Files
tww/src/d/actor/d_a_bgn2.cpp
T
LagoLunatic b77717694c Add dolzel_rel.pch
This fixes the sdata linker error in the debug build.
2025-08-23 12:17:10 -04:00

232 lines
6.8 KiB
C++

/**
* d_a_bgn2.cpp
* Boss - Puppet Ganon (Phase 2)
*/
#include "d/dolzel_rel.h" // IWYU pragma: keep
#include "d/actor/d_a_bgn2.h"
#include "d/d_procname.h"
#include "d/d_priority.h"
#include "d/d_cc_d.h"
/* 000000EC-00000194 .text __ct__12daBgn2_HIO_cFv */
daBgn2_HIO_c::daBgn2_HIO_c() {
/* Nonmatching */
}
/* 00000194-000002BC .text anm_init__FP10bgn2_classifUcfi */
void anm_init(bgn2_class*, int, float, unsigned char, float, int) {
/* Nonmatching */
}
/* 000002BC-00000308 .text bgn_s_sub__FPvPv */
void bgn_s_sub(void*, void*) {
/* Nonmatching */
}
/* 00000308-00000354 .text bgn3_s_sub__FPvPv */
void bgn3_s_sub(void*, void*) {
/* Nonmatching */
}
/* 00000354-0000035C .text daBgn2_Draw__FP10bgn2_class */
static BOOL daBgn2_Draw(bgn2_class*) {
return TRUE;
}
/* 0000035C-000006EC .text gr_check__FP10bgn2_classP4cXyz */
void gr_check(bgn2_class*, cXyz*) {
/* Nonmatching */
}
/* 00000B60-00000CA0 .text asi_eff_set__FP10bgn2_class */
void asi_eff_set(bgn2_class*) {
/* Nonmatching */
}
/* 00000CA0-00000D88 .text asi_hamon_set__FP10bgn2_class */
void asi_hamon_set(bgn2_class*) {
/* Nonmatching */
}
/* 00000D88-00000FA8 .text attack_eff_set__FP10bgn2_class4cXyz */
void attack_eff_set(bgn2_class*, cXyz) {
/* Nonmatching */
}
/* 00000FA8-00000FE4 .text checkGround__FP10bgn2_class */
void checkGround(bgn2_class*) {
/* Nonmatching */
}
/* 00000FE4-00001210 .text move_se_set__FP10bgn2_class */
void move_se_set(bgn2_class*) {
/* Nonmatching */
}
/* 00001210-0000137C .text pos_move__FP10bgn2_class */
void pos_move(bgn2_class*) {
/* Nonmatching */
}
/* 0000137C-0000144C .text start__FP10bgn2_class */
void start(bgn2_class*) {
/* Nonmatching */
}
/* 0000144C-00001474 .text ki_set__FP10bgn2_class */
void ki_set(bgn2_class*) {
/* Nonmatching */
}
/* 00001474-00001860 .text plesattack__FP10bgn2_class */
void plesattack(bgn2_class*) {
/* Nonmatching */
}
/* 00001860-00001C5C .text jumpattack__FP10bgn2_class */
void jumpattack(bgn2_class*) {
/* Nonmatching */
}
/* 00001C5C-00001D4C .text mahi__FP10bgn2_class */
void mahi(bgn2_class*) {
/* Nonmatching */
}
/* 00001D4C-00001EB4 .text damage__FP10bgn2_class */
void damage(bgn2_class*) {
/* Nonmatching */
}
/* 00001EB4-00002320 .text hensin__FP10bgn2_class */
void hensin(bgn2_class*) {
/* Nonmatching */
}
/* 00002320-000026A4 .text move__FP10bgn2_class */
void move(bgn2_class*) {
/* Nonmatching */
}
/* 000026A4-00002C88 .text damage_check__FP10bgn2_class */
void damage_check(bgn2_class*) {
/* Nonmatching */
}
/* 00002C88-00002CE0 .text ki_c_sub__FPvPv */
void ki_c_sub(void*, void*) {
/* Nonmatching */
}
/* 00002CE0-00002D24 .text ki_check__FP10bgn2_class */
void ki_check(bgn2_class*) {
/* Nonmatching */
}
/* 00002D24-000037B0 .text daBgn2_Execute__FP10bgn2_class */
static BOOL daBgn2_Execute(bgn2_class*) {
/* Nonmatching */
