cPhs_ERROR_e;
|
|
}
|
|
if (hio_set == 0) {
|
|
hio_set = 1;
|
|
i_this->m824 = 1;
|
|
l_HIO.mNo = mDoHIO_createChild("森ボス触手", &l_HIO); // Forest boss tentacle
|
|
}
|
|
actor->health = 2;
|
|
i_this->m2B8 = (s16)cM_rndF(10000.0f);
|
|
boss = NULL;
|
|
i_this->mStts.Init(0xFF, 0xFF, actor);
|
|
i_this->m5CC.Set(cc_sph_src);
|
|
i_this->m5CC.SetStts(&i_this->mStts);
|
|
i_this->m5CC.SetR(110.0f);
|
|
i_this->m6F8.Set(cc_sph_src);
|
|
i_this->m6F8.SetStts(&i_this->mStts);
|
|
i_this->m5CC.SetR(90.0f);
|
|
if (!(dComIfGs_isStageBossDemo()) && (dComIfGp_getStartStageName()[0] != 'X')) {
|
|
i_this->m2BA = 3;
|
|
}
|
|
return cPhs_COMPLEATE_e;
|
|
}
|
|
|
|
static actor_method_class l_daBmdhand_Method = {
|
|
(process_method_func)daBmdhand_Create,
|
|
(process_method_func)daBmdhand_Delete,
|
|
(process_method_func)daBmdhand_Execute,
|
|
(process_method_func)daBmdhand_IsDelete,
|
|
(process_method_func)daBmdhand_Draw,
|
|
};
|
|
|
|
actor_process_profile_definition g_profile_BMDHAND = {
|
|
/* LayerID */ fpcLy_CURRENT_e,
|
|
/* ListID */ 0x0007,
|
|
/* ListPrio */ fpcPi_CURRENT_e,
|
|
/* ProcName */ PROC_BMDHAND,
|
|
/* Proc SubMtd */ &g_fpcLf_Method.base,
|
|
/* Size */ sizeof(bmdhand_class),
|
|
/* SizeOther */ 0,
|
|
/* Parameters */ 0,
|
|
/* Leaf SubMtd */ &g_fopAc_Method.base,
|
|
/* Priority */ PRIO_BMDHAND,
|
|
/* Actor SubMtd */ &l_daBmdhand_Method,
|
|
/* Status */ fopAcStts_UNK4000_e | fopAcStts_UNK40000_e | fopAcStts_BOSS_e,
|
|
/* Group */ fopAc_ENEMY_e,
|
|
/* CullType */ fopAc_CULLBOX_CUSTOM_e,
|
|
};
|