Files
tww/src/d/actor/d_a_bl.cpp
T
2024-04-22 13:20:05 -04:00

183 lines
4.6 KiB
C++

/**
* d_a_bl.cpp
* Enemy - Bubble
*/
#include "d/actor/d_a_bl.h"
#include "d/d_procname.h"
/* 00000078-00000178 .text draw_SUB__FP8bl_class */
void draw_SUB(bl_class*) {
/* Nonmatching */
}
/* 00000178-000002F8 .text daBL_Draw__FP8bl_class */
static BOOL daBL_Draw(bl_class*) {
/* Nonmatching */
}
/* 000002F8-000003F8 .text smoke_set__FP8bl_class */
void smoke_set(bl_class*) {
/* Nonmatching */
}
/* 000003F8-000004AC .text fire_move_set__FP8bl_class */
void fire_move_set(bl_class*) {
/* Nonmatching */
}
/* 000004AC-00000578 .text fire_emitter_clr__FP8bl_class */
void fire_emitter_clr(bl_class*) {
/* Nonmatching */
}
/* 00000578-000006E0 .text fire_kaiten_keisan__FP8bl_class */
void fire_kaiten_keisan(bl_class*) {
/* Nonmatching */
}
/* 000006E0-00000820 .text shock_damage_check__FP8bl_class */
void shock_damage_check(bl_class*) {
/* Nonmatching */
}
/* 00000820-0000094C .text anm_init__FP8bl_classifUcfi */
void anm_init(bl_class*, int, float, unsigned char, float, int) {
/* Nonmatching */
}
/* 0000094C-00000C08 .text skull_atari_check__FP8bl_class */
void skull_atari_check(bl_class*) {
/* Nonmatching */
}
/* 00000C44-00001768 .text blue_body_atari_check__FP8bl_class */
void blue_body_atari_check(bl_class*) {
/* Nonmatching */
}
/* 00001768-000022BC .text red_body_atari_check__FP8bl_class */
void red_body_atari_check(bl_class*) {
/* Nonmatching */
}
/* 000022BC-00002354 .text bound_sound_set__FP8bl_class */
void bound_sound_set(bl_class*) {
/* Nonmatching */
}
/* 00002354-00002458 .text fuwafuwa_keisan__FP8bl_class */
void fuwafuwa_keisan(bl_class*) {
/* Nonmatching */
}
/* 00002458-000024E4 .text BG_check__FP8bl_class */
void BG_check(bl_class*) {
/* Nonmatching */
}
/* 000024E4-00002804 .text Line_check__FP8bl_class4cXyz */
void Line_check(bl_class*, cXyz) {
/* Nonmatching */
}
/* 00002C3C-00002CC4 .text roll_check__FP8bl_class */
void roll_check(bl_class*) {
/* Nonmatching */
}
/* 00002CC4-00003054 .text way_check__FP8bl_classs */
void way_check(bl_class*, short) {
/* Nonmatching */
}
/* 00003054-000039F0 .text action_dousa__FP8bl_class */
void action_dousa(bl_class*) {
/* Nonmatching */
}
/* 000039F0-00003F68 .text action_kougeki__FP8bl_class */
void action_kougeki(bl_class*) {
/* Nonmatching */
}
/* 00003F68-00004128 .text action_sagarimasu__FP8bl_class */
void action_sagarimasu(bl_class*) {
/* Nonmatching */
}
/* 00004128-000046BC .text action_kaze_move__FP8bl_class */
void action_kaze_move(bl_class*) {
/* Nonmatching */
}
/* 000046BC-00004B84 .text action_itaiyo_ne_san__FP8bl_class */
void action_itaiyo_ne_san(bl_class*) {
/* Nonmatching */
}
/* 00004B84-00004D3C .text action_hook_atari__FP8bl_class */
void action_hook_atari(bl_class*) {
/* Nonmatching */
}
/* 00004D3C-00004DBC .text action_come_wait__FP8bl_class */
void action_come_wait(bl_class*) {
/* Nonmatching */
}
/* 00004DBC-00005104 .text action_normal_skull__FP8bl_class */
void action_normal_skull(bl_class*) {
/* Nonmatching */
}
/* 00005104-00005504 .text daBL_Execute__FP8bl_class */
static BOOL daBL_Execute(bl_class*) {
/* Nonmatching */
}
/* 00005504-0000550C .text daBL_IsDelete__FP8bl_class */
static BOOL daBL_IsDelete(bl_class*) {
/* Nonmatching */
}
/* 0000550C-0000558C .text daBL_Delete__FP8bl_class */
static BOOL daBL_Delete(bl_class*) {
/* Nonmatching */
}
/* 0000558C-0000583C .text useHeapInit__FP10fopAc_ac_c */
static BOOL useHeapInit(fopAc_ac_c*) {
/* Nonmatching */
}
/* 00005884-00005D88 .text daBL_Create__FP10fopAc_ac_c */
static s32 daBL_Create(fopAc_ac_c*) {
/* Nonmatching */
}
static actor_method_class l_daBL_Method = {
(process_method_func)daBL_Create,
(process_method_func)daBL_Delete,
(process_method_func)daBL_Execute,
(process_method_func)daBL_IsDelete,
(process_method_func)daBL_Draw,
};
actor_process_profile_definition g_profile_BL = {
/* LayerID */ fpcLy_CURRENT_e,
/* ListID */ 0x0007,
/* ListPrio */ fpcPi_CURRENT_e,
/* ProcName */ PROC_BL,
/* Proc SubMtd */ &g_fpcLf_Method.base,
/* Size */ sizeof(bl_class),
/* SizeOther */ 0,
/* Parameters */ 0,
/* Leaf SubMtd */ &g_fopAc_Method.base,
/* Priority */ 0x00C2,
/* Actor SubMtd */ &l_daBL_Method,
/* Status */ fopAcStts_CULL_e | fopAcStts_UNK40000_e | fopAcStts_UNK80000_e,
/* Group */ fopAc_ENEMY_e,
/* CullType */ fopAc_CULLBOX_0_e,
};