Files
tww/src/SSystem/SComponent/c_xyz.cpp
T
LagoLunatic 7e37357f66 JUT cleanup
2025-05-29 18:46:23 -04:00

150 lines
3.8 KiB
C++

//
// Generated by dtk
// Translation Unit: c_xyz.cpp
//
#include "SSystem/SComponent/c_xyz.h"
#include "JSystem/JUtility/JUTAssert.h"
const cXyz cXyz::Zero(0, 0, 0);
const cXyz cXyz::BaseX(1, 0, 0);
const cXyz cXyz::BaseY(0, 1, 0);
const cXyz cXyz::BaseZ(0, 0, 1);
const cXyz cXyz::BaseXY(1, 1, 0);
const cXyz cXyz::BaseXZ(1, 0, 1);
const cXyz cXyz::BaseYZ(0, 1, 1);
const cXyz cXyz::BaseXYZ(1, 1, 1);
/* 80245674-802456C4 .text __pl__4cXyzCFRC3Vec */
cXyz cXyz::operator+(const Vec& vec) const {
Vec ret;
VECAdd(this, &vec, &ret);
return cXyz(ret);
}
/* 802456C4-80245714 .text __mi__4cXyzCFRC3Vec */
cXyz cXyz::operator-(const Vec& vec) const {
Vec ret;
VECSubtract(this, &vec, &ret);
return cXyz(ret);
}
/* 80245714-80245760 .text __ml__4cXyzCFf */
cXyz cXyz::operator*(f32 scale) const {
Vec ret;
VECScale(this, &ret, scale);
return cXyz(ret);
}
/* 80245760-802457A8 .text __ml__4cXyzCFRC3Vec */
cXyz cXyz::operator*(const Vec& vec) const {
cXyz ret;
ret.x = this->x * vec.x;
ret.y = this->y * vec.y;
ret.z = this->z * vec.z;
return cXyz(ret);
}
/* 802457A8-802457FC .text __dv__4cXyzCFf */
cXyz cXyz::operator/(f32 scale) const {
Vec ret;
VECScale(this, &ret, 1.0f / scale);
return cXyz(ret);
}
/* 802457FC-8024584C .text getCrossProduct__4cXyzCFRC3Vec */
cXyz cXyz::getCrossProduct(const Vec& vec) const {
Vec ret;
VECCrossProduct(this, &vec, &ret);
return cXyz(ret);
}
/* 8024584C-80245874 .text outprod__4cXyzCFRC3Vec */
cXyz cXyz::outprod(const Vec& vec) const {
return this->getCrossProduct(vec);
}
/* 80245874-80245918 .text norm__4cXyzCFv */
cXyz cXyz::norm(void) const {
Vec ret;
JUT_CONFIRM(233, isNearZeroSquare() == FALSE);
VECNormalize(this, &ret);
return cXyz(ret);
}
/* 80245918-802459AC .text normZP__4cXyzCFv */
cXyz cXyz::normZP(void) const {
Vec vec;
if (this->isNearZeroSquare() == false) {
VECNormalize(this, &vec);
} else {
vec = cXyz::Zero;
}
return cXyz(vec);
}
/* 802459AC-80245ADC .text normZC__4cXyzCFv */
cXyz cXyz::normZC(void) const {
Vec outVec;
if (this->isNearZeroSquare() == false) {
VECNormalize(this, &outVec);
} else {
outVec = (*this * 1.25f * 1000000.0f).normZP();
if (this->isNearZeroSquare(cXyz(outVec))) {
outVec.x = 0.0f;
outVec.y = 0.0f;
outVec.z = 1.0f;
outVec = (Vec){0, 0, 1};
}
}
return outVec;
}
/* 80245ADC-80245B80 .text normalize__4cXyzFv */
cXyz cXyz::normalize(void) {
JUT_ASSERT(267, isNearZeroSquare() == FALSE);
VECNormalize(this, this);
return *this;
}
/* 80245B80-80245C14 .text normalizeZP__4cXyzFv */
cXyz cXyz::normalizeZP(void) {
if (this->isNearZeroSquare() == false) {
VECNormalize(this, this);
} else {
*this = cXyz::Zero;
}
return *this;
}
/* 80245C14-80245C64 .text normalizeRS__4cXyzFv */
bool cXyz::normalizeRS(void) {
if (this->isNearZeroSquare()) {
return false;
} else {
VECNormalize(this, this);
return true;
}
}
/* 80245C64-80245CA4 .text __eq__4cXyzCFRC3Vec */
bool cXyz::operator==(const Vec& vec) const {
return this->x == vec.x && this->y == vec.y && this->z == vec.z;
}
/* 80245CA4-80245CE4 .text __ne__4cXyzCFRC3Vec */
bool cXyz::operator!=(const Vec& vec) const {
return !(this->x == vec.x && this->y == vec.y && this->z == vec.z);
}
/* 80245CE4-80245D48 .text isZero__4cXyzCFv */
bool cXyz::isZero(void) const {
return std::fabsf(this->x) < 3.8146972e-06f &&
std::fabsf(this->y) < 3.8146972e-06f &&
std::fabsf(this->z) < 3.8146972e-06f;
}
// Unused, but must be in .rodata to match
static const char * fmt0 = "[%f %f %f]\n";
static const char * fmt1 = "%s=[%f %f %f]\n";