}
/* 000037B0-000037B8 .text daBgn2_IsDelete__FP10bgn2_class */
static BOOL daBgn2_IsDelete(bgn2_class*) {
return TRUE;
}
/* 000037B8-00003828 .text daBgn2_Delete__FP10bgn2_class */
static BOOL daBgn2_Delete(bgn2_class*) {
/* Nonmatching */
}
/* 00003828-00003C60 .text useHeapInit__FP10fopAc_ac_c */
static BOOL useHeapInit(fopAc_ac_c*) {
/* Nonmatching */
}
/* 00003CA8-00003FF4 .text daBgn2_Create__FP10fopAc_ac_c */
static cPhs_State daBgn2_Create(fopAc_ac_c*) {
/* Nonmatching */
static dCcD_SrcSph cc_sph_src = {
// dCcD_SrcGObjInf
{
/* Flags */ 0,
/* SrcObjAt Type */ AT_TYPE_UNK8,
/* SrcObjAt Atp */ 4,
/* SrcObjAt SPrm */ cCcD_AtSPrm_Set_e | cCcD_AtSPrm_GrpAll_e,
/* SrcObjTg Type */ AT_TYPE_ALL & ~AT_TYPE_BOOMERANG & ~AT_TYPE_WATER & ~AT_TYPE_UNK20000 & ~AT_TYPE_WIND & ~AT_TYPE_UNK400000 & ~AT_TYPE_LIGHT,
/* SrcObjTg SPrm */ cCcD_TgSPrm_Set_e | cCcD_TgSPrm_IsEnemy_e,
/* SrcObjCo SPrm */ cCcD_CoSPrm_Set_e | cCcD_CoSPrm_IsPlayer_e | cCcD_CoSPrm_VsEnemy_e,
/* SrcGObjAt Se */ 0,
/* SrcGObjAt HitMark */ dCcG_AtHitMark_Nrm_e,
/* SrcGObjAt Spl */ dCcG_At_Spl_UNKA,
/* SrcGObjAt Mtrl */ 0,
/* SrcGObjAt SPrm */ dCcG_AtSPrm_NoConHit_e,
/* SrcGObjTg Se */ dCcG_SE_UNK5,
/* SrcGObjTg HitMark */ dCcg_TgHitMark_Purple_e,
/* SrcGObjTg Spl */ dCcG_Tg_Spl_UNK0,
/* SrcGObjTg Mtrl */ 0,
/* SrcGObjTg SPrm */ dCcG_TgSPrm_Shield_e | dCcG_TgSPrm_NoConHit_e,
/* SrcGObjCo SPrm */ 0,
},
// cM3dGSphS
{{
/* Center */ {0.0f, 0.0f, 0.0f},
/* Radius */ 50.0f,
}},
};
static dCcD_SrcSph core_sph_src = {
// dCcD_SrcGObjInf
{
/* Flags */ 0,
/* SrcObjAt Type */ 0,
/* SrcObjAt Atp */ 0,
/* SrcObjAt SPrm */ 0,
/* SrcObjTg Type */ AT_TYPE_LIGHT_ARROW,
/* SrcObjTg SPrm */ cCcD_TgSPrm_Set_e | cCcD_TgSPrm_IsEnemy_e,
/* SrcObjCo SPrm */ cCcD_CoSPrm_Set_e | cCcD_CoSPrm_IsPlayer_e | cCcD_CoSPrm_VsEnemy_e,
/* SrcGObjAt Se */ 0,
/* SrcGObjAt HitMark */ dCcG_AtHitMark_Nrm_e,
/* SrcGObjAt Spl */ dCcG_At_Spl_UNKA,
/* SrcGObjAt Mtrl */ 0,
/* SrcGObjAt SPrm */ dCcG_AtSPrm_NoConHit_e,
/* SrcGObjTg Se */ 0,
/* SrcGObjTg HitMark */ 0,
/* SrcGObjTg Spl */ dCcG_Tg_Spl_UNK0,
/* SrcGObjTg Mtrl */ 0,
/* SrcGObjTg SPrm */ dCcG_TgSPrm_NoConHit_e,
/* SrcGObjCo SPrm */ 0,
},
// cM3dGSphS
{{
/* Center */ {0.0f, 0.0f, 0.0f},
/* Radius */ 70.0f,
}},
};
}
static actor_method_class l_daBgn2_Method = {
(process_method_func)daBgn2_Create,
(process_method_func)daBgn2_Delete,
(process_method_func)daBgn2_Execute,
(process_method_func)daBgn2_IsDelete,
(process_method_func)daBgn2_Draw,
};
actor_process_profile_definition g_profile_BGN2 = {
/* LayerID */ fpcLy_CURRENT_e,
/* ListID */ 0x0007,
/* ListPrio */ fpcPi_CURRENT_e,
/* ProcName */ PROC_BGN2,
/* Proc SubMtd */ &g_fpcLf_Method.base,
/* Size */ sizeof(bgn2_class),
/* SizeOther */ 0,
/* Parameters */ 0,
/* Leaf SubMtd */ &g_fopAc_Method.base,
/* Priority */ PRIO_BGN2,
/* Actor SubMtd */ &l_daBgn2_Method,
/* Status */ fopAcStts_UNK4000_e | fopAcStts_UNK40000_e | fopAcStts_BOSS_e,
/* Group */ fopAc_ENEMY_e,
/* CullType */ fopAc_CULLBOX_0_e,
};