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tww/include/d/actor/d_a_obj_eff.h
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2025-08-20 19:09:06 -04:00

122 lines
3.5 KiB
C++

#ifndef D_A_OBJ_EFF_H
#define D_A_OBJ_EFF_H
#include "d/d_a_obj.h"
#include "f_op/f_op_actor.h"
#include "f_op/f_op_actor_mng.h"
#include "d/d_particle.h"
#include "d/d_procname.h"
namespace daObjEff {
class Act_c : public fopAc_ac_c {
public:
typedef BOOL (Act_c::*Proc)();
typedef void (Act_c::*voidProc)();
typedef bool (Act_c::*HeapProc)();
enum Prm_e {
PRM_TYPE_W = 8,
PRM_TYPE_S = 0,
};
static void make_barrel_smoke(cXyz* pos) { fopAcM_create(PROC_Obj_Eff, 0, pos); }
static void make_land_smoke(cXyz*, float) {}
static void make_pinecone_smoke(cXyz* pos) { fopAcM_create(PROC_Obj_Eff, 4, pos); }
static void make_skull_smoke(cXyz* pos) { fopAcM_create(PROC_Obj_Eff, 2, pos); }
static void make_stool_smoke(cXyz* pos) { fopAcM_create(PROC_Obj_Eff, 1, pos); }
static void make_woodBox_smoke(cXyz*) {}
int prm_get_type() const {
return daObj::PrmAbstract(this, PRM_TYPE_W, PRM_TYPE_S);
}
static BOOL solidHeapCB(fopAc_ac_c*);
bool create_heap_barrel_smoke();
bool create_heap_stool_smoke();
bool create_heap_skull_smoke();
bool create_heap_land_smoke();
bool create_heap_pinecone_smoke();
bool create_heap_woodBox_smoke();
bool create_heap();
BOOL eff_set_barrel_smoke();
BOOL eff_set_stool_smoke();
BOOL eff_set_skull_smoke();
BOOL eff_set_land_smoke();
BOOL eff_set_pinecone_smoke();
BOOL eff_set_woodBox_smoke();
BOOL eff_set();
cPhs_State _create();
void remove_barrel_smoke();
void remove_stool_smoke();
void remove_skull_smoke();
void remove_land_smoke();
void remove_pinecone_smoke();
void remove_woodBox_smoke();
void remove();
bool _delete();
void die_barrel_smoke();
void die_stool_smoke();
void die_skull_smoke();
void die_land_smoke();
void die_pinecone_smoke();
void die_woodBox_smoke();
void die();
bool _execute();
public:
/* 0x290 */ int mProcIndex;
/* 0x294 */ dPa_followEcallBack* mParticleCallback;
};
class BarrelSmokeCB : public dPa_smokeEcallBack {
public:
BarrelSmokeCB();
void execute(JPABaseEmitter*);
public:
/* 0x20 */ int field_0x20;
/* 0x24 */ static const GXColor original_color;
};
class StoolSmokeCB : public dPa_smokeEcallBack {
public:
StoolSmokeCB();
void execute(JPABaseEmitter*);
public:
/* 0x20 */ int field_0x20;
/* 0x24 */ static const GXColor original_color;
};
class SkullSmokeCB : public dPa_smokeEcallBack {
public:
SkullSmokeCB();
void execute(JPABaseEmitter*);
public:
/* 0x20 */ int field_0x20;
/* 0x24 */ static const GXColor original_color;
};
class LandSmokeCB : public dPa_smokeEcallBack {
public:
LandSmokeCB();
};
class PineconeSmokeCB : public dPa_smokeEcallBack {
public:
PineconeSmokeCB();
void execute(JPABaseEmitter*);
public:
/* 0x20 */ int field_0x20;
/* 0x24 */ static const GXColor original_color;
};
class WoodBoxSmokeCB : public dPa_smokeEcallBack {
public:
WoodBoxSmokeCB();
void execute(JPABaseEmitter*);
public:
/* 0x20 */ int field_0x20;
/* 0x24 */ static const GXColor original_color;
};
};
#endif /* D_A_OBJ_EFF_H */