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3f00e1e347
* d_a_steam_tag 100%
Added inline functions to `d_point_wind` that were referenced in this TU
* PR changes added
- Also removed an unused local variable, renamed another
- Seems my struct had one member too many so I removed the last one ('field_0x0F`) and resized `field_0x0E` accordingly
20 lines
463 B
C++
20 lines
463 B
C++
#ifndef D_POINT_WIND_H
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#define D_POINT_WIND_H
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#include "SSystem/SComponent/c_m3d_g_cps.h"
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#include "d/d_kankyo.h"
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class dPointWind_c {
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public:
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cM3dGCpsS * mpCps;
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WIND_INFLUENCE mWind;
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void set_pwind_init(cM3dGCpsS * pCps);
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void set_pwind_power(float windStrength){ mWind.mStrength = windStrength; }
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float get_pwind_power_p(){ return mWind.mStrength; }
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void set_pwind_move();
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void set_pwind_delete();
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};
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#endif /* D_POINT_WIND_H */
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